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Gameplay Graphics comparison


realtom
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FFS peoples get over it & stop you're whining over Oh console is No Pc is best who gives a crap ... REMEMBER 1 thing is certain in life with games **they get better that's it** . enough said. angry.gif

 

Technology Changes Devs change .

With out a dout this fight between console/pc will continue. it's pathetic .

 

Sorry i don't normally get mad on this site but Jesus H Christ . suicidal.gif

 

1 thing i will say is this The game Is Stunning as is ,It's vibrant yet colorful ,Whilest what we have seen is console footage Im glad to say it looks pathetically mind blowing ... biggrin.gifbiggrin.gifbiggrin.gif

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The trees are probably removed from that bit, though.

 

user posted image

 

As you can see in the picture (most notable on the left hand side of the picture), the mountain has some sort of LOD. In the upper bit it hasn't loaded it's full resolution texture yet. And again, as the plane comes closer you start seeing more details in the texture and some geometry changes. As the bit loads- which you can see happen in a split second in the video there's no trees being loaded.

icon14.gif I wanted to point out the same thing.

take a look at this

user posted image

this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

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this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

This is NOT the PC Version. A PC Version would never have such low-res textures. It's from a devkit running on higher details than the final game. What they do is, they put in lots of details etc. and then they see how the performance is in the end, if it's not satisfying they start removing things, piece by piece, until you have a satisfying performance with decent graphics. On current consoles you simply can't have tons of details + performance, it's impossible.

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this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

This is NOT the PC Version. A PC Version would never have such low-res textures. It's from a devkit running on higher details than the final game. What they do is, they put in lots of details etc. and then they see how the performance is in the end, if it's not satisfying they start removing things, piece by piece, until you have a satisfying performance with decent graphics. On current consoles you simply can't have tons of details + performance, it's impossible.

This + artistic decisions being made = The gameplay trailer and final product(console)

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this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

This is NOT the PC Version. A PC Version would never have such low-res textures. It's from a devkit running on higher details than the final game. What they do is, they put in lots of details etc. and then they see how the performance is in the end, if it's not satisfying they start removing things, piece by piece, until you have a satisfying performance with decent graphics. On current consoles you simply can't have tons of details + performance, it's impossible.

Basically this. All screenshots are running on the consoles or the console dev kits. But because they're taking a screenshot, they can pause/freeze the game in place, adjust the camera angle and enable additional graphical effects. Basically, the console has to render 1 frame at any speed instead of 30 frames every single second.

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I wonder if the guys who say those are PC graphics have play a PC game on ultra settings...

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The trees are probably removed from that bit, though.

 

user posted image

 

As you can see in the picture (most notable on the left hand side of the picture), the mountain has some sort of LOD. In the upper bit it hasn't loaded it's full resolution texture yet. And again, as the plane comes closer you start seeing more details in the texture and some geometry changes. As the bit loads- which you can see happen in a split second in the video there's no trees being loaded.

icon14.gif I wanted to point out the same thing.

take a look at this

http://www.rockstargames.com/V/screenshots...t/1081/1280.jpg

this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

Because the game is paused at this point, and everything is allowed to load completely. You can see that by the fact that it's not from the player's perspective.

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lightningun
The trees are probably removed from that bit, though.

 

user posted image

 

As you can see in the picture (most notable on the left hand side of the picture), the mountain has some sort of LOD. In the upper bit it hasn't loaded it's full resolution texture yet. And again, as the plane comes closer you start seeing more details in the texture and some geometry changes. As the bit loads- which you can see happen in a split second in the video there's no trees being loaded.

icon14.gif I wanted to point out the same thing.

take a look at this

user posted image

this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

Dumb ass, it's a promotional screen shot you ignorant idiot, of course the trees are there, the people at R* have brains unlike you

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this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

This is NOT the PC Version. A PC Version would never have such low-res textures. It's from a devkit running on higher details than the final game. What they do is, they put in lots of details etc. and then they see how the performance is in the end, if it's not satisfying they start removing things, piece by piece, until you have a satisfying performance with decent graphics. On current consoles you simply can't have tons of details + performance, it's impossible.

Basically this. All screenshots are running on the consoles or the console dev kits. But because they're taking a screenshot, they can pause/freeze the game in place, adjust the camera angle and enable additional graphical effects. Basically, the console has to render 1 frame at any speed instead of 30 frames every single second.

THIS!

 

Now i'm not a regular poster here, i was a few years back. However i browse constantly and the amount of rubbish people post is unreal!

Read what knife has just posted and take it in!

 

Game developers don't run the games and hit a 'print screen' key like you or i would when playing a game on pc. It's done with screen capture software running on a development kit! This as knife says allows the game to effectively freeze to 1 frame which is then rendered correctly and produces the 'better' promotional screens you see. How people are so blind to this I don't know.

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The trees are probably removed from that bit, though.

 

user posted image

 

As you can see in the picture (most notable on the left hand side of the picture), the mountain has some sort of LOD. In the upper bit it hasn't loaded it's full resolution texture yet. And again, as the plane comes closer you start seeing more details in the texture and some geometry changes. As the bit loads- which you can see happen in a split second in the video there's no trees being loaded.

icon14.gif I wanted to point out the same thing.

take a look at this

user posted image

this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

Dumb ass, it's a promotional screen shot you ignorant idiot, of course the trees are there, the people at R* have brains unlike you

.I was just saying that it cannot be achieved with 7 year old consoles but is possible on pc u motherf*cking piece of sh*t.

Edited by realtom
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Repost my yesterday post here.

Airplane scene, dam have LOD models, because plane have fast speed -> small "props" models did not have time to load.

user posted image

 

Now about trees in the mountains.

Look at 2 month old screen (May):

user posted image

 

4 months until release (3 months until gold) but it very-very-very rarely, when developer's cut some big amount of objects from the game when game launch soon.

Because it need testing and often in this development stage, developer's only fix bugs without any changing to other game elements.

 

But trees removed in few scenes, so i'm puzzled.

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The trees are probably removed from that bit, though.

 

user posted image

 

As you can see in the picture (most notable on the left hand side of the picture), the mountain has some sort of LOD. In the upper bit it hasn't loaded it's full resolution texture yet. And again, as the plane comes closer you start seeing more details in the texture and some geometry changes. As the bit loads- which you can see happen in a split second in the video there's no trees being loaded.

icon14.gif I wanted to point out the same thing.

take a look at this

user posted image

this is also a moving plane then why there arn't any texture loading slow or trees rendering slow.

i will tell u why, becuase it is not from ps3 version, it is actually a pc version screenshots and almost all screenshots released by R* r from pc version.

If that's from PC then it must be a sh*tty console port wink.gif looks like sh*t for a PC game.

 

It's from console. It's a picture so they could have just frozen the game and loaded all the objects. It requires less power to render something for just 1 frame than it does to render 30 frames a second.

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Some of the gameplay footage could have been from early in the development smile.gif

Come on. That's an extremely stupid idea. Just think about what you just said.

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Some of the gameplay footage could have been from early in the development smile.gif

u r saying that they released gameplay trailer(which everyone was waiting for and can make this game or break it) from an earlier build before 2 months of release of game. sarcasm.gif

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Some of the gameplay footage could have been from early in the development smile.gif

u r saying that they released gameplay trailer(which everyone was waiting for and can make this game or break it) from an earlier build before 2 months of release of game. sarcasm.gif

Yes...like 99% of gameplays are from olfer versions...every company doing it.

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atomic-emnu

This is off-topic, but am I the only one who's annoyed by the non-coloured minimap?

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About missing trees etc...

 

Just too fast movement so not enough time to load up...

When you look on ''slow'' part of gameplay everything is loaded fine.

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Some of the gameplay footage could have been from early in the development smile.gif

u r saying that they released gameplay trailer(which everyone was waiting for and can make this game or break it) from an earlier build before 2 months of release of game. sarcasm.gif

Yes...like 99% of gameplays are from olfer versions...every company doing it.

Tell me, one company who actually released way older build(lower texture, trees popup) before two months of release of game.

R* also released only one gameplay trailer for the game which we were waiting for whole two years, I think they r not that stupid.

The fact is that this gameplay will be very very similar to final build which we will play.

Edited by realtom
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theworldfamous

I really think people are blowing this out of proportion. Especially when this is 'proof' of a supposed PC version? Come on... you're comparing a dev build to a near final release. This is how game development works. The devbuild is unoptimized and will not have all it's systems in place so it has sharper textures. It'll run like sh*t. As things get added (like.. you know.. gameplay, AI and even graphic effects) they cut stuff like trees and texture resolutions to keep things running.

 

It was probably done to avoid the old GTA-plague of horrible pop in, which was noticably absent from the trailer. I'm happy to sacrifice some trees for that.

 

Example of this stupidity, not so long ago there was panic here because the nice looking clouds from the first trailer were supposedly replaced by flat textures, bla bla.. did you check the clouds in the gameplay trailer? Amazing!

 

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wiremu_pickering

well now that ive checked the screenshot comparisons myself I can say the original screenshots do differ from the gameplay trailer (lower textures, less trees etc) but Im not worried the slightest, why?

 

because when I watched the gameplay trailer the first time my jaw dropped. I thought it looked absolutely beautiful.

 

And it also gets me excited that after playing the sh*t out of gtav on my ps3 (or whatever console you play) that we might get re-acquainted with this beast of a game in stunning next gen (and/or pc guys).

 

regardless of what is true or false, I am looking forward to this game soooooo much

 

peace

 

EDIT: also im new here, so Hello everyone! wonderful forum

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Actually I personally dont care about graphics especially in GTA games.

GTA IV is today's graphic game or Ps3 graphic game but I still Play gta sa as it is more fun.

I care about graphics but not in GTA.

GTA SA taught me graphics is not the only thing that matters, gameplay also does.

I personally didn't like gta iv(yeah graphic and RAGE was good) but it just didn't gave me that feeling that gta sa did.

If GTA V graphics on pc will also be like those low texture res and less trees, I will be happy as it is that SA which i used to enjoy like a game of dreams.

Edited by realtom
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theworldfamous

Also.. for each downgrade I see an improvement elsewhere. They really tweaked the lighting to near-perfection, it looks more vivid and has better contrast. In the gameplay vid I noticed very few glitches and instances of pop in which all those extra trees certainly would've done. That is way more distracting than a slightly barren mountainside. The animation also looks smooth, and I really don't care for any detail if it doesn't move well.. sorry. Shadows have also improved. They seem a bit sharper and a lot less buggy than in some of the screens.

 

There is always a trade off.. essentially people are bitching that they miss trees or texture definition, without appreciating that that processing power may have gone towards having cool suspension on the cars, or adding that extra euphoria behaviour that opens a world of gameplay possibilities, or that cloud and fog system that adds immersion and depth to the whole scene instead of being just very detailed tree, or piece of rock. Or to make sure that you can fly through it with your new fighter jet without the graphics coming apart making you fly into one of those extra trees that just popped in.... hello tounge.gif

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GTAmsterdamN
Actually I personally dont care about graphics especially in GTA games.

GTA IV is today's graphic game or Ps3 graphic game but I still Play gta sa as it is more fun.

Yes, I am a PC player and I care about graphics but not in GTA.

GTA SA taught me graphics is not the only thing that matters, gameplay also does.

I personally didn't like gta iv(yeah graphic and RAGE was good) but it just didn't gave me that feeling that gta sa did.

If GTA V graphics on pc will also be like those low texture res and less trees, I will be happy as it is that SA which i used to enjoy like a game of dreams.

byeeeeeeeee

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Do you know there are more cheaters on a PC? Interesting the next time you play online.

 

Where is your data to support that? There are FAR more cheaters on consoles than on PC games. Just because the majority believes something does not make it right. In fact, the majority is usually wrong.

 

The cheating problem on xbox with jtag consoles and stuff is out of control. Piracy, cheating, and 12 year olds occur more on consoles than PC gaming. That is because there are many many more crap games on console that never make it to PC, decent exclusives that never come to pc. More games = more players = more cheaters. And games that don't come to PC are not worthy anyway (multiplatform ones - a console is only worth it for exclusives, EVERY other game is better played on a better machine for the job)

 

Do you know how many MAdden cheaters there are? 100s of thousands on consoles. Do you know how many cheat on PC? None, we don't get that game.

 

Do you know how many more people play CoD on PS3 and Xbox360 compared to PC? There are probably as many cheaters on console as players on PC.

 

How many cheaters on PS3 and 360 for RDR? A lot, rockstar posted all kinds of stuff about fixing it - how many cheaters in that bug-ridden game on PC? None, it was never ported, because it was secondary garbage and didn't do as well as people think.

 

This is where you make a mistake when you just repeat stuff "oh, console is cheaper, more cheaters on pc, the graphics aren't THAT different"

 

No, they are very different, consoles cost WAY more for 1 year of ownership and online gaming than a PC does, and lumping all the consoles together especially, there are far more cheaters, modders, crackers for consoles than PC software. Go research it, you will find this is correct.

 

It is circumstantial, and neither of us proves anything at all, but still, PC tends to have way less cheaters overall than consoles.

 

And someone mentioned "IV sold bad!" on pc, - uh, no it didnt, it has sold millions and millions of copies on PC - and it will CONTINUE to sell copies of GTA IV on PC for years and years to come, steam sale after steam sale, long after the consoles it was originally released on are dead and forgotten, overwrited by another dated box that is already older than some of my PC and hasn't even come out yet.

I think I found another PC Master Race. It easier to pirate a game on PC then a console any day of the week. PC gamers is even easier to hack. Mostly everyone who has a gaming PC already knows how to hack.

 

So you compare a game consoles get to something you don't. Another pathetic PC Master Race member.

 

Yet I'm glad RDR never came to you PC gamers. A masterpiece shouldn't be go to a race in which they just mod the sh*t and don't care about it.

 

Steam sale this year was pathetic. I saw a video and I will post it.

 

Video: http://www.youtube.com/watch?v=JcvTsw4qd1w...tH-ChgXQLnPKybQ

 

Honestly I'm getting a little to lazy to read all of this. If you want to say you win go ahead cause I really don't feel like reading anything else from a PC Master Race member. I already spent 1 hour on this and am sick of it. If this post is up tomorrow I may continue.

 

Also I found you picture:

 

user posted image

 

If you can't tell this is suppose to be a joke so don't cry.

 

 

you are not a troll you just state "facts" and "opinions"

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i think ps3 graphics is somewhat downgraded.

PS3 graphics will be superior to 360 graphics... more powerful console.

 

Unless you're a PC SUPREME RACE bellend

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user posted image

 

On topic.

 

I'mma retired PC gamer, now only playing console games atm.

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To people saying that they wouldn't show a older build, how come we see things we heard about months before they show it to us? Like the GTA III trailer vs. the actual game. The game itself looked better than the trailer, but they can't do that again, can they?

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