ZAZ Posted July 2, 2013 Share Posted July 2, 2013 (edited) ======================================================== RPG-IV-Backview-guncanemod ======================================================== Modification for GTA San Andreas with Cleo Library GTA IV Rocketlauncher instead gun_cane Weapon data modification by Function-X- Cleo Script and converted weapon model from gtaiv by ZAZ Homepage: www.zazmahall.de/index.htm DOWNLOAD Your Player_actor use now the gun_cane like a bazooka press fire button to shoot a rocket the RPG-GunCane is in the weapongroup 11 (gifts) requires CLEO Library, version 3 or 4 downloadable at http://cleo.sannybuilder.com copy: RPG-GunCane.cs > into cleo folder replace gun_cane.dff and gun_cane.txd of models\gta3.img edit default.ide and weapon.dat - either you copy the data folder of this mod into your GTA SA root directory then the installation is complete but don't forget to backup first your current default.ide and weapon.dat - or you edit the default.ide and weapon.dat manual with the instruction in the readme.txt additional weapon icon by direstraits ========================================== ALL IN ONE GrenadeLauncher+Gas+RPG-VI ========================================== All files in one to install GrenadeFlowerLauncher +TearGas feature RPG-VI-Backview click her to read more about GrenadeFlowerLauncher ========================================== RocketLauncher-IV_Styleoriginal Rocketlauncher in gta4 style (in behind view mode) ========================================== DOWNLOAD ========================================== // CREDITS AND THANKS // to Rockstar Games for creating an innovative game to Seemann for developing Cleo and Sannybuilder Seemann provides at his homepage the original CLEO 3/4 -Library, which includes additional Plugins, e.g. a MP3 Player In addition he gives support for the CLEO technic and for Sannybuilder http://cleo.sannybuilder.com/ http://sannybuilder.com/ ---------- to Bart Waterduck for Mission Builder and inspiration to Patrik W. for teaching Big thanks for exchange of all that coding and modding experience at gta forums to Plynton, spaceeinstein, Craig Kostelecky, Opius, ceej, Y_Less, Nubbel, sleeper777, brokenfish, GodGell, Hammer83, Jacob, Scream2k4, Kam, DexX, xmen, PD Escobar Dutchy3010, Jernej L (Delfi), tomworld10, Listener, Alexander Blade, Goldkiller, illspirit, SteaVor, Viper187, Deniska, /Pavel/, ParoXum, Krailer, Wesser, SilentPL, Deji, goin-god, fastman92, DK22Pac, OrionSR, Adler, BnB, Function-X-, Threepwood, Chamber, Oinkoink, and much more who made basic work on mission coding and to Demarest ************** Cleo Scripts by ZAZ - © 2013 - http://zazmahall.de/index.htm - e-mail: [email protected] ************** Edited July 4, 2013 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Rizqan just beginner modder Posted July 3, 2013 Share Posted July 3, 2013 Nice mod ZAZ! Link to comment Share on other sites More sharing options...
zmudziak32 Posted July 3, 2013 Share Posted July 3, 2013 Why not script original RPG? Link to comment Share on other sites More sharing options...
ZAZ Posted July 4, 2013 Author Share Posted July 4, 2013 @Rizqan just beginner modder: thaks for feedback @zmudziak32: i assume that the most people like to have it as additional weapon and keep the original Rocketlauncher but i'll check it out if it's easy to do in that way CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Fantomax Posted July 4, 2013 Share Posted July 4, 2013 great just great! what kind of reload animation used? i like zmudziak32 idea too Link to comment Share on other sites More sharing options...
ZAZ Posted July 4, 2013 Author Share Posted July 4, 2013 great just great! what kind of reload animation used?i like zmudziak32 idea too none reload animation, he makes rifle animation and put just the weapon beside and back after shooting ok, i made a mod for the original RPG ========================================== RocketLauncher-IV_Styleoriginal Rocketlauncher in gta4 style (in behind view mode) 1.) open data\default.ide ------------------------------------------------- and change animation name of rocketla from rocket into rifle # specials359, rocketla, rocketla, rocket, 1, 50, 0 into rifle # specials359, rocketla, rocketla, rifle, 1, 50, 0 2.) open data\weapon.dat ------------------------------------------------- and change the line of RLAUNCHER $ RLAUNCHER PROJECTILE 50.0 55.0 359 -1 7 rocket 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 48214 with this line: $ RLAUNCHER INSTANT_HIT 50.0 55.0 359 -1 7 rifle 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 2001 3.) copy: RocketLauncher-IV_Style.cs > into cleo folder ========================================== DOWNLOAD ========================================== zBadBooyBR and BVgtaforums 2 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
BVgtaforums Posted December 8, 2013 Share Posted December 8, 2013 QUOTE (alayanrole @ Thursday, Jul 4 2013, 12:25) great just great! what kind of reload animation used? i like zmudziak32 idea too none reload animation, he makes rifle animation and put just the weapon beside and back after shooting ok, i made a mod for the original RPG ========================================== RocketLauncher-IV_Style original Rocketlauncher in gta4 style (in behind view mode) 1.) open data\default.ide ------------------------------------------------- and change animation name of rocketla from rocket into rifle CODE # specials 359, rocketla, rocketla, rocket, 1, 50, 0 into rifle CODE # specials 359, rocketla, rocketla, rifle, 1, 50, 0 2.) open data\weapon.dat ------------------------------------------------- and change the line of RLAUNCHER CODE $ RLAUNCHER PROJECTILE 50.0 55.0 359 -1 7 rocket 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 48214 with this line: CODE $ RLAUNCHER INSTANT_HIT 50.0 55.0 359 -1 7 rifle 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 2001 3.) copy: RocketLauncher-IV_Style.cs > into cleo folder ========================================== DOWNLOAD ========================================== Awesome mod I was looking forever for a proper 3rd person RPG-7 rocket launcher mod. Is it easy to add an aim? It's alright if you can't and there is a fulltime crosshair mod for the game but it isn't downloadable. So if you could just a small request for a crosshair on the original RPG-7 and Grenade Launcher Link to comment Share on other sites More sharing options...
BVgtaforums Posted December 8, 2013 Share Posted December 8, 2013 QUOTE (alayanrole @ Thursday, Jul 4 2013, 12:25) great just great! what kind of reload animation used?i like zmudziak32 idea too none reload animation, he makes rifle animation and put just the weapon beside and back after shooting ok, i made a mod for the original RPG ========================================== RocketLauncher-IV_Style original Rocketlauncher in gta4 style (in behind view mode) 1.) open data\default.ide ------------------------------------------------- and change animation name of rocketla from rocket into rifle CODE # specials 359, rocketla, rocketla, rocket, 1, 50, 0 into rifle CODE # specials 359, rocketla, rocketla, rifle, 1, 50, 0 2.) open data\weapon.dat ------------------------------------------------- and change the line of RLAUNCHER CODE $ RLAUNCHER PROJECTILE 50.0 55.0 359 -1 7 rocket 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 48214 with this line: CODE $ RLAUNCHER INSTANT_HIT 50.0 55.0 359 -1 7 rifle 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 2001 3.) copy: RocketLauncher-IV_Style.cs > into cleo folder ========================================== DOWNLOAD ========================================== Awesome mod I was looking forever for a proper 3rd person RPG-7 rocket launcher mod. Is it easy to add an aim? It's alright if you can't and there is a fulltime crosshair mod for the game but it isn't downloadable. So if you could just a small request for a crosshair on the original RPG-7 and Grenade Launcher Oh and if possible and easy make the ammo go away one by one when you shoot with the RPG-7 (you don't need to do that for the awesome grenade launcher ) Link to comment Share on other sites More sharing options...
zBadBooyBR Posted May 28, 2016 Share Posted May 28, 2016 QUOTE (alayanrole @ Thursday, Jul 4 2013, 12:25) great just great! what kind of reload animation used? i like zmudziak32 idea too none reload animation, he makes rifle animation and put just the weapon beside and back after shooting ok, i made a mod for the original RPG ========================================== RocketLauncher-IV_Style original Rocketlauncher in gta4 style (in behind view mode) 1.) open data\default.ide ------------------------------------------------- and change animation name of rocketla from rocket into rifle CODE # specials 359, rocketla, rocketla, rocket, 1, 50, 0 into rifle CODE # specials 359, rocketla, rocketla, rifle, 1, 50, 0 2.) open data\weapon.dat ------------------------------------------------- and change the line of RLAUNCHER CODE $ RLAUNCHER PROJECTILE 50.0 55.0 359 -1 7 rocket 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 48214 with this line: CODE $ RLAUNCHER INSTANT_HIT 50.0 55.0 359 -1 7 rifle 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 2001 3.) copy: RocketLauncher-IV_Style.cs > into cleo folder ========================================== DOWNLOAD ========================================== Awesome! I always wanted to aim the RPG in third person! Thank you for this awesome mode! Here are some cookies. And also some breads. Why not some breads with fishes? Link to comment Share on other sites More sharing options...
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