FutoDriver Posted May 8, 2013 Share Posted May 8, 2013 Where the f*ck did you come up with the idea that it adds value? It adds things to do for the person who mods their game only. That line proves you know jack about the scene and thus not worth the effort. Now back on subject... Link to comment Share on other sites More sharing options...
TheYeast Posted May 8, 2013 Share Posted May 8, 2013 Where the f*ck did you come up with the idea that it adds value? It adds things to do for the person who mods their game only. That line proves you know jack about the scene and thus not worth the effort. Now back on subject... Yea bro cause developer's charge for mods all the time and advertise mods being available. Devs do make mods to their games sometimes, they're called "DLC's". Link to comment Share on other sites More sharing options...
gsbadreligion Posted May 9, 2013 Share Posted May 9, 2013 On 30 October 2012, Take-Two CEO Strauss Zelnick suggested that Rockstar has "a lot of interesting stuff" planned for GTA V's downloadable content (DLC), but that it was "way too early" to begin discussing it So before the release date was even announced, they already had ideas for DLC Looks like the next EA quit bitching r* doesn't give crap away overpriced like ea hell look how much better gta v is content wise than every other game out there. i'd happily pay $100 for the game base model because its that much better. dlc doesnt automatically make it a bad thing so quit being a bitch about it its just so many game companies are assholes and make it seem like all dlc is bad. Link to comment Share on other sites More sharing options...
GlitzyTomb Posted May 9, 2013 Share Posted May 9, 2013 Actually a number of developers have advertised mods. A few mods have even become games. Arma 2 and Day Z Half Life and Counterstrike Half Life and Team Fortress (which started as a Quake Mod) Mods don't lose the company money because you've got to own the game to use the mod. A number of people bought ARMA 2 purely to play Day Z. I bought Half Life for Half Life...but spent waaaay more time playing Team Fortress Link to comment Share on other sites More sharing options...
FutoDriver Posted May 9, 2013 Share Posted May 9, 2013 (edited) Yea bro cause developer's charge for mods all the time and advertise mods being available. Devs do make mods to their games sometimes, they're called "DLC's". *sighs* Look, Google search "Steam Workshop" and try and think why developers support it and the modding scene. I'll be impressed if you manage to put the pieces together. Yes, developers do make DLC they charge for good start. Edited May 9, 2013 by FutoDriver Link to comment Share on other sites More sharing options...
woggleman Posted May 9, 2013 Share Posted May 9, 2013 If it's anything like the DLC for IV and RDR sign me up. I would like if it had a bigger focus on gangs if they do make one. Link to comment Share on other sites More sharing options...
japse123 Posted May 9, 2013 Share Posted May 9, 2013 even though they just want it on PC so they can DL illegally or mod a game that took the devs 6 years to make and obviously want people to enjoy the way it was created.. Yeah, game devs like Rockstar HATE modders! I mean they only add value and longevity to their title. Where the f*ck did you come up with the idea that it adds value? It adds things to do for the person who mods their game only. There is literally no value for a company when a consumer mods a product. And it adds longevity when the game is becoming stale and outdated. Hence why they always release GTA's on pc a year or 2 after console release. Link to comment Share on other sites More sharing options...
tenpennyisplainevil Posted May 9, 2013 Share Posted May 9, 2013 To everyone who thinks R* is turning into EA, use your brain. GTA V needs to get developed, a certain branch of R*'s staff will come up with ideas. When the vision of the game is put together it's up to the dev team to realise it. Along the way the vision is thickened, eventually only leaving development to be done. Do you honestly think any staff that isn't in development or promotion will go on vacation for a few months? No, they keep on working and start creating a vision on DLC, which devs can get straight to work on after they are done with the vanilla game. Then, a DLC or two later, it's time for GTA VI, and the process repeats. Damn, guys, this is quite the opposite of EA. Link to comment Share on other sites More sharing options...
Ex Hellraiser Posted May 9, 2013 Share Posted May 9, 2013 On 30 October 2012, Take-Two CEO Strauss Zelnick suggested that Rockstar has "a lot of interesting stuff" planned for GTA V's downloadable content (DLC), but that it was "way too early" to begin discussing it So before the release date was even announced, they already had ideas for DLC Looks like the next EA Guarantee you that Lost and Damned, Undead Nightmare, and Ballad of Gay Tony were ideas tossed around before the respective game's release. Were those "the next EA"? I don't think so. Link to comment Share on other sites More sharing options...
DS 17 Posted May 9, 2013 Share Posted May 9, 2013 To everyone who thinks R* is turning into EA, use your brain. GTA V needs to get developed, a certain branch of R*'s staff will come up with ideas. When the vision of the game is put together it's up to the dev team to realise it. Along the way the vision is thickened, eventually only leaving development to be done. Do you honestly think any staff that isn't in development or promotion will go on vacation for a few months? No, they keep on working and start creating a vision on DLC, which devs can get straight to work on after they are done with the vanilla game. Then, a DLC or two later, it's time for GTA VI, and the process repeats. Damn, guys, this is quite the opposite of EA. Stopped reading after your first sentence. R* has already turned into EA. Just have a look at IV and the DLCs. They cut out all the features well known from San Andreas just for getting enough content for a DLC (best example the parachute). This is not the opposite of EA, but the same, no ... exactly the same! Link to comment Share on other sites More sharing options...
japse123 Posted May 9, 2013 Share Posted May 9, 2013 To everyone who thinks R* is turning into EA, use your brain. GTA V needs to get developed, a certain branch of R*'s staff will come up with ideas. When the vision of the game is put together it's up to the dev team to realise it. Along the way the vision is thickened, eventually only leaving development to be done. Do you honestly think any staff that isn't in development or promotion will go on vacation for a few months? No, they keep on working and start creating a vision on DLC, which devs can get straight to work on after they are done with the vanilla game. Then, a DLC or two later, it's time for GTA VI, and the process repeats. Damn, guys, this is quite the opposite of EA. Stopped reading after your first sentence. R* has already turned into EA. Just have a look at IV and the DLCs. They cut out all the features well known from San Andreas just for getting enough content for a DLC (best example the parachute). This is not the opposite of EA, but the same, no ... exactly the same! This guy ....... Link to comment Share on other sites More sharing options...
GlitzyTomb Posted May 9, 2013 Share Posted May 9, 2013 ...is a joke Link to comment Share on other sites More sharing options...
Ex Hellraiser Posted May 9, 2013 Share Posted May 9, 2013 To everyone who thinks R* is turning into EA, use your brain. GTA V needs to get developed, a certain branch of R*'s staff will come up with ideas. When the vision of the game is put together it's up to the dev team to realise it. Along the way the vision is thickened, eventually only leaving development to be done. Do you honestly think any staff that isn't in development or promotion will go on vacation for a few months? No, they keep on working and start creating a vision on DLC, which devs can get straight to work on after they are done with the vanilla game. Then, a DLC or two later, it's time for GTA VI, and the process repeats. Damn, guys, this is quite the opposite of EA. Stopped reading after your first sentence. R* has already turned into EA. Just have a look at IV and the DLCs. They cut out all the features well known from San Andreas just for getting enough content for a DLC (best example the parachute). This is not the opposite of EA, but the same, no ... exactly the same! Or, perhaps it was due to being the first iteration of the series on the next gen consoles. Perhaps it was due to experimenting with what currently worked, and what didn't. Perhaps it was due to already having to develop a new, high capacity DVD for the 360 to avoid multiple discs, and having to cut corners for a few (unneccesary at the time) extra features. Or, ya know, they just wanted to make a few hundred bucks more 2+ years later EDIT: You should've read more than the first sentence... Link to comment Share on other sites More sharing options...
tenpennyisplainevil Posted May 9, 2013 Share Posted May 9, 2013 To everyone who thinks R* is turning into EA, use your brain. GTA V needs to get developed, a certain branch of R*'s staff will come up with ideas. When the vision of the game is put together it's up to the dev team to realise it. Along the way the vision is thickened, eventually only leaving development to be done. Do you honestly think any staff that isn't in development or promotion will go on vacation for a few months? No, they keep on working and start creating a vision on DLC, which devs can get straight to work on after they are done with the vanilla game. Then, a DLC or two later, it's time for GTA VI, and the process repeats. Damn, guys, this is quite the opposite of EA. Stopped reading after your first sentence. R* has already turned into EA. Just have a look at IV and the DLCs. They cut out all the features well known from San Andreas just for getting enough content for a DLC (best example the parachute). This is not the opposite of EA, but the same, no ... exactly the same! How smart of you to stop reading at the first sentence and then proceed to supposedly debunk my entire post. Maybe actually read something before criticising? Just a suggestion. BTW, TBoGT was definately not thought of before release, at least the 'missing features' weren't. Seems quite obvious that the features of TBoGT were R*'s response to the criticism of fans on them missing. Link to comment Share on other sites More sharing options...
ed72o Posted May 9, 2013 Author Share Posted May 9, 2013 If Las Venturas is DLC then I still wouldn't buy it because I never buy DLC. I'm smart enough (IQ above 40) to realize that DLC isn't worth it And once again, most/all major companies have DLC because you people are stupid enough to buy it Stupid people deserve to be taken advantage of @TheYeast What about the old games? They had a ton of (unique) content and no DLC. Not to mention the games didn't get boring after you beat them Such as the Zelda or Final Fantasy games Link to comment Share on other sites More sharing options...
Valamyr Posted May 9, 2013 Share Posted May 9, 2013 DLC can be amazing. I have two criteria; - It needs to have very good value, ie, lots of content for a fair price - It needs to clearly go beyond the scope of the original project, not be parts of the core game cut and resold to increase margins. You fulfill these criteria and I'll be begging for more. Link to comment Share on other sites More sharing options...
tenpennyisplainevil Posted May 9, 2013 Share Posted May 9, 2013 If Las Venturas is DLC then I still wouldn't buy it because I never buy DLC. I'm smart enough (IQ above 40) to realize that DLC isn't worth it And once again, most/all major companies have DLC because you people are stupid enough to buy it Stupid people deserve to be taken advantage of @TheYeast What about the old games? They had a ton of (unique) content and no DLC. Not to mention the games didn't get boring after you beat them Such as the Zelda or Final Fantasy games Yeah, nowadays DLC is normal. Sad, really. I do remember those good ol' days with games that had all those tiny extras that made the game SO much more fun to play (even if it was as trivial as a simple reskin it added a lot of replay value). But you must admit that R* doesn't misuse the concept of DLC. Their DLC's are worth it and aren't things taken from the vanilla game. Besides, I wonder why you picked the number 40 Link to comment Share on other sites More sharing options...
Chekoloco Posted May 9, 2013 Share Posted May 9, 2013 Hope something like TBOGT and TLAD.... Link to comment Share on other sites More sharing options...
Sneakerhead. Posted May 9, 2013 Share Posted May 9, 2013 I'll just leave this here and go cry in a corner I remember having expansion packs.......loved me sum expansion packs. And I don't know what R* will be doing for DLC, in my opinion, V is perfect, it has everything I ever wanted in a game. Link to comment Share on other sites More sharing options...
GlitzyTomb Posted May 9, 2013 Share Posted May 9, 2013 You do realize how insanely low an IQ of 40 would be.....right? Low enough to hurt your point. Link to comment Share on other sites More sharing options...
ed72o Posted May 9, 2013 Author Share Posted May 9, 2013 Once your IQ reaches 40 then you understand why DLC isn't worth it And yes I know how low 40 is. From seeing all the DLC loving / Kendrick Lamar fangirls I wouldn't think otherwise SA was a legendary game (huge map, tons of weapons and vehicles, and more!) and guess what? It had no DLC *heart attack* Link to comment Share on other sites More sharing options...
tenpennyisplainevil Posted May 9, 2013 Share Posted May 9, 2013 You do realize how insanely low an IQ of 40 would be.....right? Low enough to hurt your point. Exactly why I wondered why he picked the number 40. The usual would be 70.... Maybe we have an actual retard in our midst? @ed Power to you, man. Your IQ is higher than 40!!! That means you are almost a retard! Link to comment Share on other sites More sharing options...
abottig Posted May 9, 2013 Share Posted May 9, 2013 You sad, sad little beings... GTAIV and Read Dead DLC's were incredible, and worth every penny. High quality DLC is not a rip off. Trust R*. Link to comment Share on other sites More sharing options...
ed72o Posted May 9, 2013 Author Share Posted May 9, 2013 No, my IQ is way higher than 40, lol My point was that a lot of people here don't have an IQ above 40 Such as DLC lovers Link to comment Share on other sites More sharing options...
Meezarawcks Posted May 9, 2013 Share Posted May 9, 2013 I am not a fan of DLC, but mostly when R* do it they do it right. Link to comment Share on other sites More sharing options...
GlitzyTomb Posted May 9, 2013 Share Posted May 9, 2013 Is there an ignore function on this forum? I could really use it right about now. Link to comment Share on other sites More sharing options...
tenpennyisplainevil Posted May 9, 2013 Share Posted May 9, 2013 No, my IQ is way higher than 40, lolMy point was that a lot of people here don't have an IQ above 40 Such as DLC lovers Just to give you a little insight, monkeys have an IQ of 30-40. @GlitzyTomb Your brain has an ignore function, I suggest you use it instead of paying attention to the very thing you want to ignore. Link to comment Share on other sites More sharing options...
creed200569 Posted May 9, 2013 Share Posted May 9, 2013 I hope they keep pumping out dlc for single player n multiplayer. The more we have to do, the better. We r already getting way more than what we're paying for on disc so I'd gladly support them n GTA 4's dlc was amazing. Link to comment Share on other sites More sharing options...
Shaunr Posted May 9, 2013 Share Posted May 9, 2013 So far they have done DLC right so I wouldn't start complaining now. Link to comment Share on other sites More sharing options...
Nameless Foot Soldier Posted May 9, 2013 Share Posted May 9, 2013 That was the same plan for GTA IV. Link to comment Share on other sites More sharing options...
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