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Adding Fire to Hallways?


vorelliwiseau
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vorelliwiseau

Question:

How do I place flames that block the player character from reaching an NPC?

 

Explanation:

I've laid out an interior level that has the hero entering a supposed burning factory to save some trapped people. I figured I'd place a fire extinguisher at the start and have him foam his way through each of the arson victims. Is there a way to add fires like that?

 

Basically, I'm looking for something like the 'firebombing Denise's house' level in SA. I suppose I could just replace it with a time limit and some arsonists, but I'm just curious. Thanks!

 

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No, fire seems to crash DYOM. but if you somehow manage to place it, you can add invincile barrier. But thats my secret xD
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You can do it but it's really common that DYOM crashes when you put a "fire object".

I made it one time and it worked but 9 of 10 times it crashes!

So i don't recommend it, you should put an explosion (it creates fire sometimes) or make a character (enemy) that throw molotovs LOL!

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vorelliwiseau

I tried Martin_GDF's suggestion to have an explosion, but it killed my guy straight away. But the Molotov suggestion worked great!

 

True, you'll end up with a lot of dead actors, and you'll have to place them in the right segments so you get a decently burned up room, but all in all it's a handy compromise. If anyone stumbles across this topic with the same question, I recommend taking this route. Thanks, Martin!

 

 

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You're welcome man!

I'm always helping xDDD

I already made a mission with guys throwing molotovs, and it worked xDDDDD

Obviously you must place them in a way that they don't get killed tounge.gif

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