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Silent

GInput

Recommended Posts

EDyssayBunnyhopping

oh my f*cking god, here is only idiots..WHAT THE HECK DO U READING?fa**ot, I'M SAYING I NEVER HAD OPTION SWITCH CONTROLLERS AFTER DOWNGRADE, THAT'S MY PROBLEM.

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Silent

True, we clearly can't comprehend your intelligence.

 

Honestly, you're the worst kind of an asshole - you ask for help already being passive aggressive, and when receiving a response you start calling people retards. Really, go f*ck yourself dude. I care about people using my mods but with your sh*tty attitude you probably would consider it subpar anyway, so no loss.

Edited by Silent

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Jinx.

-autistic screeching-

Take a seat, please.

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SHIFAAU9 / SHIFAAH9

oh my f*cking god, he is only idiot..

so your god a fu*king god... and he is a idiot...

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Ash_735

oh my f*cking god, here is only idiots..WHAT THE HECK DO U READING?fa**ot, I'M SAYING I NEVER HAD OPTION SWITCH CONTROLLERS AFTER DOWNGRADE, THAT'S MY PROBLEM.

Nice homophobic slur, what are you, 12?

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SHIFAAU9 / SHIFAAH9

no.. he was just born...

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Jinx.

He probably watches Rick and Morty.

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Blackbird88

He probably watches Rick and Morty.

To be fair...

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EDyssayBunnyhopping

Don't edit my comment, fa**ot.

oh my f*cking god, he is only idiot..

so your god a fu*king god... and he is a idiot...

 

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Crokey

oh my f*cking god, here is only idiots..WHAT THE HECK DO U READING?fa**ot, I'M SAYING I NEVER HAD OPTION SWITCH CONTROLLERS AFTER DOWNGRADE, THAT'S MY PROBLEM.

When you come back after a week, ask again but nicely.

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Silent

Thanks, I was about to hide the entire last page but you were faster ;)

 

To get back on topic...

 

 

when will there be a update..?

No idea - I do have some minor fixes planned but no ETA (as usual for me).

Edited by Silent

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boludoz
this mod is perfect, but it would be more if you could take advantage of the triggers, shoot brake, accelerate aim, do not know if it will be possible with cleo.


Sorry Use Ginput and use controllerset=2 :lol:

Edited by boludoz

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boludoz
// This file was decompiled using sascm.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------thread 'COVER' :COVER_11wait 0 if    Player.Defined($PLAYER_CHAR)jf @COVER_11 if and   Actor.Stopped($PLAYER_ACTOR)84AD:   not actor $PLAYER_ACTOR in_water    not Actor.Driving($PLAYER_ACTOR)   not Actor.Dead($PLAYER_ACTOR)82D8:   not actor $PLAYER_ACTOR current_weapon == 0 jf @COVER_11 04ED: load_animation "SWAT" if 04EE:   animation "SWAT" loaded jf @COVER_11   jump @get:getwait 00494: get_joystick 0 data_to [email protected] [email protected] [email protected] [email protected] [email protected] >= -16jf @get_2jump @COVERR_12 :get_2wait 0ifnot 16 >= [email protected] @getjump @COVERL_13     :COVERR_12wait 00812: AS_actor $PLAYER_ACTOR perform_animation "CROUCH_ROLL_L" IFP "PED" framedelta 10.0 loopA 0 lockX 1 lockY 1 lockF 0 time -1jump @COVER_11 :COVERL_13wait 00812: AS_actor $PLAYER_ACTOR perform_animation "CROUCH_ROLL_R" IFP "PED" framedelta 10.0 loopA 0 lockX 1 lockY 1 lockF 0 time -1        jump @COVER_11       

Here to roll like gta v.

Edited by boludoz

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GuruGuru

 

 

 

// This file was decompiled using sascm.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------thread 'COVER' :COVER_11wait 0 if    Player.Defined($PLAYER_CHAR)jf @COVER_11 if and   Actor.Stopped($PLAYER_ACTOR)84AD:   not actor $PLAYER_ACTOR in_water    not Actor.Driving($PLAYER_ACTOR)   not Actor.Dead($PLAYER_ACTOR)82D8:   not actor $PLAYER_ACTOR current_weapon == 0 jf @COVER_11 04ED: load_animation "SWAT" if 04EE:   animation "SWAT" loaded jf @COVER_11   jump @get:getwait 00494: get_joystick 0 data_to [email protected] [email protected] [email protected] [email protected]ifnot [email protected] >= -16jf @get_2jump @COVERR_12 :get_2wait 0ifnot 16 >= [email protected]jf @getjump @COVERL_13     :COVERR_12wait 00812: AS_actor $PLAYER_ACTOR perform_animation "CROUCH_ROLL_L" IFP "PED" framedelta 10.0 loopA 0 lockX 1 lockY 1 lockF 0 time -1jump @COVER_11 :COVERL_13wait 00812: AS_actor $PLAYER_ACTOR perform_animation "CROUCH_ROLL_R" IFP "PED" framedelta 10.0 loopA 0 lockX 1 lockY 1 lockF 0 time -1        jump @COVER_11       

Here to roll like gta v.

 

 

<script src="/cdn-cgi/scripts/84a23a00/cloudflare-static/email-decode.min.js"></script>

 

 

 

I don't see the point of requesting an animation every frame,and then not using it.Also,some waits are needless.

Otherwise if fine tho,I gonna use it. :)

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SHIFAAU9 / SHIFAAH9

i was just thinking...

and

i thought how do you use hot coffie anims (or how do you fu*ck Cj's GF's) with Ginput control's

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gts.

And why you don't try by yourself? Or try in the PS2 game. Anyway, look here.

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SHIFAAU9 / SHIFAAH9

And why you don't try by yourself? Or try in the PS2 game. Anyway, look here.

i can"t i don't have a game controller

or a PS2...

but thank's for letting me Know... :)

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boludoz

 

 

 

// This file was decompiled using sascm.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------thread 'COVER' :COVER_11wait 0 if    Player.Defined($PLAYER_CHAR)jf @COVER_11 if and   Actor.Stopped($PLAYER_ACTOR)84AD:   not actor $PLAYER_ACTOR in_water    not Actor.Driving($PLAYER_ACTOR)   not Actor.Dead($PLAYER_ACTOR)82D8:   not actor $PLAYER_ACTOR current_weapon == 0 jf @COVER_11 04ED: load_animation "SWAT" if 04EE:   animation "SWAT" loaded jf @COVER_11   jump @get:getwait 00494: get_joystick 0 data_to [email protected] [email protected] [email protected] [email protected]ifnot [email protected] >= -16jf @get_2jump @COVERR_12 :get_2wait 0ifnot 16 >= [email protected]jf @getjump @COVERL_13     :COVERR_12wait 00812: AS_actor $PLAYER_ACTOR perform_animation "CROUCH_ROLL_L" IFP "PED" framedelta 10.0 loopA 0 lockX 1 lockY 1 lockF 0 time -1jump @COVER_11 :COVERL_13wait 00812: AS_actor $PLAYER_ACTOR perform_animation "CROUCH_ROLL_R" IFP "PED" framedelta 10.0 loopA 0 lockX 1 lockY 1 lockF 0 time -1        jump @COVER_11       

Here to roll like gta v.

 

 

<script src="/cdn-cgi/scripts/84a23a00/cloudflare-static/email-decode.min.js"></script>

 

 

 

I don't see the point of requesting an animation every frame,and then not using it.Also,some waits are needless.

Otherwise if fine tho,I gonna use it. :)

 

Waiting is so that the game does not close, and more things are missing, like the conditional of the aim, to press space (X or A) to roll, like gta v, it is part of a project.
Edited by boludoz

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Silent

Cool, but what does it have to do with GInput?

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GDX

Hi silent i have a problem with ginput on windows 10. i never had a problem with your mod on windows 7 i formatted my pc to install windows 10 and now ginput does not work my joystick works well ginput to t it need software for worked?

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GDX

It works now Thank you very much ;)

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lowpolyped

Ginput works perfectly. To me and many others, you are as much a part of San Andreas history as the developers themselves.

 

Thanks for your hard work Silent.

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SHIFAAU9 / SHIFAAH9

Wow this actually works..!

Thank You Silent (and Others who have helped in creation of Ginput, Thank You all)...

Without this i could Have Never played GTA III, VC, SA On my New Game Controller.

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0223998743

Is this normal that I can't use the L1 button which is TAB on a cleo script that use this key ? By can't use I mean that it doesn't do anything compared to the script.

Edited by anthony

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Silent

Depends on the mod - they are probably checking for Tab key, and not Action - in which case them not working under L1 is valid. If they listened for Action, they'd work from the pad.

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Jake1702

Amazing mod, I can't wait to use it with the controller I got yesterday! I'll have to wait a few days of course because I don't have a mini-usb cable for the controller.

Edited by Jake1702

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0223998743

Depends on the mod - they are probably checking for Tab key, and not Action - in which case them not working under L1 is valid. If they listened for Action, they'd work from the pad.

Oh okay, I get it now, thanks for the answer.

Edited by anthony

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