b0ssVenom Posted May 21, 2013 Share Posted May 21, 2013 Im making mod and when i put gta material (setted up to secondary color) on selected polygons and i export it, in game and in GGMM the selected part looks white when i view it from down and turns normal when i view it from up. Please help me with this Link to comment Share on other sites More sharing options...
b0ssVenom Posted May 28, 2013 Author Share Posted May 28, 2013 Anyone please help Link to comment Share on other sites More sharing options...
ALMOST610 Posted May 28, 2013 Share Posted May 28, 2013 How about testing it In Game and seeing how it looks in that, just because it looks like that in GGMM does not always mean it will when In Game. Link to comment Share on other sites More sharing options...
b0ssVenom Posted June 7, 2013 Author Share Posted June 7, 2013 In game it looks same as GGMM... -_- Can anyone help me ? Link to comment Share on other sites More sharing options...
sxlxll Posted July 9, 2013 Share Posted July 9, 2013 In game it looks same as GGMM... -_- Can anyone help me ? i thing you should fix the texture of the mod Link to comment Share on other sites More sharing options...
b0ssVenom Posted July 22, 2013 Author Share Posted July 22, 2013 Dude if you dont know a sh*t about modding dont post here -_- it has NO texture it uses just gta paintable material. i thing you should fix the texture of the mod Link to comment Share on other sites More sharing options...
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