Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Driving improved in V how?


Alenko
 Share

Recommended Posts

When R* said they improved the driving was it just more arcade like wise or more realistic? I mean in IV the damn cars felt like they had zero weight to them. When a jump was landed, sparks would fly but the car felt like a feather! It would make it less satisfying.

 

Also, there was that issue on the bridge where you would drive fast and slowly start driving on the wall like Batmobile, which got really annoying when I was trying to have a perfect, realistic police chase. This was annoying. What about hitting sh*t? The street lights would just all fall down even when you just slightly bumped into them.... I hope V fixes these issues.

Edited by Alenko
Link to comment
Share on other sites

I think the cars will have more downforce, but same kind of feeling overall than in IV. Arcade is over.

spacer.png

Link to comment
Share on other sites

All I hope they change is make the car stick to the road more. It's so easy to launch someone into space.

Link to comment
Share on other sites

Paper Mario

I loved it in IV and other GTAs that my car when racing onto a little egde or something I would fly up high and rotate a few times. I'd be like "Dafuq? Nice!"

 

I don't want to be stuck to the ground that much that it is near impossible to fly up or something because of a bump.

Link to comment
Share on other sites

Some preview said something about Rockstar North getting help from the Midnight Club LA-developers to code the car handling. So my guess would be that steering in V will be similar to the steering in Midnight Club. This can somewhat be seen in trailor 1, 2 and Michael's and Franklin's trailor, where we see some high-speed chases, in which the cars handle much like Midnight Club LA.

And in case you haven't played Midnight Club LA, go play it. It's awesome.

Link to comment
Share on other sites

 

When R* said they improved the driving was it just more arcade like wise or more realistic?

Game Informer stated in November more or less the same thing as the most recent previews do.

 

 

Rockstar has also changed driving mechanics, noting that cars “hold to the ground a bit better” and have “a little more physics on them,” making driving feel more like a racing game.
This mission showed off GTA V’s driving mechanics, which looked the same as Grand Theft Auto IV’s, but are apparently reworked and tighter than ever.
Link to comment
Share on other sites

TheHotHead

As long as I can drift around each and every corner, leaving nothing but smoke and skid marks in my wake, i'll be happy.

Link to comment
Share on other sites

It just will slide less and have more grip to the road. Will be awesome. An I hope we will have a higher top speed this time

Link to comment
Share on other sites

I just played Sleeping Dogs, JC2 and Saints Row 3 again, and have to sa... f*ck arcade driving, GTA IV was MUCH better (even tho agree the weight was too light!)

It just doesn't feel good to have such easy handling..

Link to comment
Share on other sites

I like how cars in GTAIV felt, as long as they can atleast match that level of realism I'll be happy.

Link to comment
Share on other sites

Really want an improvement on acceleration, in cars that actually have high acceleration e.g Infernus.

It felt in IV that every car was slow, and that when you put your finger on the trigger to acclerate the response was so much slower when compared to real life when you put your foot on the gas.

 

Link to comment
Share on other sites

Kill Frenzy!

I know one thing that is when I was driving in IV, correctly and safe when I stopped before a red light cars behind me was pushing my car away and my reaction was like what the f*ck are you doing with my beautiful car mothaf*cker! mad.gif

Link to comment
Share on other sites

I know one thing that is when I was driving in IV, correctly and safe when I stopped before a red light cars behind me was pushing my car away and my reaction was like what the f*ck are you doing with my beautiful car mothaf*cker! mad.gif

Driving AI just needs to be re-done in general! I hate how all the AI drivers are useless and pretty much all drive at the same speed.

I'm crying out for some variation in speeds in V.

Remeber how painfully slow AI would drive over the East Borough Bridge fly over from Algonquin towards Broker before the toll booth?

Link to comment
Share on other sites

gta5freemode4eva

"GTA IV's demanding vehicle handling is one of the reasons that its multiplayer remains so popular. GTA V's looks to be friendlier but is in no way dumbed down."

 

Source - Edge - 3 new screens (the one with Franklin breaking into the car).

 

I'm hoping this means the suspension has been tightened and hopefully the cars actually weigh more than a gnats' fart. That is all that really needed fixing imo. GTA IV's racing/handling/physics/mechanics were pretty spot on.

Link to comment
Share on other sites

Mr. Scratch

The weight wasn't the problem,the soft suspension is the reason all the cars felt so sluggish.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.