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SKILL PENALTIES!


IM_YOUR_GOD
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IM_YOUR_GOD

What do you guys think will hurt our skill progression?

 

Since eating isn't mandatory we can count that out. I think too many car crashes and missed shots will slightly eat away. Maybe smoking and drugs will harm others.

 

It's way too early to have a clear ideal, but this is something to think on.

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Tobias_Rieper

I think this would add a sort of dedication to it. I would like it.

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  • 1 month later...

I've always said this same thing for friends and girlfriends too, nothing should diminish it, but they should make it harder to fill.

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Racecarlock

Why the hell should I be punished for smashing cars? What is this, Driving Instructor Auto?

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StateofMind15

The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

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Racecarlock
The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

No, it's still a terrible idea. Why punish people for doing things?

 

What about the stuntmen that like keeping their strength up? Do they get to eat sh*t?

 

What about the guys who don't want to swim much but the game has underwater missions? Do they get to eat sh*t?

 

I don't even get the shooting one. What, one bad shot and your guy forgets how to aim for the head or something? And what if someone is bad at aiming? Does he get even worse because the protagonist now gets a shaky reticule because the skill is too low? Or is there something else?

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StateofMind15
The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

No, it's still a terrible idea. Why punish people for doing things?

 

What about the stuntmen that like keeping their strength up? Do they get to eat sh*t?

 

What about the guys who don't want to swim much but the game has underwater missions? Do they get to eat sh*t?

 

I don't even get the shooting one. What, one bad shot and your guy forgets how to aim for the head or something? And what if someone is bad at aiming? Does he get even worse because the protagonist now gets a shaky reticule because the skill is too low? Or is there something else?

If you are terrible at the game from the start how would you even increase your skills? There wouldn't be any to decrease also there are auto lock options.

And Im pretty sure the shooting skill does not affect aiming.

 

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Racecarlock
The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

No, it's still a terrible idea. Why punish people for doing things?

 

What about the stuntmen that like keeping their strength up? Do they get to eat sh*t?

 

What about the guys who don't want to swim much but the game has underwater missions? Do they get to eat sh*t?

 

I don't even get the shooting one. What, one bad shot and your guy forgets how to aim for the head or something? And what if someone is bad at aiming? Does he get even worse because the protagonist now gets a shaky reticule because the skill is too low? Or is there something else?

If you are terrible at the game from the start how would you even increase your skills? There wouldn't be any to decrease also there are auto lock options.

And Im pretty sure the shooting skill does not affect aiming.

If the shooting skill doesn't effect aiming, what does it effect?

 

And what happens if you get killed by a random car that not even the most skilled player in the universe could see coming? You'd still get punished anyways. That would suck.

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StateofMind15
The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

No, it's still a terrible idea. Why punish people for doing things?

 

What about the stuntmen that like keeping their strength up? Do they get to eat sh*t?

 

What about the guys who don't want to swim much but the game has underwater missions? Do they get to eat sh*t?

 

I don't even get the shooting one. What, one bad shot and your guy forgets how to aim for the head or something? And what if someone is bad at aiming? Does he get even worse because the protagonist now gets a shaky reticule because the skill is too low? Or is there something else?

If you are terrible at the game from the start how would you even increase your skills? There wouldn't be any to decrease also there are auto lock options.

And Im pretty sure the shooting skill does not affect aiming.

If the shooting skill doesn't effect aiming, what does it effect?

 

And what happens if you get killed by a random car that not even the most skilled player in the universe could see coming? You'd still get punished anyways. That would suck.

Shooting probably affects things like weapon spread, reload times and maybe damage.

 

And I meant dying many times in a row.

 

This feature would be pointless if you could max out all your skills in the begining and then just forget about them.

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Racecarlock
The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

No, it's still a terrible idea. Why punish people for doing things?

 

What about the stuntmen that like keeping their strength up? Do they get to eat sh*t?

 

What about the guys who don't want to swim much but the game has underwater missions? Do they get to eat sh*t?

 

I don't even get the shooting one. What, one bad shot and your guy forgets how to aim for the head or something? And what if someone is bad at aiming? Does he get even worse because the protagonist now gets a shaky reticule because the skill is too low? Or is there something else?

If you are terrible at the game from the start how would you even increase your skills? There wouldn't be any to decrease also there are auto lock options.

And Im pretty sure the shooting skill does not affect aiming.

If the shooting skill doesn't effect aiming, what does it effect?

 

And what happens if you get killed by a random car that not even the most skilled player in the universe could see coming? You'd still get punished anyways. That would suck.

Shooting probably affects things like weapon spread, reload times and maybe damage.

 

And I meant dying many times in a row.

 

This feature would be pointless if you could max out all your skills in the begining and then just forget about them.

Then the shooting thing still doesn't make any sense. How does missing a shot make the weapon spread more, and how does it make the person forget how to reload?

 

Dying many times in a row? How many times are we talking? 2-5? 1-10? I could deal with a strength loss every 5 deaths.

 

Pointless? Well... uh... I guess you're right on that one. Still, I think losing skill for missing one shot is a bit much. How about if you empty a whole clip and you don't hit anything? I think that would definitely warrant a downgrade.

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StateofMind15
The only thing that should be taken away is lung capacity (if you don't swim much)

shooting(terrible aiming skills)

and strength(you keep dying)

No, it's still a terrible idea. Why punish people for doing things?

 

What about the stuntmen that like keeping their strength up? Do they get to eat sh*t?

 

What about the guys who don't want to swim much but the game has underwater missions? Do they get to eat sh*t?

 

I don't even get the shooting one. What, one bad shot and your guy forgets how to aim for the head or something? And what if someone is bad at aiming? Does he get even worse because the protagonist now gets a shaky reticule because the skill is too low? Or is there something else?

If you are terrible at the game from the start how would you even increase your skills? There wouldn't be any to decrease also there are auto lock options.

And Im pretty sure the shooting skill does not affect aiming.

If the shooting skill doesn't effect aiming, what does it effect?

 

And what happens if you get killed by a random car that not even the most skilled player in the universe could see coming? You'd still get punished anyways. That would suck.

Shooting probably affects things like weapon spread, reload times and maybe damage.

 

And I meant dying many times in a row.

 

This feature would be pointless if you could max out all your skills in the begining and then just forget about them.

Then the shooting thing still doesn't make any sense. How does missing a shot make the weapon spread more, and how does it make the person forget how to reload?

 

Dying many times in a row? How many times are we talking? 2-5? 1-10? I could deal with a strength loss every 5 deaths.

 

Pointless? Well... uh... I guess you're right on that one. Still, I think losing skill for missing one shot is a bit much. How about if you empty a whole clip and you don't hit anything? I think that would definitely warrant a downgrade.

Lol of course missing one shot wouldn't degrade your skill. That'd be way too frustrating. A whole clip is what I was thinking.

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