GalaxyGTA Posted May 25, 2013 Share Posted May 25, 2013 (edited) The only Neon Car Light mod I can find for PC is the one that does not work anymore. Does anyone have one that works in the latest version of GTA IV/EFLC? I'm not talking about the Neon Light types with objects under your car that never disappear, even after the car explodes. Real Neon Lights that are just a light effect, I suppose. I'm pretty sure I've seen them on Xbox Live. Thanks Here is a link to the Mod that does NOT seem to work, I suppose because it is for an older scripthook. Would it be easy to convert this to work with the latest Scripthook and GTA versions? http://www.gtaforums.com/index.php?showtopic=400125 Edited May 26, 2013 by Starship Ghost Link to comment Share on other sites More sharing options...
GalaxyGTA Posted June 3, 2013 Author Share Posted June 3, 2013 Nobody can help me get this mod working with latest scripthook or at least give me hints on how to do it? The neons in the trainers are horrible and only the blue works correctly, but having objects attached to your car underneath for neon lights is stupid...when the car blows up the objects stay on the map. But, even if I use these neons in the trainer... none of them look right. The white is just a random light that doesnt even shine under the car, the green is a blinking traffic light lol... come on. Link to comment Share on other sites More sharing options...
Vintage88 Posted June 4, 2013 Share Posted June 4, 2013 (edited) I'm pretty sure the ones on Xbox or PS3 are as well just objects. If they disappear when the car explodes, it's probably because the script detects it and deletes the objects. I say this mainly because I've tested hundreds of mods before and I've never seen one that can create light that isn't coming from a spawned object. It could be possible of course but I'd suspect the console mods, being very object oriented already, probably go the object route too for lighting. There are an enormous amount of light objects in this game. The trainer lists maybe half of them at best, probably not even. Edited June 4, 2013 by Vintage88 Link to comment Share on other sites More sharing options...
GalaxyGTA Posted June 7, 2013 Author Share Posted June 7, 2013 Thanks for the reply Vintage. I noticed in a certain car I was able to select a CYAN color neon mod in Simple Native Trainer. The car was a long low rider type of vehicle but I cannot remember which. I was never able to get the CYAN color in the SNT menu again. This was like 2 weeks ago. I am pretty pissed because it is the only Neon that looked good. Have you ever seen this or know why it's not there anymore? If I could find a good light source and color that looked good, I wouldn't mind making my own object attachment for neons on my car. Do you know where there is a complete list of light objects? Thanks Also, what about the Neon mod here http://www.gtaforums.com/index.php?showtopic=400125 How come it doesn't work anymore? Is it possible to get working? It looks far superior to simple native trainer's. Link to comment Share on other sites More sharing options...
Vintage88 Posted June 8, 2013 Share Posted June 8, 2013 (edited) Never seen that mod before, so I can't comment on that. ---------------------------- I have no idea if any of these objects will work properly, but here is a list I found some time ago: Ind1_wareOffwaste lightsDM_CageLight1 (don't glows) mp_limo_striplight (frozen) nBens3uplight light, not solide xbens3bulb05 lights X3 CJ_CEIL_LIGHT_26 shootaptflrover lights CJ_CEIL_LIGHT_14 ceiling light, (frozen) KM_PortacabLite fun to attach as a light saber KM_SWPoshLight spotlight, cylinder shaped KM_SWPoshStpLght spotlight, disc shaped comclub_weeLites thousand of little lights hosplighside1 roof lights, glow hosplightback roof lights, glow hosplightbkroom roof lights, glow hosplightendcorri roof lights, glow hosplightendrom roof lights, glow hosplightendroom roof lights, glow hosplightendrooms roof lights, glow hosplightfront roof lights, glow hosplightrooms roof lights, glow KM_CBMainLight large white KM_YoutBigLite neon, (frozen) L2_Ritz_main_stuff01 ET_Dockconsole21 large lights Lev4_bada_lighta large lights ET_DockLight01 large lights ET_DDLamp19 ET_DDLamp20 ET_FerryRed01 red lights x3 ET_Lowlight01 180° red lights BM_wall_light_02 BM_wall_light_04_n CJ_IND_LIGHT_5 solide nj5_indltR mini red light nj5_indltW mini white light LIGHTLINK ET_Flaglights01 lights x2 NJ01WallLight NJ01WallLightRed bulkhead_light04 CS_Light00_MH1 NJ01LightsCas diffuse lights DB_PierlightAA_MH11 lev4_bada_lightP red circle Spotlight_Bada SPOTLIGHT for head Spotlight_Bada2 BM_air_landlites03 blue light Pub3_MichLights2 ground whitelight x2 Pub3_BCLightsH large white chase_lamp_flash blink --------------------------- I was also looking through SNT and found this: NeonColor1=255,0,0 //Color for Neon, RGB system Red Component Default 0NeonColor2=0,255,0 //Color for Neon, RGB system Green Component Default 0 NeonColor3=0,0,255 //Color for Neon, RGB system Blue Component Default 255 NeonColor4=255,255,255 NeonColor=243 //Used Internally by trainer NeonColorMP=2 //Neon Color MP I've never modified this before so can't say how or if this will work. Edited June 8, 2013 by Vintage88 Link to comment Share on other sites More sharing options...
GalaxyGTA Posted June 8, 2013 Author Share Posted June 8, 2013 awesome man, thanks a lot...ill try to modify the Trainer file first and see if that works. Thanks again Link to comment Share on other sites More sharing options...
GalaxyGTA Posted June 14, 2013 Author Share Posted June 14, 2013 hey man do you know of a site that has a list of objects with pictures of them? Link to comment Share on other sites More sharing options...
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