Tonicipriani142 0 Posted October 25, 2015 Share Posted October 25, 2015 Tonicipriani142 Is type param in the mesh user defined settings present ? How can i check that? Link to post Share on other sites
erathia 1 Posted October 25, 2015 Share Posted October 25, 2015 Tonicipriani142 Is type param in the mesh user defined settings present ? How can i check that? Right click the object > properties. It's under the "User defined" tab. Try copying the exact data as which was present for the previous model (the one you're replacing or now editing) Link to post Share on other sites
Tonicipriani142 0 Posted October 25, 2015 Share Posted October 25, 2015 Tonicipriani142 Is type param in the mesh user defined settings present ? How can i check that? Right click the object > properties. It's under the "User defined" tab. Try copying the exact data as which was present for the previous model (the one you're replacing or now editing) ^-^ Thanks! Link to post Share on other sites
shrilo 0 Posted December 5, 2015 Share Posted December 5, 2015 I'm having some difficulties playing back an animation within 3ds max 2013. The animation in question is OpenIV\Eflc\TBoGT\pc\anim\anim.img\missdanceoff.wad\alpha_dance_loop with the model superlod. The tools seem to work fine, but when I import the animation the playback is glitched and no longer matches the in-game animation or OpenIV animation playback. I've tried it on other ped models but so far they seem to have the same result. I've uploaded a webm to show my issue. http://a.pomf.cat/tlllpn.webm I am doing the following steps in 3ds Max 2013. I import the superlod model. I select the joint 'Char' in the schematic view and then I import the animation alpha_dance_loop. I hope this information helps. Thank you. Link to post Share on other sites
BMWSauberF1.08 2,316 Posted December 6, 2015 Share Posted December 6, 2015 Try to use an older max version. Since the 2013 version, Autodesk seems to have screwed something on animations Link to post Share on other sites
shrilo 0 Posted December 7, 2015 Share Posted December 7, 2015 (edited) Thanks for the quick response JohnnyK. I tried to reproduce my steps with 3ds Max 8 and it did solve the issue with the model rig, but unfortunately I am still having issues trying to playback the animation within Max. The animation appears to wobble randomly compared to the original animation (as seen here http://a.pomf.cat/wlfqec.webm) I believe joint dr_head_000_r is being applied an incorrect translation multiplier. The rotations are accurate but the translation information is over exaggerated. Edited December 7, 2015 by shrilo Link to post Share on other sites
kazuki 2 Posted December 26, 2015 Share Posted December 26, 2015 I am not sure what I am doing wrong, I am fairly inexperienced with 3ds Max. So I tried to import a gta 4 car model with .oft format, it loaded up fine minus textures. So I got a .otd texture file in the same directory as well, but I am not sure how to get textures loaded. Link to post Share on other sites
mukay 0 Posted July 14, 2016 Share Posted July 14, 2016 i'm working with openiv 2.8, exported models from my gtaV installation and get version conflict with the ofio scripts in 3DS Max. Version of models are 165 30 Version of script requires 110 12 Is this script outdated? Where are the specs for this openformat? Is there a workaround? Link to post Share on other sites
GooD-NTS 2,121 Posted July 17, 2016 Share Posted July 17, 2016 @@mukay You are trying import GTA V models, currently this script supports only GTA IV. Link to post Share on other sites
MayhemGamingYT 0 Posted August 29, 2016 Share Posted August 29, 2016 i get this error when trying to export obd EXCEPTION: NAME ERROR obd file descriptor has no valid name or descriptor is not selected Link to post Share on other sites
Aebian 7 Posted April 2, 2017 Share Posted April 2, 2017 Hey @Alexander Blade , your dropbox link seems to be offline. Do you have it somewhere else? Link to post Share on other sites
realarmy 6 Posted April 12, 2017 Share Posted April 12, 2017 Seems like OFIO needs a reupload. Link leads to 404 Link to post Share on other sites
Hover_Mode 240 Posted April 27, 2017 Share Posted April 27, 2017 Yea can someone please reup this 1 Link to post Share on other sites
EncryptedReality 1,149 Posted May 3, 2017 Share Posted May 3, 2017 Here you go http://bit.ly/2qGyUj4 1 Link to post Share on other sites
realarmy 6 Posted May 4, 2017 Share Posted May 4, 2017 Here you go http://bit.ly/2qGyUj4 Gratias tibi! Link to post Share on other sites
P2FX 281 Posted May 14, 2018 Share Posted May 14, 2018 A quick question: I want to swap the taillights and brakelights on the Landstalker, I imported the oft into 3ds max and changed the names of the parts but when I put it back into the game the lights didn't change only the corona changed. What else do I have to do? Link to post Share on other sites
jaqub 242 Posted June 29, 2018 Share Posted June 29, 2018 Anyone still sneaking on this topic and can explain me how do I create and export navmeshes (.onv)? Link to post Share on other sites
Poulain 2 Posted July 1, 2018 Share Posted July 1, 2018 hello voila I would like to import an animation of a cutscene on 3ds max but I can not animate my character I need help. pls Link to post Share on other sites
jaqub 242 Posted July 7, 2018 Share Posted July 7, 2018 On 7/1/2018 at 2:15 AM, Poulain said: hello voila I would like to import an animation of a cutscene on 3ds max but I can not animate my character I need help. pls Join this Discord server, I got all answers you need... https://discord.gg/M32VfH2 Link to post Share on other sites
ToKed 0 Posted October 23, 2018 Share Posted October 23, 2018 Hi! I would like to open some .odr files in Ver 165 32. I’m using the OFIO plug in MAX 2016 but i’m getting this error message: Exception : not supporter odr, version 110 12 is supported only. Where can I find a version OFIO that could open more recent .odr files ? Thanks in advance ! Link to post Share on other sites
Uzzi47 325 Posted October 27, 2018 Share Posted October 27, 2018 On 10/23/2018 at 3:39 PM, ToKed said: Hi! I would like to open some .odr files in Ver 165 32. I’m using the OFIO plug in MAX 2016 but i’m getting this error message: Exception : not supporter odr, version 110 12 is supported only. Where can I find a version OFIO that could open more recent .odr files ? Thanks in advance ! I'm having this problem too! Still looking for something... Link to post Share on other sites
B Dawg 10,245 Posted December 21, 2020 Share Posted December 21, 2020 Download link is dead so here's a new one: https://drive.google.com/file/d/1Vdfds8lL50phz4m531SBGhhtcVHvVUlI/view?usp=sharing Link to post Share on other sites