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Silent

GInput

Recommended Posts

Marsi4eg

 

The camera following the turret really does help but i can see that it might be a pain to implement.

wait, is this in III and VC xbox? if yes i want footage :D

 

I've made some gta 3 xbox streams and did a firefighter mission there.

 

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George Costanza

wow, thats pretty cool. too bad there is no actual turret model :D

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gts.

OG Xbox control scheme confirmed? :O

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one2fwee4

 

 

The camera following the turret really does help but i can see that it might be a pain to implement.

wait, is this in III and VC xbox? if yes i want footage :D

 

I've made some gta 3 xbox streams and did a firefighter mission there.

 

 

Nice, what is your recording setup? There aren't too many videos of the xbox version online.

 

Here is a video i found showing the tank:

 

 

not the best demonstration but it's better than nothing. For more info on how it works read my other post.

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Marsi4eg

Nice, what is your recording setup? There aren't too many videos of the xbox version online.

Ancient analog PCI TV tuner with composite input :D

And OBS Studio for actual recording

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lokasz
Posted (edited)

I'm having a problem in San Andreas. Camera while moving should face the way o movement, but it turns around really slowly and CJ's model behaves wierd (It happens in vechicles too). It doesn't happen while using frame limiter. Worst part is that it worked before on 75fps limit and broke itself for no reason. I finished whole game using this mod, I'm loving it. But is makes game really hard to play. I've added a video showing what i mean.

 

EDIT: Nevermind, my frame limiter somehow just turned off, which caused the problem. ;-;

Edited by lokasz

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43rtrt
Posted (edited)

Hi there
Im using ginput for gta sa with gta iv controls preset, so when im in vehicle LB and RB buttons are mapped to look left/right and nitro & hanbrake to B and A buttons. I'd love to have hanbrake under LB and nitrous under RB. Is it any possibilty to swap those controls even using another application or mod? Or to disable look left/right at all so i use xpadder or similar app to set this up since i don't use look left/right at all. I have xbox 360 controller.

Edited by 43rtrt

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SHIFAAH9

u might not use look left-right that often, but they are needed for certain missions...

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43rtrt
Posted (edited)

I know but I wanted to race with gamepad in samp. Anyway I already solved this problem using xinput plus and ginput together.

Edited by 43rtrt

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Silent

Do you maybe have a custom american.gxt?

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Pirushu

Is there any way to put the Xbox one control icons?

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Ash_735

We never made those because there was no Xbox One controller at the time, but feel free to mod it yourself, just edit the x360.txd.

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SHIFAAH9

is there a difference between Xbox one and Xbox 360 controller for gta sa..? (like input speed or etc..)

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Ash_735

Comfort?

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Pirushu
Posted (edited)

I tried, but for some reason I crashed the game, just extract the image edit the colors, and put it back in the TXD ... with the same format and resolution

Edited by Pirushu

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Ash_735

I tried, but for some reason I crashed the game, just extract the image edit the colors, and put it back in the TXD ... with the same format and resolution

...then you must've messed something up, editing the TXD's works fine here.

 

YKThVoi.jpg

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Pirushu

 

I tried, but for some reason I crashed the game, just extract the image edit the colors, and put it back in the TXD ... with the same format and resolution

...then you must've messed something up, editing the TXD's works fine here.

 

YKThVoi.jpg

 

Hmm I'll keep trying then, maybe I'm editing wrong

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Pirushu

Thank you very much, although this confirms that I am not editing the images wrong, when using a modified x360btns.txd the game crashed, would it be because I use TXDworkshop?

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Ash_735

Why are you using TXDWorkshop? Try using Magic.TXD instead, it's a huge upgrade.

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LaDiDa

I used magic.TXD, no issues on my end so yeah, most likely TXDworkshop corrupting your TXD.

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Rogerbee
Posted (edited)

Hi there,

 

I recently got GTA San Andreas from Rockstar Warehouse. I am running it via Steam and am having problems with GInput. For a controller I am using a Dualshock 3 via the Mayflash adapter in XInput mode. The pad and the game seem to work fine and I can fully control CJ with all the PS2 controls, however, the PS2 buttons don't show on screen in the info popups, the vibration doesn't work and neither do any of the PS2 cheats. Both of these options are set to 1 in the .ini file and all files are installed in the correct places, so what could the problem be, why isn't the game recognising what is in the .ini file?

 

CHEERS!

Edited by Rogerbee

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Silent

Sounds like you haven't downgraded the game to 1.0.

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Rogerbee

Yeah, I just realised that! I'm a bit of a newb at this, but I'll get there. I knew there was something I'd forgotten! Downloading the downgrader now.

 

CHEERS!

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Rogerbee
Posted (edited)

I downgraded and installed the mods through the downgrader, but, when I load a saved game, it crashes to the desktop saying it encountered a problem. What has happened?

 

CHEERS!

 

EDIT: DOH! Wrong save file! Remedied that and it's all working perfectly! Yay!

 

EDIT:

One thing I have noticed, the controller, though everything works, is flashing even though it and the Mayflash are synced. Is that normal when playing with Ginput!?

Edited by Rogerbee

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CoolMods

Uhm, stop saying "CHEERS!" on every f*cking post...

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George Costanza

@Rogerbee

Please do not double or triple post, instead use the edit button. Only double post if thread wasnt bumped in a long time and you have some constructive to say.

 

@CoolMods stop offtopicing.

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Rogerbee

@Rogerbee

Please do not double or triple post, instead use the edit button. Only double post if thread wasnt bumped in a long time and you have some constructive to say.

 

@CoolMods stop offtopicing.

 

Edited to include EDIT, how do you delete the other reply?

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Silent

I have no idea about Mayflash, it's probably how it works - nothing I can do.

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