extrememodder191 Posted June 19, 2013 Share Posted June 19, 2013 i have created object with world.createobject i have attached it to car i want to move and rotate it how can i do that plz help needed urgent Link to comment Share on other sites More sharing options...
julionib Posted June 19, 2013 Share Posted June 19, 2013 you can move and rotate changing the PositionOffset and Rotation params in the native call or attach method (scripthook .net) also you can attach physically and control rotation, in this case you use the native call: Native.Function.Call("ATTACH_OBJECT_TO_CAR_PHYSICALLY", ... but sometimes this attach physically dont will work fine depending on Mass and Speed involved Link to comment Share on other sites More sharing options...
extrememodder191 Posted June 20, 2013 Author Share Posted June 20, 2013 (edited) you not get my point i will clear my coding is like Public Sub SpawnSP2() Dim o As GTA.Object = World.CreateObject("sp2", Player.Character.Position.Around(0)) o.CurrentRoom = Player.Character.CurrentRoom o.Heading = Player.Character.Heading wait(2000) native.function.call("ATTACH_OBJECT_TO_CAR", o, player.character.currentvehicle, 0, 0, _ (player.character.currentvehicle.model.getdimensions.y - 2.8) * -1, (player.character.currentvehicle.model.getdimensions.z - 0.8) * 1, _ 0, 0, 0) End Sub after i want to move and rotate object with respect to vehical after attaching it to vehical movement and rotation with keys that i will get from .ini file then i want coordinates of that object with respect to car that object is attached and save coordinates to .ini file with car name/hash Edited June 20, 2013 by extrememodder191 Link to comment Share on other sites More sharing options...
julionib Posted June 20, 2013 Share Posted June 20, 2013 i guess that the only way is reattach the object changing the values of the rotation or use the ..._physically attach method and control object.rotation i dont know if we can just update the attach offset or rotation of an object Link to comment Share on other sites More sharing options...
extrememodder191 Posted June 20, 2013 Author Share Posted June 20, 2013 i am working on script that adds spoiler to player car i want that to spawn spoiler and attach it to car after that i want to move it to desired position with respect to car every car has different shape and dimensions thats why i need object moving script then i want coordinates of that object with respect to car that object is attached and save coordinates to .ini file with car name/hash if you still dont get my idea use of simple native trainer spawn any object attach object to car move or rotate object i want this type script if possible plz send me ur emailid in my message inbox i want to private chat Link to comment Share on other sites More sharing options...
julionib Posted June 20, 2013 Share Posted June 20, 2013 the idea of move and rotate the spoiler is to help user set more correct position? or you want dynamic spoilers that should move when speed increases? Link to comment Share on other sites More sharing options...
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