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DanceNSmile

How do I make a disabling hotkey as well as enabli

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DanceNSmile

Something like

they press #8 and it enables the script

then they press #8 again to disable script.

How do you do that?

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Node

 

Something like

they press #8 and it enables the script

then they press #8 again to disable script.

How do you do that?

This is a basic template of the script you're wanting:

 

 

{$CLEO}0000:$scriptStatus = 0 // Not enabled:1wait 0if and0256:   player $PLAYER_CHAR defined // Player defined0AB0:  key_pressed 0x38             // Key 8 pressedjf @1:2wait 0if$scriptStatus == 1     // Is the script enabled?jf @enable             // If not enabled then enable itjump @disable          // If enabled then disable it:enable// Enable script here$scriptStatus = 1 // Enabled// Do codejump @1:disable// Disable Script here$scriptStatus = 0 // Disabled// Do codejump @1

 

Edited by The_Sorrow

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DanceNSmile
Something like

they press #8 and it enables the script

then they press #8 again to disable script.

How do you do that?

This is a basic template of the script you're wanting:

 

 

{$CLEO}0000:$scriptStatus = 0 // Not enabled:1wait 0if and0256:   player $PLAYER_CHAR defined // Player defined0AB0:  key_pressed 0x38             // Key 8 pressedjf @1:2wait 0if$scriptStatus == 1     // Is the script enabled?jf @enable             // If not enabled then enable itjump @disable          // If enabled then disable it:enable// Enable script here$scriptStatus = 1 // Enabled// Do codejump @1:disable// Disable Script here$scriptStatus = 0 // Disabled// Do codejump @1

 

But then I want it so that if they press 8 again then the script disables - how would that work?

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Node

When the script is first run it is set to disabled.

 

Pressing 8 for the first time enables it then it jumps back to checking if 8 is pressed.

Once 8 is pressed it checks if the script is enabled, if it is then it disables it, if it isn't it enables it.

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