skyfamster Posted May 7, 2013 Share Posted May 7, 2013 From what they've revealed,we didn't see any character whom our protgs run errands for. like: truth,zero from SA. jimmy pegerano from IV we just see some of the protags' friends /family. So,I think the structure of V has changed. This time,we don't follow others' order to do missions ,but we do for ourselves ! we set a plan for a heist and then we operate.we are the bosses. I like this idea! Link to comment Share on other sites More sharing options...
Travís. Posted May 7, 2013 Share Posted May 7, 2013 I hope that's the case, I hate always playing as people's bitch. Link to comment Share on other sites More sharing options...
RedDragonsBOOM Posted May 7, 2013 Share Posted May 7, 2013 Im certain there will be more than that, while the primary focus will probably be building their own empire with their own goals, Im sure other antagonists will come into play and your characters must do work for them out of necessity to do so. For instance every GTA no matter how badass of a criminal lord you are there seems to always be a part where the police/government have you by the balls and you must run missions for them for a favor in return. This seems to be very likely in a game affecting this large of a world with your criminal antics. Link to comment Share on other sites More sharing options...
skyfamster Posted May 7, 2013 Author Share Posted May 7, 2013 Im certain there will be more than that, while the primary focus will probably be building their own empire with their own goals, Im sure other antagonists will come into play and your characters must do work for them out of necessity to do so. For instance every GTA no matter how badass of a criminal lord you are there seems to always be a part where the police/government have you by the balls and you must run missions for them for a favor in return. This seems to be very likely in a game affecting this large of a world with your criminal antics. Speaking of government, Michael is connected to the FIB.maybe they are one hire Link to comment Share on other sites More sharing options...
Seenyour31 Posted May 7, 2013 Share Posted May 7, 2013 Im certain there will be more than that, while the primary focus will probably be building their own empire with their own goals, Im sure other antagonists will come into play and your characters must do work for them out of necessity to do so. For instance every GTA no matter how badass of a criminal lord you are there seems to always be a part where the police/government have you by the balls and you must run missions for them for a favor in return. This seems to be very likely in a game affecting this large of a world with your criminal antics. Speaking of government, Michael is connected to the FIB.maybe they are one hire In the 1st Game Informer GTA V preview back in Nov., they mentioned the trio pulling off a job for the FIB where they have to extract a person from the IAA headquarters. While not as prominent as every other GTA, I think there will still be a fair number of missions where you will have to work for someone. Link to comment Share on other sites More sharing options...
From B With Love Posted May 7, 2013 Share Posted May 7, 2013 I'm pretty sure were going to have to do hood missions with franklin because of Lamar. And this nervous Ron guy is probably someone Trevor has to do stuff for an finally a Michaels family probably require missions also. While I think about probably going to have to do various missions for people you want to recruit for heists also. Link to comment Share on other sites More sharing options...
Kiffster Posted May 7, 2013 Share Posted May 7, 2013 I'm sure there will be plenty of people needing stuff to be done just like in all previous GTAs. Like the paparazzi mission where you have to drive the Lindsay Lohan-ish celeb home (or whatever) Link to comment Share on other sites More sharing options...
Pegerino Posted May 7, 2013 Share Posted May 7, 2013 From what they've revealed,we didn't see any character whom our protgs run errands for. like: truth,zero from SA. jimmy pegerano from IV jimmy pegerano ) Link to comment Share on other sites More sharing options...
Guest Posted May 7, 2013 Share Posted May 7, 2013 Yeah, V has a better structure I think. I think Michael will send Franklin on some errands, seeing as he's the new guy really. I wonder how missions will be displayed on the radar if we have no mission bosses? I think heists will be a dollar sign, Michael would have family missions which could possibly be a little house icon, Franklin would have a green tag for his gang missions and Trevor would have something representing his empire? A mix of both would be good. Traditional mission bosses with the new format. Link to comment Share on other sites More sharing options...
wwinterj Posted May 7, 2013 Share Posted May 7, 2013 I assume the way we do missions in past games will present itself via mission specific routes. We know each character will have there own side missions and whatnot so that will be used there. We have a main story but each character also has there story. Trevor with the lost for example. Link to comment Share on other sites More sharing options...
SlappyPwnsAss Posted May 7, 2013 Share Posted May 7, 2013 *Jimmy Pegorino Link to comment Share on other sites More sharing options...
zainzombie Posted May 7, 2013 Share Posted May 7, 2013 Im sure that will be in the game, and frankly if it doesnt make it in V I will miss it. It can be something like... Michael needs a favour from a hacker but he needs a favour in return and asks Michael to do something for him first. Link to comment Share on other sites More sharing options...
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