Jeansowaty Posted June 27, 2013 Share Posted June 27, 2013 I have been trying to add some lighter colors to the Diablo Stallion, but it still comes up only in black. I have also looked at the textures, no results. Link to comment Share on other sites More sharing options...
Jeansowaty Posted June 29, 2013 Author Share Posted June 29, 2013 Help! Sorry for the DP. Link to comment Share on other sites More sharing options...
Bondergomme Posted June 29, 2013 Share Posted June 29, 2013 Its because the Diablo Stallion is not carcol compatible. You need to modify the model itself with 3ds max and put a gta material. I don't know how to do it, but I think there are tutorial for that Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 1, 2013 Author Share Posted July 1, 2013 Its because the Diablo Stallion is not carcol compatible. You need to modify the model itself with 3ds max and put a gta material. I don't know how to do it, but I think there are tutorial for that Thanks for the info. Now I need someone to edit it Link to comment Share on other sites More sharing options...
theNGclan Posted July 1, 2013 Share Posted July 1, 2013 You can always just modify the texture on the car and remove the black parts, leaving the flames (if you want them). You just need to make the texture transparent, then the mesh can be recolored using carcols. Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 1, 2013 Author Share Posted July 1, 2013 You can always just modify the texture on the car and remove the black parts, leaving the flames (if you want them). You just need to make the texture transparent, then the mesh can be recolored using carcols. That's the point. I made it transparent, but the txd editor makes it black. What should I do? Link to comment Share on other sites More sharing options...
theNGclan Posted July 1, 2013 Share Posted July 1, 2013 You can always just modify the texture on the car and remove the black parts, leaving the flames (if you want them). You just need to make the texture transparent, then the mesh can be recolored using carcols. That's the point. I made it transparent, but the txd editor makes it black. What should I do? Select the texture in your txd editing program and set the alpha channel, then re-import the transparent texture. Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 1, 2013 Author Share Posted July 1, 2013 (edited) You can always just modify the texture on the car and remove the black parts, leaving the flames (if you want them). You just need to make the texture transparent, then the mesh can be recolored using carcols. That's the point. I made it transparent, but the txd editor makes it black. What should I do? Select the texture in your txd editing program and set the alpha channel, then re-import the transparent texture. I'll try. EDIT: Well it kinda works, but the car does not use the diablosbodyc64 texture. Edited July 1, 2013 by Jeansowaty Link to comment Share on other sites More sharing options...
theNGclan Posted July 1, 2013 Share Posted July 1, 2013 Ah, that is definitely a model related issue. You're probably going to have to change the data for the mesh inside of the .dff Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 1, 2013 Author Share Posted July 1, 2013 Ah, that is definitely a model related issue. You're probably going to have to change the data for the mesh inside of the .dff I can't model. I'll have to ask someone for it. Thanks for the help NGClan. Link to comment Share on other sites More sharing options...
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