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Realism doesn't always mean better.


IDredMan
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Would you rather have a realistic GTA or a classic GTA?  

327 members have voted

  1. 1. Would you rather have a realistic GTA or a classic GTA?

    • A realistic GTA where all your RPG dreams can come true, without all the mods.
      67
    • A classic GTA where you're nearly unstoppable and barely interrupted.
      35
    • Realism on some levels, but not a Mafia V.
      164
    • Mafia V would get a 11/10.
      18


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Racecarlock
But then you start to slow down gradually until you come to a complete stop, mere inches before making it to the Pay N Spray.

You've run out of gas.

The cops finally manage to catch up to you and arrest you , causing you to lose the mission and start all over again. Having to refuel would be an utter nightmare especially when it means the difference between you passing or failing an important mission. Just sayin' confused.gif

If you've played Mafia II you would've known the cars don't really run out of fuel, they still work, though it's difficult to keep it moving and fast. You guys are hating on Mafia II on the wrong stuff IMO, the fuel system was quite well implemented, I only ran out of fuel maybe once or twice the two times I played the whole story.

 

Now I'm not pushing for fuel system in GTA V, but there are many ways Rockstar could make it work. They could expand the gauge to only run out when you drive as far as circling the entire map once, have your garages and Pay N Spray auto refuel all cars when you save them in, or as some mentioned the fuel being used as a powerup. And perhaps only when you steal busted or cheap cars will you happen to find one low on fuel. There's SO MANY ways to implement it if they do, so it's not a game breaker guys, sheesh! sarcasm.gif

 

This is also what I'd want if gas and refueling was implemented. On average, depending on the car, you can go up to a week on a full tank of gas before you have to refuel. And even on empty, most modern cars have fuel reserve systems in place to get you a good mile or two before the engine dies completely. Also, like others have said, you could even have at least a half tank stored in the trunk. And if it's really tight maybe adding a push mechanic where you can take cover using the car door and pushing, while firing with ther other hand. Even then, that's something you'd rarely use because common sense would tell you to just grab another car if you realize you're nowhere near a gas station or pay n' spray. And, yes I think pay n' sprays should be good for at least a half tank refill because any garage working extensively on cars would either be attached to a gas station or have reserve tanks for moving cars when needed.

 

Another thing, to the people complaining about losing a nice car to an empty tank maybe they could allow you to call a tow truck. You'd pay them a set amount to bring it to a lot or double that to bring it back to your safehouse. If you bring it to the lot you get a half tank refill when you pick it up or at the safehouse, you automatically get a full tank. Or they could just make it so that as long as you're on a mission you can't run out of fuel, simple.

Every option still leads to me sitting on my ass doing nothing, whether it's waiting for a tow truck, or waiting for the car to fill up. I don't like that.

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Capricornus
Why do people think GTA V is going to be more realistic then GTA IV? They have regenerate health with bullet time. That already is less realistic then GTA IV. Why would they hurt the game with gas? No one likes it but RPG players and underage kids. Gas should NEVER be in a GTA game.

Bingo.

 

The using sinks, beds, and toilets thread is absurd. I just want to emphasize on crime. Is that too much to ask?

Try emphasizing on intellect buddy. You were able to sleep in beds in GTA IV. Yes, I know it was an animation used to save your progress but, the principle still applies.

 

Thread title is stating the obvious, yet people always think that realisim leads to a better game. However, I love when some realistic aspects lead to fun, like GTA IV's Euphoria engine and what not. GTA V won't be as "realistic" as GTA IV. Just like Redx said on the first page, regenerating health is not realistic, for these characters are not Wolverine. I am more than fine with how GTA V is shaping up to be in terms of fun and "realism".

 

I do think the whole having to fuel your car thing is a bit too much.

 

caprisig.jpg

 

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The only reason that makes sense as to why you want these things so badly is because you don't do them in real life, very hypocritical of you, calling GTA fans kids for wanting a GTA game that has GTA in it.

No I don't refueling my car and my motorcycle. I'm driving them on air suicidal.gif

 

I think GTA and realism with RP elements can mesh well together and add a lot of diversity and fun to the game but I don't think the RP elements should intrude on classic gameplay. It's a huge lively open and detailed world, I don't wanna constantly be running around shooting cops and blasting rockets out of my cornhole, I wanna experience it for all that it is. GTA is more than just an open environment with people to kill and cars to jack, there's so much work that goes into the game like all the voice work, the environments, etc. and a lot of that can be made a lot more fun when you're immersed in the game e.g. sitting on a bench listening to ped convos or leaning against a wall smoking watching some Ballas on the corner drug dealing.. but at the same time I don't wanna be burdened by it when I'm playing the game. I don't wanna have to find a portable washroom during a shootout and triple tap X to squeeze a sh*t out because not taking a sh*t regularly reduces your run speed cause realistically you'd be trying to hold it in or something like that.

Agree icon14.gif

 

I just wanted to say that fuel option can be well balanced like in M2.

You know, you can just play Mafia, not ask for the game to be catered to the minority.

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The New Blueguy
But then you start to slow down gradually until you come to a complete stop, mere inches before making it to the Pay N Spray.

You've run out of gas.

The cops finally manage to catch up to you and arrest you , causing you to lose the mission and start all over again. Having to refuel would be an utter nightmare especially when it means the difference between you passing or failing an important mission. Just sayin' confused.gif

If you've played Mafia II you would've known the cars don't really run out of fuel, they still work, though it's difficult to keep it moving and fast. You guys are hating on Mafia II on the wrong stuff IMO, the fuel system was quite well implemented, I only ran out of fuel maybe once or twice the two times I played the whole story.

 

Now I'm not pushing for fuel system in GTA V, but there are many ways Rockstar could make it work. They could expand the gauge to only run out when you drive as far as circling the entire map once, have your garages and Pay N Spray auto refuel all cars when you save them in, or as some mentioned the fuel being used as a powerup. And perhaps only when you steal busted or cheap cars will you happen to find one low on fuel. There's SO MANY ways to implement it if they do, so it's not a game breaker guys, sheesh! sarcasm.gif

 

This is also what I'd want if gas and refueling was implemented. On average, depending on the car, you can go up to a week on a full tank of gas before you have to refuel. And even on empty, most modern cars have fuel reserve systems in place to get you a good mile or two before the engine dies completely. Also, like others have said, you could even have at least a half tank stored in the trunk. And if it's really tight maybe adding a push mechanic where you can take cover using the car door and pushing, while firing with ther other hand. Even then, that's something you'd rarely use because common sense would tell you to just grab another car if you realize you're nowhere near a gas station or pay n' spray. And, yes I think pay n' sprays should be good for at least a half tank refill because any garage working extensively on cars would either be attached to a gas station or have reserve tanks for moving cars when needed.

 

Another thing, to the people complaining about losing a nice car to an empty tank maybe they could allow you to call a tow truck. You'd pay them a set amount to bring it to a lot or double that to bring it back to your safehouse. If you bring it to the lot you get a half tank refill when you pick it up or at the safehouse, you automatically get a full tank. Or they could just make it so that as long as you're on a mission you can't run out of fuel, simple.

Every option still leads to me sitting on my ass doing nothing, whether it's waiting for a tow truck, or waiting for the car to fill up. I don't like that.

The filling animation would take seconds at most, you'd do it once every few days or once a week and as I said, there could be at least half tank of gas stored in every car trunk. Besides, different cars use different amounts of gas. About the tow truck, you'd have the option of it taking the car back to the safehouse or a nearby lot. Which you don't have to really wait for. It shows up in about the same time cabs, LSFD, Ambulance or cops show up when you call them and you can just steal another car and go on your way while the other car is waiting for you with a tank full of gas at either the safehouse or the tow lot.

 

Also, the majority of missions provide a vehicle for you, which I'm sure would have a full tank. Another thing they could do is just make it so that fuel doesn't affect missions. In other words, infinite fuel while on a mission.

 

I really don't the problem with this...

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What's with the terrible poll options?

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Miss Darko

 

The filling animation would take seconds at most, you'd do it once every few days or once a week and as I said, there could be at least half tank of gas stored in every car trunk.  Besides, different cars use different amounts of gas.  About the tow truck, you'd have the option of it taking the car back to the safehouse or a nearby lot.  Which you don't have to really wait for.  It shows up in about the same time cabs, LSFD, Ambulance or cops show up when you call them and you can just steal another car and go on your way while the other car is waiting for you with a tank full of gas at either the safehouse or the tow lot.

 

Also, the majority of missions provide a vehicle for you, which I'm sure would have a full tank.  Another thing they could do is just make it so that fuel doesn't affect missions.  In other words, infinite fuel while on a mission.

 

I really don't the problem with this...

At that stage, though, what is really of the point of having the feature to begin with? See, the problem with refueling as an obligatory feature is that it is either going to be tedious because you have to do it too much, or pointless because you almost never do it. And it will be difficult to strike a middle ground because everyone would feel differently.

 

When people who are pro-refueling try to get anti-refueling people to see their point of view by saying "But you'll barely even have to do it!" then I find myself wondering why they should even bother putting the feature in there in the first place. And on the other hand, it just becomes a chore that still doesn't serve any particular purpose. So either way it's pointless.

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You know, you can just play Mafia, not ask for the game to be catered to the minority.

You could stop replying to me with nonsenses...

 

Why the fu** you starting new thread with question when you don't wan't to read different opinions?

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But then you start to slow down gradually until you come to a complete stop, mere inches before making it to the Pay N Spray.

You've run out of gas.

The cops finally manage to catch up to you and arrest you , causing you to lose the mission and start all over again. Having to refuel would be an utter nightmare especially when it means the difference between you passing or failing an important mission. Just sayin' confused.gif

If you've played Mafia II you would've known the cars don't really run out of fuel, they still work, though it's difficult to keep it moving and fast. You guys are hating on Mafia II on the wrong stuff IMO, the fuel system was quite well implemented, I only ran out of fuel maybe once or twice the two times I played the whole story.

 

Now I'm not pushing for fuel system in GTA V, but there are many ways Rockstar could make it work. They could expand the gauge to only run out when you drive as far as circling the entire map once, have your garages and Pay N Spray auto refuel all cars when you save them in, or as some mentioned the fuel being used as a powerup. And perhaps only when you steal busted or cheap cars will you happen to find one low on fuel. There's SO MANY ways to implement it if they do, so it's not a game breaker guys, sheesh! sarcasm.gif

 

This is also what I'd want if gas and refueling was implemented. On average, depending on the car, you can go up to a week on a full tank of gas before you have to refuel. And even on empty, most modern cars have fuel reserve systems in place to get you a good mile or two before the engine dies completely. Also, like others have said, you could even have at least a half tank stored in the trunk. And if it's really tight maybe adding a push mechanic where you can take cover using the car door and pushing, while firing with ther other hand. Even then, that's something you'd rarely use because common sense would tell you to just grab another car if you realize you're nowhere near a gas station or pay n' spray. And, yes I think pay n' sprays should be good for at least a half tank refill because any garage working extensively on cars would either be attached to a gas station or have reserve tanks for moving cars when needed.

 

Another thing, to the people complaining about losing a nice car to an empty tank maybe they could allow you to call a tow truck. You'd pay them a set amount to bring it to a lot or double that to bring it back to your safehouse. If you bring it to the lot you get a half tank refill when you pick it up or at the safehouse, you automatically get a full tank. Or they could just make it so that as long as you're on a mission you can't run out of fuel, simple.

Every option still leads to me sitting on my ass doing nothing, whether it's waiting for a tow truck, or waiting for the car to fill up. I don't like that.

The filling animation would take seconds at most, you'd do it once every few days or once a week and as I said, there could be at least half tank of gas stored in every car trunk. Besides, different cars use different amounts of gas. About the tow truck, you'd have the option of it taking the car back to the safehouse or a nearby lot. Which you don't have to really wait for. It shows up in about the same time cabs, LSFD, Ambulance or cops show up when you call them and you can just steal another car and go on your way while the other car is waiting for you with a tank full of gas at either the safehouse or the tow lot.

 

Also, the majority of missions provide a vehicle for you, which I'm sure would have a full tank. Another thing they could do is just make it so that fuel doesn't affect missions. In other words, infinite fuel while on a mission.

 

I really don't the problem with this...

The only people that want fuel are RPG players and underage kids. What are you? Don't try to dress up fuel and make it look like its good for a GTA game. Its a annoyance that WILL annoy the players. GTA is trying to get more players playing it not push them away for the minority. A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

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SuccessPastaTime

One thing I loved about IV was how they had junk and poorly maintained versions of cars. I hope they keep that feature, and go into more detail with it. I loved stealing a junked out car and having it backfire a plume of smoke as I sped off.

 

Little things like that are what I love about adding more realism to the game.

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A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

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nigelhere9901
A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

In GTA SA, you used to loose health because of hunger, In GTA IV you don't, he's correct.

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TheQuestfor100Percent
One thing I loved about IV was how they had junk and poorly maintained versions of cars. I hope they keep that feature, and go into more detail with it. I loved stealing a junked out car and having it backfire a plume of smoke as I sped off.

 

Little things like that are what I love about adding more realism to the game.

I also enjoyed this. Along with the many variations of different cars.

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realism is amazing - i love how most of stuff going on is like real life but just GTA world

 

i love old GTAs, but i dont want my new games cartoonish, i want them movie'ish

 

f*ck who thinks otherwise monocle.gif

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A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

In GTA SA, you used to loose health because of hunger, In GTA IV you don't, he's correct.

Read my post again.

 

You still can eat in IV, but it's optional, it's not necessarily.

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A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

In GTA SA, you used to loose health because of hunger, In GTA IV you don't, he's correct.

Read my post again.

 

You still can eat in IV, but it's optional, it's not necessarily.

You don't understand what I'm talking about. When I said hunger system I mean you're FORCE to eat. They took that out. You can still eat for health but that's it. It was a annoying RPG element that needed to go.

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nigelhere9901
A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

In GTA SA, you used to loose health because of hunger, In GTA IV you don't, he's correct.

Read my post again.

 

You still can eat in IV, but it's optional, it's not necessarily.

I would recommend reading his post again, and please improve your reading comprehension.

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A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

In GTA SA, you used to loose health because of hunger, In GTA IV you don't, he's correct.

Read my post again.

 

You still can eat in IV, but it's optional, it's not necessarily.

You don't understand what I'm talking about. When I said hunger system I mean you're FORCE to eat. They took that out. You can still eat for health but that's it. It was a annoying RPG element that needed to go.

I understand and I say that same thing can be done with fuel. It can be done just like in Mafia. If you don't want to refuel you can play game without any consequences, if you want, you can use that option and everyone is happy.

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Applying the same concept to fuel as food would mean that gas stations have working pumps, but you wouldn't need to use them. It'd be an RP thing.

 

That's fine by me.

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Applying the same concept to fuel as food would mean that gas stations have working pumps, but you wouldn't need to use them. It'd be an RP thing.

 

That's fine by me.

Exactly icon14.gif

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There is 2 types of Realism.

 

Im a big fan of one of the realism which i think we all are.

 

Realistic sounds, bullet patterns, graphics.

 

Dont confuse that with eating, filling up gas tanks etc.

 

when you see 99 percent of GTA fans that say they want realism, they most likely want realistic feel in sounds, graphics, guns etc

 

 

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There is 2 types of Realism.

 

Im a big fan of one of the realism which i think we all are.

 

Realistic sounds, bullet patterns, graphics.

 

Dont confuse that with eating, filling up gas tanks etc.

 

when you see 99 percent of GTA fans that say they want realism, they most likely want realistic feel in sounds, graphics, guns etc

Yeah more or less.

 

It's the mandatory life-sim elements that are mostly unpopular ideas.

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Had to go with null vote. The options on the poll are not good. First of all there is no such game as Mafia V? Only Mafia 1 and 2.

 

Also it's a really obvious question with obvious answers. Striving for realism in some aspects is good but when it limits gameplay, variety and fun then it hampers the end result.

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A lot of people hated the hunger system in GTA SA so you know what they did? They took it out. GTA is a open world crime game not a Simulator.

No! They didn't took it out. You still can eat in IV, but it's optional, it's not necessarily. Same thing can be done with fuel.

In GTA SA, you used to loose health because of hunger, In GTA IV you don't, he's correct.

Read my post again.

 

You still can eat in IV, but it's optional, it's not necessarily.

You don't understand what I'm talking about. When I said hunger system I mean you're FORCE to eat. They took that out. You can still eat for health but that's it. It was a annoying RPG element that needed to go.

I understand and I say that same thing can be done with fuel. It can be done just like in Mafia. If you don't want to refuel you can play game without any consequences, if you want, you can use that option and everyone is happy.

Sounds much better than forcing everyone to do it.

 

Also, what. I can't be entitled to my own personal opinion just cause I'm the OP?

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Had to go with null vote. The options on the poll are not good. First of all there is no such game as Mafia V? Only Mafia 1 and 2.

 

Also it's a really obvious question with obvious answers. Striving for realism in some aspects is good but when it limits gameplay, variety and fun then it hampers the end result.

Ffs people Mafia V is a joke meaning GTA V being too realistic for a GTA game.

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Eternal Moonshine

RPG elements don't imply realism. I want some realism, a bit of over the top fun and a lot of possibilities

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NPCs who run out of bullets would be interesting. That goes for any type of game, I don't know of any games that have it. See how they would try to be more tactical instead of firing an endless stream of bullets at you.

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Why do people think GTA V is going to be more realistic then GTA IV? They have regenerate health with bullet time. That already is less realistic then GTA IV. Why would they hurt the game with gas? No one likes it but RPG players and underage kids. Gas should NEVER be in a GTA game.

Bingo.

 

The using sinks, beds, and toilets thread is absurd. I just want to emphasize on crime. Is that too much to ask?

So sitting down would also hurt your crime-dream?

I have nothing against sitting down. As long as it doesn't take out a feature I'm find. I'm surprise they never added this in GTA IV or RDR.

When you approach a campfire or campsite in RDR, you had a choice to sit down around the fire next to the other campers.

 

OT: I'm fine with sitting down, but if you don't see the stupidity of people wanting to use toilets, then yeah... keep dreaming cause it's not gonna happen lol.

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nimblelinn

Some people say adding realism would take away "the fun" because it would be to hard.

 

I think its the opposite, the harder something is the longer it takes to master it. Ya sure, running out of gas or getting pulled over for speeding would be irritating at first. But that just means you would get better at looking out for cops or stealing cars that have full tanks.

 

I went back and played San Andreas, I beat it in a matter of days, it took me at least a month maybe two the first time. now i realize it could have been harder.

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Some people say adding realism would take away "the fun" because it would be to hard.

 

I think its the opposite, the harder something is the longer it takes to master it. Ya sure, running out of gas or getting pulled over for speeding would be irritating at first. But that just means you would get better at looking out for cops or stealing cars that have full tanks.

 

I went back and played San Andreas, I beat it in a matter of days, it took me at least a month maybe two the first time. now i realize it could have been harder.

Realism has nothing to do with difficulty.

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