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Do Rockstar Respond To Mouthoff Emails?


Ryzon
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Additions to the second point:

 

- In regards to the announced recalibration of the "Pegassi Oppressor Mark II", the unlimited explosive ammunition of cannons on the "Jobuilt P-996 Lazer" especially represent another imbalance. Their damage value reportedly is one of the highest in the game. In not also balancing this aspect, a flawed landscape, so to speak, remains, possibly contributing to enable those who decide to harass other players. A similar concern may apply to an immediate restocking of ammunition by sending back to storage and requesting anew a weaponised vehicle, including the "HVY Armored Personnel Carrier" with the missile component installed. And since those who took advantage of the imbalances the "Pegassi Oppressor Mark II" currently exhibits may also have access to the "Sparrow", with its missiles and the new addition of countermeasure options, it could become a new threat to players.
- In regards to the "Pegassi Oppressor Mark II", I may have experienced a preparation for the then hinted at rebalancing. A player, positioning themself in some distance to myself, perhaps in order to further affect their targeting efficiency, which already seems to tend to be inaccurate, on the "Pegassi Oppressor Mark II", firing "regular" missiles without the automatic targeting. This might, in combination with the vehicle's relative agility, also become a threat to players and especially players on foot. There is almost no time to disrupt them, especially if a player does not have advanced or specialised ammunition, perhaps with the "Up-n-Atomizer" offering a slight chance to counter such attacks.
- Also, what determines which targeting speeds, targeting accuracies and reloading speeds of "Homing" missiles are assigned to which weaponised vehicle? Assuming that the "Buckingham Buzzard Attack" helicopter is below average in the mentioned regards, a somewhat believable explanation would be that it is more of a basic vehicle in this regard. Its sporadic targeting inaccuracy could be seen as a result of budget limitations on the part of the manufacturer, probably along with consequences of conditions, such as turbulences above the ground, and perhaps also due to interactions with what is aimed at. The vehicle also seems to establish the possibility of unlimited ammunition. Its lack of additional armouring, which may be understandable in regards to a relatively lightweight aircraft, and countermeasures might also be explained by what was mentioned earlier. However, is it coherent for the "Buckingham Akula" helicopter, for example, to offer additional armouring? Is it coherent for the "Sparrow" helicopter to receive countermeasure options? This is just a gathering of thoughts.
- There are three additional issues which need to be resolved, as they are regularly abused to harass others. The first two are the ability to obtain an invincibility and or an invisibility, one of which in some cases may be obtained by some kinds of interacting with some kinds of player created jobs which were placed within "Penthouse" properties. The other issue seems to be an error caused by thermal vision elements disregarding most walls and other obstructing objects when at a certain distance to a player. Namely the thermal vision goggles of certain helmets and masks and thermal vision scopes.
- The yellow mission triggers of two "Freemode" missions recently have been unreliable. The "Security Contract" missions involving a rescued character and the "Casino Work" missions concluding at or nearby the "Diamond Casino and Resort", usually delivering characters in the provided limousines to the driveway of the main entrance, delivering the backpack of chips to the parking garage entrance and delivering the armoured truck to the entrance at the underpass on the way to the horse racetrack and the horse stables. Interestingly, the issue seems to be dependent on individual player characters. I have not been able to fulfil these deliveries by myself for a few times now, but when associates were present, they were able to complete the deliveries.
- Finally, two questionable aspects are observable in the two previous updates. In "The Lost Contract", part of "Los Santos Tuners", inside of the methamphetamine business, which in itself may be debatable to some, usually one unarmed employee is present alongside the armed motorcycle club member. The facility is ordered to be destroyed while the unarmed, cowering employee remains inside. And in a preparation for one of the "Leaks" of music, part of "The Contract", the mention by "Imani" of "enhanced interrogation techniques", especially in such a sloppy way, is questionable. The game may include mature content, but does the author of said line have no regard for a somewhat recent low point of what is referred to as humanity, namely the abuses at the "Abu Ghraib" prison in Iraq?!

Edited by xaml
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