Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Infinite Missions


Dope_0110
 Share

Recommended Posts

I didn't see any topic on this, but it's something that will probably become a trend among sandbox game in the future and I'd love it to. So what I'm talking about is a system that generates missions.. forever.

 

You do have the story and all that, but after it's done, it can get pretty lonely out there, at least for me, after a while I start to feel like there's no purpose. Missions give that to me. Skyrim introduced Radiant Story which can generate infinite quests based on a number of variables and GTA V has confirmed that you can replay missions when you're done with the story.

 

But how would you feel about infinite original missions. We can sort of do that with vigilante, taxi and others already. But something like assassinations that you go to a payphone and target and scenario are randomly chosen from a number of different scenarios (riding in a boat, at home, riding in a car, shopping, in hospital, in jail etc). Car thefts where you need to find a certain car and deliver it. Package delivering etc. All that with simple cutscenes that are also limited in number and don't really contain details so they can be randomly used as well (eg. I have another job for you. My client wants you to take out a certain person who's been causing him problems. You will be payed upon completion'' etc.) To me this seems like a perfect DLC that would extend the value of GTA V till VI is ready.

 

 

Link to comment
Share on other sites

Thing is if they did this it would effect the 100% completion rating. If it didn't then I'd be all for it.

Link to comment
Share on other sites

Thing is if they did this it would effect the 100% completion rating. If it didn't then I'd be all for it.

It wouldn't have to affect the 100%. I personally never went for that but some like the number I guess. But since it would be infinite, of course it couldn't count towards 100% as you could never reach it.

Link to comment
Share on other sites

Revolution-XW

I'm in. Good idea, OP. icon14.gif

 

Maybe even releasing DLC which contain more side missions one where you have to find myths and clues for a scientist or news writer for his stories and on the news after you complete it, you can read about it and the person gives you personal credit and talks a bit about you.

 

EDIT: Which of course, come with special reawards maybe guns and new vehicles and clothing rewarded from finishing these missions instead of getting money and buying the same things.

The ideas... icon14.gif

Edited by Revolution-XW
Link to comment
Share on other sites

Thing is if they did this it would effect the 100% completion rating. If it didn't then I'd be all for it.

It wouldn't have to affect the 100%. I personally never went for that but some like the number I guess. But since it would be infinite, of course it couldn't count towards 100% as you could never reach it.

I actually wouldnt mind that at all icon14.gif

Link to comment
Share on other sites

Steven Ride

Honestly I doubt this will be a feature. It was awful in Skyrim anyway.

 

"Go kill Draugr/Dwemer/Vampires/Mages/Necromancers/Falmer in that cave/ruin/tomb/tower west of here and get me my sword!" got boring after a few times.

Link to comment
Share on other sites

The_Golden_Derp
Honestly I doubt this will be a feature. It was awful in Skyrim anyway. "Go kill Draugr/Dwemer/Vampires/Mages/Necromancers/Falmer in that cave/ruin/tomb/tower west of here and get me my sword!" got boring after a few times.

icon14.gif yep.

Link to comment
Share on other sites

BlackNoise

I'm thinking we'll be able to plan infinite heists, but that's about it other than side activities and the random events. Infinite story missions would suck IMO. We already have an app to replay story missions.

Link to comment
Share on other sites

Gang Wars and Drug Wars were infinite missions with random scenarios.

Link to comment
Share on other sites

I don't see them ever stealing from another game like that. But I can imagine them adding missions as DLC very easily.

Link to comment
Share on other sites

I don't see them ever stealing from another game like that. But I can imagine them adding missions as DLC very easily.

It's not stealing, that's how the whole world works. Someone makes something new and good, others follow. It's keeping up with the progress. Look at Scarface game, it came out after San Andreas and had some things that I've always wanted in GTA like shooting freely when in a car, instead of being confined to left/right drive by. Then comes IV and has that along with few other things Scarface introduced.

 

Back to line, it's not infinite story missions. It's side missions that you do if you want to, or just never do them at all. Like this, trough story you're introduced to a certain character who runs some kind of assassination agency or just work for one as a message delivering boy. You get his number and whenever you want to, you call him and get a contract.

 

It's like vigilante or paramedic missions. They're there, but you don't have to use them. Only these would have a better structure more simmilar to a real mission.

Link to comment
Share on other sites

Honest Bill

Yes i think they will have these 'randomly' generated missions. I hope so anyway. They started to introduce them in San Andreas, and then you have all the random events in RDR which are confirmed to be in V. I think they will have a whole host of these to give more of a sense of purpose to the player after the story is dead.

 

This is what i've been hoping anyway.

Link to comment
Share on other sites

Cutter De Blanc

I was with you right up until you suggested it be DLC. icon13.gif

Link to comment
Share on other sites

I was with you right up until you suggested it be DLC. icon13.gif

Why?

 

I'd like it to be in the main game, but it's obvious it won't be as they've only mentioned replaying story missions which will be their way of keeping you entertained after the story is done. So if it's not in the main game, they could work on it for a DLC.

Link to comment
Share on other sites

Cutter De Blanc

Just because they haven't gone on about it doesn't at all mean it's obvious it's not there. Aside from robbing liquor stores, one of the ways they mentioned you could earn some quick cash was doing assassination missions. I don't see why they'd be limited if they're ostensibly a source of income.

Link to comment
Share on other sites

Just because they haven't gone on about it doesn't at all mean it's obvious it's not there. Aside from robbing liquor stores, one of the ways they mentioned you could earn some quick cash was doing assassination missions. I don't see why they'd be limited if they're ostensibly a source of income.

I'm all for it to be in the game when it comes out, but I'll rather assume it won't be as that's a more realistic assumption. There will probably be assassination missions like there were in IV or VC. The difference here would be making them infinitely randomly generated whenever you want instead of having eg 10 missions.

Link to comment
Share on other sites

Cutter De Blanc

I think they'll be more like the bounty missions in RDR.

 

I guess we will just have to agree to disagree. smile.gif

Link to comment
Share on other sites

Red Dead Rebel

I like the idea!

GTA V will feature random encounters, right? and those will be infinite.

 

I hope they include "New Game Plus" or something like Far Cry 3 that you can reset the outposts get them again.

Link to comment
Share on other sites

I think they'll be more like the bounty missions in RDR.

 

I guess we will just have to agree to disagree. smile.gif

Were we even arguing? What was it about?

 

My idea is infinite missions, regardless of what type of them, it can be made any way they want and the more variety the better.

Link to comment
Share on other sites

Cutter De Blanc

Ya, me too. I just want them already in the game. Not having to pay an extra $9.99 or whatever for DLC that should have already been there in the first place. I think we'll be fine though. Rockstar releases high quality games. turn.gif

Link to comment
Share on other sites

Mokrie Dela

Honestly? No. I wouldn't want Infinite missions.

 

Once the game's done and I've 100% it, and/or completed the story, I don't usually play on. That's it, the game gets put aside and I play other games. Then I'll come back to the game and be re-awesomefied.

 

So if there were "infinite" missions, then I would dislike that.

 

 

The only true wisdom is in knowing you know nothing.


087rqaU.pngVw81Z2a.pngxWvxZoT.png1fb6cYB.png


Click here to view my Poetry


Link to comment
Share on other sites

I don't see them ever stealing from another game like that. But I can imagine them adding missions as DLC very easily.

adding missions as DLC? are you fking serious,the dumbest thing they would ever do,MAKE YOU PAY FOR MORE MISSIONS.

 

GTFO. Now.

Link to comment
Share on other sites

GTAaLEX117
Gang Wars and Drug Wars were infinite missions with random scenarios.

And Vigilante.

Link to comment
Share on other sites

Gang Wars and Drug Wars were infinite missions with random scenarios.

And Vigilante.

I'd think these 3 would have to make a return, or at least I hope.

 

Along with those 3 you've also got Assassinations which have been confirmed which could also be randomized. Though would most likely run out of steam in the long run.

Link to comment
Share on other sites

I'm thinking we'll be able to plan infinite heists, but that's about it other than side activities and the random events. Infinite story missions would suck IMO. We already have an app to replay story missions.

Im cool with that, infinite heists. They would have to give us loads of different/types of places to rob (maybe home invasions as well?) and a host of ways to go about it like stealth in the night, guns blazing, solo - more money or with a group of thieves - less payout, a no-casualty or leave no witnesses bonus, hostage situations etc.

Link to comment
Share on other sites

aaronimpact

Are people forgetting there was infinity gang/drug wars in GTA:TLAD, TBOGT?

Link to comment
Share on other sites

ChronoStinger

I'd rather leave them up to the likes of taxi, vigilante, paramedic and firefighter! These should be looping and infinite, kinda like "survival" mode in a fighting game, which tests you how long you can last! Same goes to these type of missions! But the rest like assassinations, vehicle delivery and such should be all limited! thats MY opinion off course!

Link to comment
Share on other sites

I was thinking this same thing when playing IV. wink.gif They had the "current crimes" missions from the cop cars that went on forever but everything else stopped at a certain number. I agree the side missions should be infinite.

Link to comment
Share on other sites

S1LV3R_W0LF

I assume that the random events could work out like this, and with all they been saying I think we can do many heists as we want, I mean in past GTA's (before IV) we could rob stores, in SA we could rob homes... I mean small things like this can be easely added to the game and be in a "loop" without getting old. Of course that would depend on how many interiors there are and such, but a mini heists, a store robbery or even a gas station robbery could have lots of consequences. It's not the robbery itself only, it's the robbery and then the pursuit, the run away and all the consequences.

 

Well Idk I'm not making the game but I would do something like that, but I think Rockstar might have something like that in their sleeve. The possibilities are so many.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.