Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

move and object spawned


extrememodder191
 Share

Recommended Posts

extrememodder191

i have created object with

world.createobject

 

i have attached it to car

i want to move and rotate it

 

how can i do that

 

plz help needed urgent

Link to comment
Share on other sites

you can move and rotate changing the PositionOffset and Rotation params in the native call or attach method (scripthook .net)

 

also you can attach physically and control rotation, in this case you use the native call:

 

Native.Function.Call("ATTACH_OBJECT_TO_CAR_PHYSICALLY", ...

 

but sometimes this attach physically dont will work fine depending on Mass and Speed involved

 

Link to comment
Share on other sites

extrememodder191

you not get my point

i will clear

 

my coding is like

Public Sub SpawnSP2()

 

Dim o As GTA.Object = World.CreateObject("sp2", Player.Character.Position.Around(0))

o.CurrentRoom = Player.Character.CurrentRoom

o.Heading = Player.Character.Heading

 

wait(2000)

native.function.call("ATTACH_OBJECT_TO_CAR", o, player.character.currentvehicle, 0, 0, _

(player.character.currentvehicle.model.getdimensions.y - 2.8) * -1, (player.character.currentvehicle.model.getdimensions.z - 0.8) * 1, _

0, 0, 0)

 

 

End Sub

 

 

 

after i want to move and rotate object with respect to vehical after attaching it to vehical

movement and rotation with keys that i will get from .ini file

then i want coordinates of that object with respect to car that object is attached

and save coordinates to .ini file with car name/hash

Edited by extrememodder191
Link to comment
Share on other sites

i guess that the only way is reattach the object changing the values of the rotation or use the ..._physically attach method and control object.rotation

 

i dont know if we can just update the attach offset or rotation of an object

Link to comment
Share on other sites

extrememodder191

i am working on script that adds spoiler to player car

i want that to spawn spoiler and attach it to car

after that i want to move it to desired position with respect to car

 

every car has different shape and dimensions

thats why i need object moving script

 

then i want coordinates of that object with respect to car that object is attached and save coordinates to .ini file with car name/hash

 

 

 

if you still dont get my idea

use of simple native trainer

spawn any object

attach object to car

move or rotate object

 

 

 

i want this type script

if possible plz send me ur emailid in my message inbox

i want to private chat

Link to comment
Share on other sites

the idea of move and rotate the spoiler is to help user set more correct position? or you want dynamic spoilers that should move when speed increases?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.