Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Grand Theft Auto Stunting Island


elrayzeur
 Share

Recommended Posts

Hi

 

This is a new open mod. Total conversion for GTA Vice City.

 

devil.gif Grand Theft Auto Stunting Island devil.gif .

 

For the moment we have only 3 missions, and 3,5 islands.

New color for in game text and menu.

New player with helmet.

New radar.

New clouds.

New Radios.

3 new paths, ped, boats, vehicles, but for the latter I have problems.

And some other steps.

 

Vidéo Trailer

 

 

 

Links For Downloads

 

Normal version

https://mega.co.nz/#!iwYAQQgY!Yo9xs..._hfXeYjOd7wVHzY

 

Rip version (No Radios)

https://mega.co.nz/#!X84DUKzR!a9kyz...4Pxiot2Iknquyv4

 

Update

https://mega.co.nz/#!SwZmnCZB!edcQi...7mNTfXOVtoucqww

 

 

Ciao++

Edited by elrayzeur
Link to comment
Share on other sites

Hi

 

On the advice of Frank.s (forum member).

 

I rework the entire map in order to have a flow of cars, and a better visual effect.

 

Progress of the mod, the first island, bridge and building rescale.

Now cars can hardly circulate properly.

 

Before

 

user posted image

 

After

 

user posted image

 

Prelight of buildings for a better rendering.

 

Before

 

user posted image

 

After

 

user posted image

 

Shifty41s_beerhatsmilie2.gifShifty41s_beerhatsmilie2.gif :a-cheer: It's all for now devil.gif .

 

Ciao++

Link to comment
Share on other sites

Good to see it's improving. smile.gif

Can you send me the newest dff file for this building? I wanna add a little more vertex colouring. icon14.gif (no need to use my edited version if you don't want to of course)

Link to comment
Share on other sites

Imho you should use the original fonts txd white texture and change the font colours using cleo memory addresses.

Search for some modeling tutorials online and also look on sites like polycount forum to learn how to model better and get inspiration.

The uvmapping needs improvement on the roads/terrain and also look at real buildings for reference instead of making them from your head because they look more realistic when copying real-life. icon14.gif

The radar ring is weird, i suggest replacing it with a more minimal and less vivid one.

 

Download

 

Before:

user posted image

 

After:

user posted image

 

 

Before:

user posted image

 

After:

user posted image

 

 

Here is the method i used with the vertex paint modifier:

user posted image

Edited by Frank.s
Link to comment
Share on other sites

Hi

 

Thank you for the explanation.

 

It is so much better now icon14.gif .

 

For now, I'll keep your model and try to do the same for others.

 

thx

Link to comment
Share on other sites

If you want to include any of my vehicles I have made for Vice City, you are more than welcome to, just let me know so I aware of it.

XDBuildTopicSig6.png

Link to comment
Share on other sites

Cool mod, dude.

IMO you should lay low that HUD a little. I mean, make it more in VC style. wink.gif

 

Link to comment
Share on other sites

Hi

 

Progress of the mod.

 

The islands are scale, they take up much more space that the origin.

 

user posted image

 

 

user posted image

 

The roads have new textures.

 

user posted image

 

 

user posted image

 

And the new HUD in carbone style cool.gif

 

user posted image

 

it's all for the moment, it slowly but surely advance

 

Thank you for advice and assistance wink.gif .

 

Edit:

 

ALMOST610 I tried your mod and it's really great, I have able to add my 2 pocketsbike (without handing them). But I have a question is it possible to use these vehicles in missions?

 

Regarding adding your vehicles, I'm not there yet (I work alone and quietly) but when the mod will have more progress, it will be with pleasure.

 

CIAO++

Edited by elrayzeur
Link to comment
Share on other sites

Are you ok with me possibly fiddling with new hud colours, new locations on-screen, new radar ring (new version of your carbon radar)?

Edited by Frank.s
Link to comment
Share on other sites

It is an open mod, and it will be with pleasure inlove.gif .

 

Thank you in advance wink.gif .

 

Ciao++

Link to comment
Share on other sites

user posted image

New radar ring, less pixelated and more rounded. Dunno if the carbon is too hidden, i made it like that so it's less of an eye-sore. smile.gif

North icon needs work next.

 

Download Radar File icon14.gif

Link to comment
Share on other sites

ALMOST610 I tried your mod and it's really great, I have able to add my 2 pocketsbike (without handing them). But I have a question is it possible to use these vehicles in missions?

 

Regarding adding your vehicles, I'm not there yet (I work alone and quietly) but when the mod will have more progress, it will be with pleasure.

 

CIAO++

Which mod of mine did you try??

 

Just add some vehicle when ever you feel like it.

 

---

 

 

Is there any chance of you setting up a DropBox with the files for the mod so people like Frank.S and Me could download your current progress and have a look around it, and give pointers or lend a hand?

XDBuildTopicSig6.png

Link to comment
Share on other sites

Is there any chance of you setting up a DropBox with the files for the mod so people like Frank.S and Me could download your current progress and have a look around it, and give pointers or lend a hand?

+1

Link to comment
Share on other sites

Hi

 

No problem biggrin.gifhttps://mega.co.nz/#!iwYAQQgY!Yo9xs..._hfXeYjOd7wVHzY

 

For the moment, only a PCJ600 parked on the map.

I have to change the coordinates of parked vehicles and three missions. (I try to do tonight, if i have the time

 

All persons wishing to assist are well come. If you made buildings and you can add them to mod, or if you want to retexture parts, or change.

Everyone can help

 

-------------------------------------------------------------------------------------------------------

For the instalation, extract Grand Theft Auto Stunting Island beta6.rar

 

Copy/paste Original Audio folder from Vice City without overwriting existing files (these are the radios).

 

gtavc.exe = 1.0

gta sti.exe = 1.1 Bloodpatch / intro video / Stunting GTA User Files in Documents

 

-------------------------------------------------------------------------------------------------------

 

Ciao++

Edited by elrayzeur
Link to comment
Share on other sites

Cheers for the upload.

 

Lol, the face.

user posted image

Link to comment
Share on other sites

Download Just Finished, I must say for a first mod there has been alot of progress made.

 

The Issue with the Disappearing Island is due to the models being to big. What I am saying is the Draw Distance is set to '290' game units away from the XYZ Map Position but some parts of the models are more than 290 Units away from that point which is why they disappear at some points.

XDBuildTopicSig6.png

Link to comment
Share on other sites

Re

 

The player with his helmet comes from my first mod for GTA Vice City GTA-LVX (gsxr srad 1996 + stunt ifp)

 

http://www.gta-downloads.com/screenshots/archive4/264_1.jpg

 

 

The Issue with the Disappearing Island is due to the models being to big. What I am saying is the Draw Distance is set to '290' game units away from the XYZ Map Position but some parts of the models are more than 290 Units away from that point which is why they disappear at some points.

 

Ok, I had not thought of that.

It will be very useful for the future.

 

THX

 

 

Ripper version without radios for small connections

 

Edit: error link

 

https://mega.co.nz/#!X84DUKzR!a9kyz...4Pxiot2Iknquyv4 128MB

 

Ciao++

Edited by elrayzeur
Link to comment
Share on other sites

Hi

 

 

Here is the link for the update, copy paste and delete existing files

 

https://mega.co.nz/#!SwZmnCZB!edcQi...7mNTfXOVtoucqww

 

What new in this update?

 

vehicule path 25%

boat path ok

parked vehicule ok

Disappearing Island Fix (THX ALMOST610 for explanation)

New Hud by Frank.s

New textures for the bridge

4 Stunt Missions

 

For missions

 

1 Mission bump = successful

2 jump to grind = successfuls

1 jump to grind 2 grind = not yet successful (tell me if it is not possible or if you need to modify something)

 

good game Shifty41s_beerhatsmilie2.gif

 

Ciao++

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.