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Need help with gta material in 3ds max


b0ssVenom
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Im making mod and when i put gta material (setted up to secondary color) on selected polygons and i export it, in game and in GGMM the selected part looks white when i view it from down and turns normal when i view it from up. Please help me with this confused.gif

 

user posted image

 

user posted image

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How about testing it In Game and seeing how it looks in that, just because it looks like that in GGMM does not always mean it will when In Game.

XDBuildTopicSig6.png

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  • 2 weeks later...

In game it looks same as GGMM... -_-

Can anyone help me ?

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  • 1 month later...

 

In game it looks same as GGMM... -_-

Can anyone help me ?

i thing you should fix the texture of the mod icon14.gif

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  • 2 weeks later...

Dude if you dont know a sh*t about modding dont post here -_- it has NO texture it uses just gta paintable material.

 

 

i thing you should fix the texture of the mod  icon14.gif
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