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Controls being too compact?


IDredMan
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So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

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Ibrahimhassounah
So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

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So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

Because we wont be switched characters, crouching or interacting?

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gtamann123
So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

Because we wont be switched characters, crouching or interacting?

Bringing up the character selection menu will probably be mapped to the circle button. Crouching will be on L3 and interactions will be mapped to one of the face buttons. Like "Hold X to interact"

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So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

Because we wont be switched characters, crouching or interacting?

Bringing up the character selection menu will probably be mapped to the circle button. Crouching will be on L3 and interactions will be mapped to one of the face buttons. Like "Hold X to interact"

Because we wont be sprinting or reloading?

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Ibrahimhassounah
So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

Because we wont be switched characters, crouching or interacting?

Bringing up the character selection menu will probably be mapped to the circle button. Crouching will be on L3 and interactions will be mapped to one of the face buttons. Like "Hold X to interact"

Because we wont be sprinting or reloading?

he said hold X to interact , not tap X .

reloading is with O and not R3

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So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

Because we wont be switched characters, crouching or interacting?

Bringing up the character selection menu will probably be mapped to the circle button. Crouching will be on L3 and interactions will be mapped to one of the face buttons. Like "Hold X to interact"

Because we wont be sprinting or reloading?

he said hold X to interact , not tap X .

reloading is with O and not R3

Just ....

Seriously?

He said the CIRCLE BUTTON.

And you still use A (Or X for the PS3 players here) to run/sprint.

Wouldn't make sense and would be VERY annoying if it was interact.

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Ibrahimhassounah
So, from the previews and confirmed features, I'v written down the possible controls and I'v also taken into account the different holds/taps of buttons and...

There are a couple things I don't know how we'll do.

Phone, Special Ability, and switch weapons.

 

So ...Do you guys think they're make some weird ass thing for them or some make shift controls or maybe they're gonna ditch some things?

They said you're gonna be able to flip people off, they might ditch that.

They might also ditch the jump button, would be a small turnoff for a lot of people, but it worked with L.A. Noire.

 

 

Now, I'm sure they'll make it work but.

Aren't you afraid the controls might be too compact on consoles, and if separated, too many on keyboards?

Phone , press up on the d-pad ; Special ability , press R3 ; Switch Weapons , press LB

Because we wont be switched characters, crouching or interacting?

Bringing up the character selection menu will probably be mapped to the circle button. Crouching will be on L3 and interactions will be mapped to one of the face buttons. Like "Hold X to interact"

Because we wont be sprinting or reloading?

he said hold X to interact , not tap X .

reloading is with O and not R3

Just ....

Seriously?

He said the CIRCLE BUTTON.

And you still use A (Or X for the PS3 players here) to run/sprint.

Wouldn't make sense and would be VERY annoying if it was interact.

I think R* will manage to make it easy and not complicated as we think

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So, I think the posts here have made something clear.

In order for the controls to not be too compact, is for them to be COMPLETELY revamped, GTA fans to be unfamiliar with them, but get used to them.

Is that correct?

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guitarviking
So, I think the posts here have made something clear.

In order for the controls to not be too compact, is for them to be COMPLETELY revamped, GTA fans to be unfamiliar with them, but get used to them.

Is that correct?

Aaand why is that bad?

 

I don't think they'll do that though, the call cab button in IV did nothing unless you held it for a while with a cab around, and a few of the other buttons were situational aswell, so.

 

How about waiting for any gta news or till you play the game? Rockstar knows their sh*t.

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