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Star Wars Battlefront


fridaynightscream
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Can someone please explain, in layman's terms, the difference between 'game engine' footage and 'gameplay' footage. And more to the point, why we should even care about 'game engine' footage?

 

We want to know what the game will look like as we're playing it, surely?

Actually, this is something I'd like to ask myself, before I'd make an ass of myself by saying something stupid.

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SimsDaniel916

Can someone please explain, in layman's terms, the difference between 'game engine' footage and 'gameplay' footage. And more to the point, why we should even care about 'game engine' footage?

 

We want to know what the game will look like as we're playing it, surely?

Game engine footage is normally CGI and heavily edited. Gameplay trailers show what you'll see when you play and normally with a HUD.

 

This here is a perfect example of a gameplay trailer as it is RAW Uncut footage:

 

 

 

Looks like we'll have to wait for E3 to see gameplay on Battlefront.

Edited by SimsDaniel916
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Okay, so that's pretty much the way I saw it myself.

 

So now the question is why are DICE / EA making such a big thing about their trailer being 'game engine' footage? Why should we care or be impressed by game engine footage when it bears no resemblance to what we'll see when we actually play the game?

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Can someone please explain, in layman's terms, the difference between 'game engine' footage and 'gameplay' footage. And more to the point, why we should even care about 'game engine' footage?

 

We want to know what the game will look like as we're playing it, surely?

Gameplay footage: what you will get to play, everything seen is featured in-game.

 

Game engine footage: stuff that's made in the game engine. It could be pre-rendered, it's likely running on some high, high end computer (note that it's only "representative of Playstation 4", which basically means nothing), it could be completely unrelated to the finished product; the only guarantee is the software used to produce the video is the same as used to make the game (which, remember, isn't a guarantee of graphics at all).

 

Basically, it's showing what the cutscenes could look like, and that's about it.

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You know, as much as I'm desperate for another Battlefront game, I don't think I'll be buying this at launch. From what I've read today, it sounds like DICE are still committing to being the same bunch of lazy motherf*ckers that shat out BF4.

 

I'm really hoping I'll see something in the next few months that'll change my mind though.

Edited by Waldie
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iiConTr0v3rSYx

Andrew Reiner tweeted reports of the AT-AT being on rails. No space battles and no Clone Wars is also another big hit.

 

Really wish Free Radical never went out of business, because their game actually would have had a story(Obi wan falling to the dark side) and ground to space combat. f*ck me.

 

Holding out for REAL gameplay.

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Even though there are no space battles (at the moment) or clone wars content I'm really excited to just even be playing a star wars game again on consoles.(Photogrammetry tech is crazy) I think it looks pretty damn good. The atmosphere, everything looks in order. The AT-AT stuff doesn't bother me. As long as we can control the AT-ST..

 

Also -

 

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Edited by NYC PATROL
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no singleplayer

 

From Gameinformer: "The Modes

What we saw was a 40-player mode called Walker Assault, which we can only speculate will be used for other maps like Hoth and Tatooine. Fegraeus says that Battlefront is first and foremost a multiplayer game, but it also caters to people who don't want to play with others or be connected to the internet.

 

While Fegraeus wouldn't go into into multiplayer specifics, he did say that two players can play cooperatively through splitscreen, a feature we didn't expect to see.While playing online, two players who want to team up as much as possible can tap into a Partner feature, which allows them to share gear (an experienced player can bestow a newcomer with a high-tech load out during their play session), spawn at their teammates location after death, and be on the battlefield together as much as possible.

 

The single player component of the game is called Battlefront Missions, and while few details were given, it sounds like it will be the same battles from the multiplayer experience with different missions layered in."

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Either way i'm worried because it sounds like DICE is on crunch time from day 1 because they need the launch of the game to coincide with the movie release. Wich is very reminiscent of the BF4 launch that was pushed hard for the next gen launch.

 

I honestly feel like this will be BF4 all over again. Even if DICE hopped on development for the game right after BF4 was complete the frostbite 3 engine is a bugygy mess. If they managed to iron it out enough then fine, but i don't think they had the time for that.

 

Time will tell.

Edited by tuareg

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2015-04-1721_57_06-diwzuxh.png

2015-04-1722_03_12-diuducy.png

 

Gosh, I sure can't wait to see the level of detail in the desert and snow planet maps. Totally worth it, I'm sure.

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HaythamKenway

Gosh, I sure can't wait to see the level of detail in the desert and snow planet maps. Totally worth it, I'm sure.

Remember when Battlefront II, ten years ago, had like, all of the planets we've seen in the movies? Including one-scene places like Felucia and Mygeeto?

 

You are not making a city in GTA, DICE, for Christ sake. I don't care that the third tree from the right of the bunker on Endor is 1:1 copy of the same tree from RotJ. Just give us a variety of cool locales to mess around in. If this isn't a textbook example the legendary "pretty graphics ruining game as a whole" argument, I don't know what is.

Edited by HaythamKenway
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I watched that original trailer from last year again where they bang on about the authenticity and say how they were visiting the real life locations. That was already something of an alarm bell last year because I was wondering why on earth they felt that travelling to these places was necessary, now we find out that the game may end up having considerably less content than a game that had appeared on the PS2. What...?

 

I honestly don't think that giving us everything that appeared in previous Battlefront games (and more) as well as modern graphics and mechanics is an unreasonable expectation, but it seems DICE and EA are content with just dicking around and dropping a half arsed BF4 mod instead.

Edited by Waldie
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No space battles? Come on. What is this? The first SWBF? And even that game had planet-side dogfights on certain maps (Bespin Platforms and Dune Sea come to mind), for f*cks sakes.

 

They better not be paid DLC. Or worse, a f*cking sequel. Why would you repeat the same cycle as the first two games? Those had an excuse! But this "reboot" simply does not.

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SimsDaniel916

Battlefront's social media (Twitter & FaceBook) are FILLED with people b*tching about no space battles, pre-era and no Single Player.

 

I'm a bit disappointed too but I am still really excited and all of this b*tching by people may cause a release date delay. :panic:

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There'll always be people complaining...I just want to see what the game is like instead of judging based off of what it doesn't have :p

here's to hoping they haven't messed it up

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I have a feeling they've already failed. I don't want to sound cynical, but with the "reveal" we got, which dissapointed me to say the least, along with the other sh*t they're getting, I'm losing all the hype I had so I won't be dissapointed.

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That AT-AT has me pumped for both seeing it demolishing the rebels and also saddened by seeing half my tea. Camped out waiting for it to respawn.

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I have a feeling they've already failed. I don't want to sound cynical, but with the "reveal" we got, which dissapointed me to say the least, along with the other sh*t they're getting, I'm losing all the hype I had so I won't be dissapointed.

Eh, it's pretty common to release a cinematic teaser to say "hey guys it's here", best to wait to see the gameplay and how they present it before saying they've failed, I think. Though yeah, there's nothing really positive to lean on at the moment.

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Battlefront's social media (Twitter & FaceBook) are FILLED with people b*tching about no space battles, pre-era and no Single Player.

 

I'm a bit disappointed too but I am still really excited and all of this b*tching by people may cause a release date delay. :panic:

What I don't understand is Why are people bitching about no single player when there f*cking is single player, offline play and split screen. All the twats on Twitter and Facebook need to learn how to read.

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I have a feeling they've already failed. I don't want to sound cynical, but with the "reveal" we got, which dissapointed me to say the least, along with the other sh*t they're getting, I'm losing all the hype I had so I won't be dissapointed.

Eh, it's pretty common to release a cinematic teaser to say "hey guys it's here", best to wait to see the gameplay and how they present it before saying they've failed, I think. Though yeah, there's nothing really positive to lean on at the moment.

 

Part of my negativity comes from the lack of one. I may be looking at it the wrong way, but what purpose does this reveal actually have that we didn't know?

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What I don't understand is Why are people bitching about no single player when there f*cking is single player, offline play and split screen. All the twats on Twitter and Facebook need to learn how to read.

 

 

I guess they just see the "No SP campaign" headlines and jump to conclusions. It'd help if they were a little less vague on what kind of SP we'll be getting though.

 

I have mixed feelings about it. On one hand, I enjoyed BattleFront 2's story campaign even though it was basically just a series of bot battles so I'm kinda disappointed we won't get something similiar, on the other hand, DICE has demonstrated to me they can't make a story campaign to save themselves so I feel like it doesn't really matter. As long as we get an option to have full scale battles offline, I'm good, otherwise it's pretty much a dealbreaker.

 

 

And it's true that games trailers tend to start with game engine / cinematic footage, but really, November isn't that far away, we should be seeing some gameplay by now.

 

I'm a bit disappointed too but I am still really excited and all of this b*tching by people may cause a release date delay. :panic:

 

That's not likely considering that it's supposed to come out before Episode VII but I'd actually welcome it getting pushed back at this point.

Edited by Waldie
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SimsDaniel916

 

Battlefront's social media (Twitter & FaceBook) are FILLED with people b*tching about no space battles, pre-era and no Single Player.

 

I'm a bit disappointed too but I am still really excited and all of this b*tching by people may cause a release date delay. :panic:

What I don't understand is Why are people bitching about no single player when there f*cking is single player, offline play and split screen. All the twats on Twitter and Facebook need to learn how to read.

 

There actually isn't a Single Player, there is a mode called "Battlefront Missions" which is a two-player co-op mode similar to BF3's co-op mode.

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A_Cheesy_Vag

People that have seen gameplay behind closed doors confirmed that the game actually looks like the trailer... Let's see if it stays that way at release

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Homemade Dynamite

Might be a good thing that there's no single player. They'd make it a linear corridor shooter that's not representative of the multiplayer like the BF games.

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Creed Bratton

 

Battlefront's social media (Twitter & FaceBook) are FILLED with people b*tching about no space battles, pre-era and no Single Player.

 

I'm a bit disappointed too but I am still really excited and all of this b*tching by people may cause a release date delay. :panic:

What I don't understand is Why are people bitching about no single player when there f*cking is single player, offline play and split screen. All the twats on Twitter and Facebook need to learn how to read.

Oh, this is good. I loved playing with bots in Battlefront 2. But no space battles man. No taking an X-wing, landing it into enemy base and destroying their stuff on foot. That was revolutionary and it was 2005!

 

And as much as I hate prequels as movies, the prequel content in games has always been amazing. Prequels, if anything, have made the gaming world a better place.

Edited by The Yokel
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I have a feeling they've already failed. I don't want to sound cynical, but with the "reveal" we got, which dissapointed me to say the least, along with the other sh*t they're getting, I'm losing all the hype I had so I won't be dissapointed.

 

Them showing a cinematic trailer instead fo the real deal pissed me off as well. Is this 2010? How hard is it to just show the gameplay to the people who are actually going to pay money for the game? Why do i have to hear it from youtubers who have EA's dick down their throats?

 

Having the community involved with a game always works out for the better. Absolutely always. Project cars comes to mind immediately. Hell hardline had the community involved with the game before launch more than any other BF title and it worked out better in some ways in my opinion (not counting the ungodly lag, but i digress).

 

DICE doesn't get to work with the community a whole lot i get that, but the fact that EA doesn't have confidence to show gameplay is them failing on step 1 of interaction with the players.

 

Doesn't say a whole lot of good.

Edited by tuareg

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ryanhunter_rfc

I wonder if you can get bots to follow you just like the last games? That sounds like too much to ask TBH...

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The only thing I like about a single player campaign in games like this is that it makes the learning curve easier to handle in multiplayer. You play for a few hours, get used to the controls, then hit multiplayer. Instead of pressing all the buttons wondering where the reload button is, and throwing a grenade on accident, you know how to reload.

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josephene123

I find the whole 'vehicles as powerups' thing a little disturbing honestly. Why are DICE diverting from the proven formula? One which even exists in their own Battlefield series? Being skeptical I'm worrying that you'll be able to buy points which let you buy the vehicles.

 

I don't know. It feels very odd that the vehicles aren't just there for anyone to get in. Sounds like an awfully disjointed experience, one which is less immersive for it too. I'll wait, but the early signs aren't promising. It sounds like a DLC fest and like there is very little communication between what the fans have been wanting and what EA and DICE are implementing. No Clone Wars? As much as the prequel trilogy lacked - it had a very intriguing and large scale war to draw on.

 

Also, are the reports of there being no classes true? Has anyone else heard this?

 

Please don't be a disappointment.

Edited by josephene123
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