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Craziest thing youre gonna do in free roam?


Niick99
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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

Well with all the features that have been announced, I know YOU can think of at least one crazy thing to do in GTA V bro

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FranklinsBroJT

Try to take down a jet with...........a caddy while back words while being chased by police.

did I mention WHILE FALLING DOWN. A MOUNTAIN. That is all

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

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Revolution-XW
Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

If you were to make a living as a game creator, I would feel bad for you.

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Cutter De Blanc

Set the Vinewood sign on fire one letter at a time, then escape in a stuntplane. cool.gif

 

Probably not the craziest though. Shooting peoples' dogs for the hell of it, maybe. whatsthat.gif

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

This post made no sense

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

This post made no sense

As engines progress in the gaming industry, they will also have more and more flaws, along with limitations.And this doesn't even have anything to do with the limited hardware on the current gen consoles. What is so difficult to understand about this?

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Hector Tavares

GTA IV had NO excuse for cutting nearly 1/3 of it's vehicles out. Modders and hackers can spawn them without affecting the quality of the free roam at ALL. I forced myself to befriend modders to get the cars I wanted (which all of course weren't in multiplayer). GTA V better not pull the same sh*t.

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

Info on MP will come soon enough R* will not disappoint

 

On topic: World War GTAV pretty much devil.gif :

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

Info on MP will come soon enough R* will not disappoint

 

On topic: World War GTAV pretty much devil.gif :

I'm sure V's multiplayer will be excellent, but we can expect 2/3 of the single player content to not be present in multiplayer.

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

This post made no sense

As engines progress in the gaming industry, they will also have more and more flaws, along with limitations.And this doesn't even have anything to do with the limited hardware on the current gen consoles. What is so difficult to understand about this?

Whats difficult to understamd is that you havent seen the new engine yet, but youre already making assumptions on its limitations

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iiConTr0v3rSYx

I'm going to go Japanese-suicide style, and kamikaze my flaming Jet into someone. cool.gif

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

This post made no sense

As engines progress in the gaming industry, they will also have more and more flaws, along with limitations.And this doesn't even have anything to do with the limited hardware on the current gen consoles. What is so difficult to understand about this?

Whats difficult to understamd is that you havent seen the new engine yet, but youre already making assumptions on its limitations

Looool. You've obviously never dabbled with RAGE before, have you? The thread has really derailed. Isn't it just wonderful?

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

This post made no sense

As engines progress in the gaming industry, they will also have more and more flaws, along with limitations.And this doesn't even have anything to do with the limited hardware on the current gen consoles. What is so difficult to understand about this?

Whats difficult to understamd is that you havent seen the new engine yet, but youre already making assumptions on its limitations

Looool. You've obviously never dabbled with RAGE before, have you? The thread has really derailed. Isn't it just wonderful?

The thread didnt head that way until you started posting on here trying to sound like a professor of game engines bro

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Hector Tavares

Alright come on everyone back on topic.

Drunk-driving in a Tractor on the beach mowing down beach-goers.

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

Info on MP will come soon enough R* will not disappoint

 

On topic: World War GTAV pretty much devil.gif :

I'm sure V's multiplayer will be excellent, but we can expect 2/3 of the single player content to not be present in multiplayer.

It will be different i expect them to add stuff rather than removing some of it a bit like MP3 multiplayer where you could do a lot more throwing grenades\Molotov's equip bomb-suit organize weapon loadouts & more......After all they said "Bold New Direction....." so expect the unexpected icon14.gif

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Im gonna fly a cargo plane to the highest altitude (maybe space?) And ride a bike out of the end of it until Im almost 1000 feet from the ground and pull my parachute at the last minute and take out everyone who is close with a machine gun while im gliding back to earth

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Revolution-XW

I'll lure a wildcat to a nearby town. devil.gif

 

Afterwards, get gas and burn it down and watch it as it runs in the street on fire. devil.gif

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The thread didnt head that way until you started posting on here trying to sound like a professor of game engines bro

Try modifying an engine, or even working on an engine yourself. Engines are a complex and difficult things to build/change. RAGE is only a combination of mutliple game resources, but it is built off of RenderWare in the core. I've been working with RenderWare for years, and I've met people who have been developing content for RenderWare. I'm not saying I know everything about this, but I definitely have an educated guess on where the engine is heading.

 

Come back to attempt to argue with me after you've hard coded something into a game. It's not easy, and it is a dangerous act for the engine itself.

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Explain to me how we can even comprehend what we'll be doing in freemode? The game has not even been released.

We know some of the vehicles that will be in, and we know it is set on Earth.

 

Need any further clarification?

Yes, in multiplayer, you can tear Los Santos a new asshole just by unleashing complete chaos with your friends, but the limitations and the exact amount of content is the only thing that will set V apart from IV's multiplayer. IV was stripped, dead, and bland.

 

The only new and innovative thing we've seen so far is that crews will be returning from Max Payne 3. Other than that, we have absolutely no information regarding multiplayer at all. And with the advancements V's version of RAGE will have, there will be even larger limitations with it.

 

You see, we need to know the limitations of the multiplayer, as it is likely going be stripped. IV had plenty of vehicles, but in multiplayer, the content was stripped for no apparent reason besides limitations. Not to mention the amount of destructible objects, or the amount of particles that will be allowed on the screen at once. And, what about the multiplayer's coding in general? The limitations in multiplayer are going to be a big problem. It'll still be fun, but mark my words: We will not get all the great things we thing we'll be getting.

Info on MP will come soon enough R* will not disappoint

 

On topic: World War GTAV pretty much devil.gif :

I'm sure V's multiplayer will be excellent, but we can expect 2/3 of the single player content to not be present in multiplayer.

It will be different i expect them to add stuff rather than removing some of it a bit like MP3 multiplayer where you could do a lot more throwing grenades\Molotov's equip bomb-suit organize weapon loadouts & more......After all they said "Bold New Direction....." so expect the unexpected icon14.gif

/\This! No one knows whats gonna be in the multiplayer aspec, so to already make an assumption on it its bullocks

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/\This! No one knows whats gonna be in the multiplayer aspec, so to already make an assumption on it its bullocks

Isn't that what this whole thread is about? Assuming what we can actually do in the multiplayer because we have no idea how limited the engine will be?

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The thread didnt head that way until you started posting on here trying to sound like a professor of game engines bro

Try modifying an engine, or even working on an engine yourself. Engines are a complex and difficult things to build/change. RAGE is only a combination of mutliple game resources, but it is built off of RenderWare in the core. I've been working with RenderWare for years, and I've met people who have been developing content for RenderWare. I'm not saying I know everything about this, but I definitely have an educated guess on where the engine is heading.

 

Come back to attempt to argue with me after you've hard coded something into a game. It's not easy, and it is a dangerous act for the engine itself.

Thats great! Im really happy for you, want 4 chocolate chip cookies? Point is, you havent seen the game yet so dont make assumptions on it yet. And you do know there using TWO game engines right? Euphoria

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Revolution-XW

NG, shut up and stop derailing the thread, that's all your good for? facedesk.gif

 

Get gas and go to downtown and make a line with it from one side to the other and when cars start passing through, light it ob fire and watch their tires burst and sone cars catching on fire from the flames.

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/\This! No one knows whats gonna be in the multiplayer aspec, so to already make an assumption on it its bullocks

Isn't that what this whole thread is about? Assuming what we can actually do in the multiplayer because we have no idea how limited the engine will be?

No this is about what crazy thing you wanna do in freeroam, which is also in SINGLE PLAYER as well

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The thread didnt head that way until you started posting on here trying to sound like a professor of game engines bro

Try modifying an engine, or even working on an engine yourself. Engines are a complex and difficult things to build/change. RAGE is only a combination of mutliple game resources, but it is built off of RenderWare in the core. I've been working with RenderWare for years, and I've met people who have been developing content for RenderWare. I'm not saying I know everything about this, but I definitely have an educated guess on where the engine is heading.

 

Come back to attempt to argue with me after you've hard coded something into a game. It's not easy, and it is a dangerous act for the engine itself.

Thats great! Im really happy for you, want 4 chocolate chip cookies? Point is, you havent seen the game yet so dont make assumptions on it yet. And you do know there using TWO game engines right? Euphoria

Euphoria is a physics engine. Not a game engine. Euphoria is used for the ragdoll feature in RAGE. Like Rockstar has stated, RAGE is a conjuction of multiple rendering/physics/processing engines.

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The thread didnt head that way until you started posting on here trying to sound like a professor of game engines bro

Try modifying an engine, or even working on an engine yourself. Engines are a complex and difficult things to build/change. RAGE is only a combination of mutliple game resources, but it is built off of RenderWare in the core. I've been working with RenderWare for years, and I've met people who have been developing content for RenderWare. I'm not saying I know everything about this, but I definitely have an educated guess on where the engine is heading.

 

Come back to attempt to argue with me after you've hard coded something into a game. It's not easy, and it is a dangerous act for the engine itself.

Thats great! Im really happy for you, want 4 chocolate chip cookies? Point is, you havent seen the game yet so dont make assumptions on it yet. And you do know there using TWO game engines right? Euphoria

Euphoria is a physics engine. Not a game engine. Euphoria is used for the ragdoll feature in RAGE. Like Rockstar has stated, RAGE is a conjuction of multiple rendering/physics/processing engines.

Isnt that still a game engine though? Uhhhhh yea because its stil used to process a part of the game. Can you get back to the topic of this thread please and stop trying to make yourself seem educated on this then everybody on here

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Isnt that still a game engine though? Uhhhhh yea because its stil used to process a part of the game. Can you get back to the topic of this thread please and stop trying to make yourself seem educated on this then everybody on here

A physics engine is NOT a game engine. A physics engine processes limp movements and animation values.

 

Source: http://en.wikipedia.org/wiki/Euphoria_(software)

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Isnt that still a game engine though? Uhhhhh yea because its stil used to process a part of the game. Can you get back to the topic of this thread please and stop trying to make yourself seem educated on this then everybody on here

A physics engine is NOT a game engine. A physics engine processes limp movements and animation values.

 

Source: http://en.wikipedia.org/wiki/Euphoria_(software)

No one gives a sh*t, stop trying to pick an argument

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Isnt that still a game engine though? Uhhhhh yea because its stil used to process a part of the game. Can you get back to the topic of this thread please and stop trying to make yourself seem educated on this then everybody on here

A physics engine is NOT a game engine. A physics engine processes limp movements and animation values.

 

Source: http://en.wikipedia.org/wiki/Euphoria_(software)

No one gives a sh*t, stop trying to pick an argument

>Attempts to insult someone who knows what they are talking about

>Cannot figure out what an engine is

>Attempts to shut the person up by not knowing what they are talking about

>Doesn't understand anything technical, so the only response available is to tell them to stop picking a fight.

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