GrandTheftEllboy Posted May 10, 2013 Share Posted May 10, 2013 The more I see of rivers and sea exploration the more I can't wait to play, however I have a number of ideas about its implementation- some of which you'd agree SHOULDN'T appear in game. 1. A spear-gun would be a nice inclusion, and a useful way to defend yourself from sharks. That and a knife should be the only usable weapons underwater. 2. All characters should be able to do the same things as each other in the water- no special abilities such as only Trevor being able to freedive (submerge without scuba equipment). 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? 4. A variety of side missions to keep you occupied when all the marine-based main missions are complete, possibly with the addition of collectibles and surprises. What do you guys think? Link to comment Share on other sites More sharing options...
Diesleman Posted May 10, 2013 Share Posted May 10, 2013 Yeah I hope the sharks aren't a cheap gimmick like far cry three where you just have to press a couple of buttons and your free. Also as you sort of hinted they were just too aggressive and it was no surprise to be taken by a shark in that game. If a shark decides to tangle with you, which they shouldn't ALWAYS do, you should just be f*cked unless you can escape in time or spear gun perhaps like you said? Also, after gta4 you'd think number 4 is a must and a given Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Link to comment Share on other sites More sharing options...
GrandTheftEllboy Posted May 10, 2013 Author Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Get out of the water! But seriously I think it will start to look a bit silly when Michael defends himself by punching a twenty footer haha Link to comment Share on other sites More sharing options...
Stryfaar Posted May 10, 2013 Share Posted May 10, 2013 (edited) 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it to sink. Edited May 10, 2013 by JF-Mir2 Link to comment Share on other sites More sharing options...
Diesleman Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Yeh I have an idea actually. Instead of sharks simply being there to shoot and fight, they should be somewhat standoffish, and then the game becomes about trying to pick the aggressive shark and just stay out of there way in general. Then it's a surprise when one jumps you. Do you get what I mean? A bit like cat and mouse with sharks instead of just really aggressive sharks everywhere that if you see them, you know what to expect. Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 (edited) 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it sink. I have never been chased by a shark, however I don't think its easy to out swim one. Setting traps is a nice idea, but this means taking those materials with you in the water (I don't see that happening). @Diesleman So your saying if one is able to get you it would mean certain dead? As long as their aren't to many sharks I could see that working. Now that I think of it might be cool when there is a shark in front of a shipwreck filled with treasure and you have to find a way to get around it (or lure it away). Edited May 10, 2013 by solofme Link to comment Share on other sites More sharing options...
Stryfaar Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it sink. I have never been chased by a shark, however I don't think its easy to out swim one. Setting traps is a nice idea, but this means taking those materials with you in the water (I don't see that happening). No, not only materials, we can use the natural underwater resources, or it's surroundings. The shark getting trapped in some hole in a coral, or a shark trapped in a submarine. Link to comment Share on other sites More sharing options...
Diesleman Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it sink. I have never been chased by a shark, however I don't think its easy to out swim one. Setting traps is a nice idea, but this means taking those materials with you in the water (I don't see that happening). @Diesleman So your saying if one is able to get you it would mean certain dead? As long as their aren't to many sharks I could see that working. Now that I think of it might be cool when there is a shark in front of a shipwreck filled with treasure and you have to find a way to get around it (or lure it away). Yeah that's what I mean obviously not too many aggressive sharks, but non aggressive ones too, and the shark game becomes picking your friends so to speak. Luring is a great idea too Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it sink. I have never been chased by a shark, however I don't think its easy to out swim one. Setting traps is a nice idea, but this means taking those materials with you in the water (I don't see that happening). No, not only materials, we can use the natural underwater resources, or it's surroundings. The shark getting trapped in some hole in a coral, or a shark trapped in a submarine. Ow like that, sounds fun actually. But for it to work I think it should enable like a little chase sequence, which could have the same effect of quick time events after a while (it becomes boring after doing too often). Link to comment Share on other sites More sharing options...
MrcTOtheJ Posted May 10, 2013 Share Posted May 10, 2013 They have some underwater firearms, so at least one of those would be nice as well in addition to the Harpoon gun. Wikipedia article on various Underwater Firearms. I hope we could (if there is one) use the Harpoon gun on land as well. It'd be one of my staple weapons. Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 I think if you are wounded or bleeding the sharks should be on you pretty fast. Otherwise it should be like normal, You can swim in the sea with sharks without being attacked quite easily. I hope there is size and species variation.. so While you are gliding along keeping your eye on some smaller reef sharks a Great white appears out of nowhere to scare the sh*t out of you. I hope there are seals, Thats where I am going to go diving first .. mwaha Link to comment Share on other sites More sharing options...
Zulu412 Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it sink. I have never been chased by a shark, however I don't think its easy to out swim one. Setting traps is a nice idea, but this means taking those materials with you in the water (I don't see that happening). No, not only materials, we can use the natural underwater resources, or it's surroundings. The shark getting trapped in some hole in a coral, or a shark trapped in a submarine. Ow like that, sounds fun actually. But for it to work I think it should enable like a little chase sequence, which could have the same effect of quick time events after a while (it becomes boring after doing too often). No, just No...Michael Phelps &/or Ryan Lochte could not out swim a shark, no one can. Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? I agree with you on this (especially after that quick time hunting in AC3), however to be honest I don't see how else they could do this when you are already being attacked. Any ideas? Well, once you're near a shark you should swim slowly, barely undetectable by the carnivore. When it however chases you, of course, you run for it, get help from the other two protagonists, or set a trap for it, like making it get stuck by fishing NPCs, and so on .. Hell, the player can even ask for a submarine, *let me in* then use the submarine to get away from the shark as the it would also attack the submarine causing it sink. I have never been chased by a shark, however I don't think its easy to out swim one. Setting traps is a nice idea, but this means taking those materials with you in the water (I don't see that happening). No, not only materials, we can use the natural underwater resources, or it's surroundings. The shark getting trapped in some hole in a coral, or a shark trapped in a submarine. Ow like that, sounds fun actually. But for it to work I think it should enable like a little chase sequence, which could have the same effect of quick time events after a while (it becomes boring after doing too often). No, just No...Michael Phelps &/or Ryan Lochte could not out swim a shark, no one can. Yeah that would be rather stupid, You should have to hide or hit and hope with your harpoon.. no outswimming of sharks. Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 (edited) No, just No...Michael Phelps &/or Ryan Lochte could not out swim a shark, no one can. Have you ever tried?! So certain death would seems as the best option if you are unlucky enough to be grabbed by one and the best way to avoid that is avoiding the sharks themselves Edited May 10, 2013 by solofme Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 No, just No...Michael Phelps &/or Ryan Lochte could not out swim a shark, no one can. Have you ever tried?! So certain death would seems as the best option if you are unlucky enough to be grabbed by one and the best way to avoid that is avoiding the sharks themselves If you are near the surface maybe the other 2 protags could shoot into the sea (wouldnt make much impact) or reach in and rescue you... If you are near a cave or some kind of reef you could hide.. If you are midway through a swim upward or downward in the open ocean start praying to the pixel god coz you are shark food. Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 No, just No...Michael Phelps &/or Ryan Lochte could not out swim a shark, no one can. Have you ever tried?! So certain death would seems as the best option if you are unlucky enough to be grabbed by one and the best way to avoid that is avoiding the sharks themselves If you are near the surface maybe the other 2 protags could shoot into the sea (wouldnt make much impact) or reach in and rescue you... If you are near a cave or some kind of reef you could hide.. If you are midway through a swim upward or downward in the open ocean start praying to the pixel god coz you are shark food. Yea but in free roam your on your own, no one there to help you. I say praying to the pixel god sounds like the way to go Link to comment Share on other sites More sharing options...
zainzombie Posted May 10, 2013 Share Posted May 10, 2013 Sharks should not attack you everytime. It should be random but ofcourse we will know when they are coming too close which we can see on the radar that we will be attacked. Two things we can do about it; 1. use a knife or other underwater weapons to fight them off or 2. run for our lives, actually swim, if you are close to land then try to get out of the water (like far cry 3 had those little pieces of land in the middle of the sea to avoid shark attacks) or we can hide inside the sunken ships until sharks go away. Now if we are attacked by the shark and trapped in his jaws, that should NOT mean certain death, we should be able to fight back. I am totally against the QTE's (hated it in AC3) but in this case (only for sharks no other animals) QTE's makes sense. We shouldnt be able to kill them with QTE's though but just set ourselves free, then decide to fight them or run/hide away from them. If not QTEs then the shark should set us free after we get caught the first time but the second time it gets to you, that should be death. My point is we should have some time to react, I dont want to die everytime I get underwater by a surprise single shark attack. It would get annoying. Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 Sharks should not attack you everytime. It should be random but ofcourse we will know when they are coming too close which we can see on the radar that we will be attacked. Two things we can do about it; 1. use a knife or other underwater weapons to fight them off or 2. run for our lives, actually swim, if you are close to land then try to get out of the water (like far cry 3 had those little pieces of land in the middle of the sea to avoid shark attacks) or we can hide inside the sunken ships until sharks go away. Now if we are attacked by the shark and trapped in his jaws, that should NOT mean certain death, we should be able to fight back. I am totally against the QTE's (hated it in AC3) but in this case (only for sharks no other animals) QTE's makes sense. We shouldnt be able to kill them with QTE's though but just set ourselves free, then decide to fight them or run/hide away from them. If not QTEs then the shark should set us free after we get caught the first time but the second time it gets to you, that should be death. My point is we should have some time to react, I dont want to die everytime I get underwater by a surprise single shark attack. It would get annoying. Well I think the most important in this all is that it just shouldn't occur to often. QTE, certain death or anything else will probably get annoying/boring after it happens to many time, I had this problem with AC3 and FC3 so I hope GTA V will tackle it a little better Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 Sharks should not attack you everytime. It should be random but ofcourse we will know when they are coming too close which we can see on the radar that we will be attacked. Two things we can do about it; 1. use a knife or other underwater weapons to fight them off or 2. run for our lives, actually swim, if you are close to land then try to get out of the water (like far cry 3 had those little pieces of land in the middle of the sea to avoid shark attacks) or we can hide inside the sunken ships until sharks go away. Now if we are attacked by the shark and trapped in his jaws, that should NOT mean certain death, we should be able to fight back. I am totally against the QTE's (hated it in AC3) but in this case (only for sharks no other animals) QTE's makes sense. We shouldnt be able to kill them with QTE's though but just set ourselves free, then decide to fight them or run/hide away from them. If not QTEs then the shark should set us free after we get caught the first time but the second time it gets to you, that should be death. My point is we should have some time to react, I dont want to die everytime I get underwater by a surprise single shark attack. It would get annoying. Like you say the attacks should be rare and random and reserved for bigger sharks, Sure you could attempt to fight off a smaller sized shark with a knife or amusingly enough punching it on its nose. The sensors on its snout are sensitive.. but if you are hit by a big shark you will die. There is no "stuck in its jaws" style attack lol.. you just get hit bit and left to bleed.. if your corpse sits around for a while you become part of a feeding frenzy of other animals in the vicinity.. otherwise you bleed to death. Nearly all shark related deaths are blood loss, Its a rarity the victim is devoured. @SOLOFME it seems so, Or hope for a friendly pod of dolphins to be near by. Maybe we can swim with our buddies though.. Franklin seems to hang out with his gang member pals.. might be able to swim with more then just us. Link to comment Share on other sites More sharing options...
solofme Posted May 10, 2013 Share Posted May 10, 2013 @SOLOFME it seems so, Or hope for a friendly pod of dolphins to be near by. Maybe we can swim with our buddies though.. Franklin seems to hang out with his gang member pals.. might be able to swim with more then just us. Now that I would like to see, a Grove Street swimming party Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 @SOLOFME it seems so, Or hope for a friendly pod of dolphins to be near by. Maybe we can swim with our buddies though.. Franklin seems to hang out with his gang member pals.. might be able to swim with more then just us. Now that I would like to see, a Grove Street swimming party Beach parties seem to be there so it might no be to far fetched of an idea Link to comment Share on other sites More sharing options...
aaronimpact Posted May 10, 2013 Share Posted May 10, 2013 Animal attacks in Red Dead Redemption weren't quick time events. So I'm guessing they won't be in GTA V. Link to comment Share on other sites More sharing options...
Kill Frenzy! Posted May 10, 2013 Share Posted May 10, 2013 I don't have to defend my self, I just take a submarine and go, search for treasures! Link to comment Share on other sites More sharing options...
ZeaLoT-RS Posted May 10, 2013 Share Posted May 10, 2013 There should be a lot of variation in animal species in the ocean, like bullsharks, hammersharks, piranha's, squids, normal fish ( different colors), seahorses and what i like to see are some really big animals like whales, whale sharks, great white, giant squid ( but they are more rare). Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 There should be a lot of variation in animal species in the ocean, like bullsharks, hammersharks, piranha's, squids, normal fish ( different colors), seahorses and what i like to see are some really big animals like whales, whale sharks, great white, giant squid ( but they are more rare). lol if you are worried about giant squid being rare, piranhas off of the coast of Cali would be rarer. I get your point though. Link to comment Share on other sites More sharing options...
zainzombie Posted May 10, 2013 Share Posted May 10, 2013 @SOLOFME it seems so, Or hope for a friendly pod of dolphins to be near by. Maybe we can swim with our buddies though.. Franklin seems to hang out with his gang member pals.. might be able to swim with more then just us. Now that I would like to see, a Grove Street swimming party Beach parties seem to be there so it might no be to far fetched of an idea They can even do a sidemission like Jaws(movie) with this whole party thing. Like a advertisement thats says a Great White has been attacking swimmers recently and needs to be killed for a reward. Link to comment Share on other sites More sharing options...
BeardedxMic Posted May 10, 2013 Share Posted May 10, 2013 The more I see of rivers and sea exploration the more I can't wait to play, however I have a number of ideas about its implementation- some of which you'd agree SHOULDN'T appear in game. 1. A spear-gun would be a nice inclusion, and a useful way to defend yourself from sharks. That and a knife should be the only usable weapons underwater. 2. All characters should be able to do the same things as each other in the water- no special abilities such as only Trevor being able to freedive (submerge without scuba equipment). 3. Sharks shouldn't immediately attack the player like in other games with them in, and certainly no quick-time events if they do. Possibly other species as well? 4. A variety of side missions to keep you occupied when all the marine-based main missions are complete, possibly with the addition of collectibles and surprises. What do you guys think? I would like all of this. Especially 1. Link to comment Share on other sites More sharing options...
dontdieb4september Posted May 10, 2013 Share Posted May 10, 2013 @SOLOFME it seems so, Or hope for a friendly pod of dolphins to be near by. Maybe we can swim with our buddies though.. Franklin seems to hang out with his gang member pals.. might be able to swim with more then just us. Now that I would like to see, a Grove Street swimming party Beach parties seem to be there so it might no be to far fetched of an idea They can even do a sidemission like Jaws(movie) with this whole party thing. Like a advertisement thats says a Great White has been attacking swimmers recently and needs to be killed for a reward. Yeahh "swim at your own risk" signs would be badass.. shark spotted! Link to comment Share on other sites More sharing options...
GrandTheftEllboy Posted May 10, 2013 Author Share Posted May 10, 2013 @SOLOFME it seems so, Or hope for a friendly pod of dolphins to be near by. Maybe we can swim with our buddies though.. Franklin seems to hang out with his gang member pals.. might be able to swim with more then just us. Now that I would like to see, a Grove Street swimming party Beach parties seem to be there so it might no be to far fetched of an idea They can even do a sidemission like Jaws(movie) with this whole party thing. Like a advertisement thats says a Great White has been attacking swimmers recently and needs to be killed for a reward. Yeah, I like this. Sorta like a shark bounty hunter lol Link to comment Share on other sites More sharing options...
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