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360 "Switching Discs"


Manny94
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For a game like GTA I think the most likely option is having the map (and a few other parts of the game) on an install disc.

 

Once that's installed you'll just need the other disc with the rest of the required data to play the game.

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If it is swapping discs, it'll just be like partway through the story missions you'll need to swap.

That's pretty stupid.

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grandthefthoughto
I mean Skyrim only had about 3 GB and it was huge and rammed up with content and awesome graphics for a console open world.

 

GTA5 will not have much more sound files as it has even less missions with conversations than GTA4. It will have more obviously but not that u need more than 1 disc.

 

Bethesda knows how to keep size down. so R* should be able to do so too

skyrim is a completely different kettle of fish...

 

very basic physics, massive repetition of assets, extremely slow movement through the world compared to gta's...

 

and how can you even pretend to know that there will be "even less missions with conversations than GTA4"?

 

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I mean Skyrim only had about 3 GB and it was huge and rammed up with content and awesome graphics for a console open world.

 

GTA5 will not have much more sound files as it has even less missions with conversations than GTA4. It will have more obviously but not that u need more than 1 disc.

 

Bethesda knows how to keep size down. so R* should be able to do so too

skyrim is a completely different kettle of fish...

 

very basic physics, massive repetition of assets, extremely slow movement through the world compared to gta's...

 

and how can you even pretend to know that there will be "even less missions with conversations than GTA4"?

because they already said that last year... it is about the lenght of RDR... 60 Mission. GTA 4 had about 90

 

 

and what does physics to do with the storage? it needs performence but not more storage

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max payne 3 had 2 discs and it was not a big deal whatsoever

But it has levels, while GTA is an Open World game. Hard to compare 'em two, what d'ya think? tounge.gif

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max payne 3 had 2 discs and it was not a big deal whatsoever

you know how annoying it will be with this new replay feature? u have to switch the disc everytime u want to play an early heist and 10 min later switch again to continue the story

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you know how annoying it will be with this new replay feature? u have to switch the disc everytime u want to play an early heist and 10 min later switch again to continue the story

Story-oriented disc switching will never happen, it's just not worth it. It would actually make the game heavier, so they'd lose on such a division.

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grandthefthoughto
I mean Skyrim only had about 3 GB and it was huge and rammed up with content and awesome graphics for a console open world.

 

GTA5 will not have much more sound files as it has even less missions with conversations than GTA4. It will have more obviously but not that u need more than 1 disc.

 

Bethesda knows how to keep size down. so R* should be able to do so too

skyrim is a completely different kettle of fish...

 

very basic physics, massive repetition of assets, extremely slow movement through the world compared to gta's...

 

and how can you even pretend to know that there will be "even less missions with conversations than GTA4"?

because they already said that last year... it is about the lenght of RDR... 60 Mission. GTA 4 had about 90

 

 

and what does physics to do with the storage? it needs performence but not more storage

but considering the new mechanics surrounding the missions we could equally suppose that while many missions in IV consisted simply of one cutscene involving dialogue to introduce the mission and to "send you on your way" the heist missions and their setup missions in V may mean more dialogue scenes indispursed throughout the missions.

(not to mention the fact that we have 3 protagonists this time).

 

you're right about the physics though...

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you know how annoying it will be with this new replay feature? u have to switch the disc everytime u want to play an early heist and 10 min later switch again to continue the story

Story-oriented disc switching will never happen, it's just not worth it. It would actually make the game heavier, so they'd lose on such a division.

I dont get you on that. LA Noire had the Story divided too

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I dont get you on that. LA Noire had the Story divided too

LA Noire cutscenes are WAY heavier due to their detail. I don't think V is gonna feature a similar system, making missions relatively lightweight.

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This is what will happen to your xbox once you try play GTA V on it

 

user posted image

 

Just kidding fan boys! Get over yourselves suicidal.gif

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Chekoloco
I don't think that there will be a swapping part. Just a install disc and a play disc.

This! icon14.gificon14.gif

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I dont get you on that. LA Noire had the Story divided too

LA Noire cutscenes are WAY heavier due to their detail. I don't think V is gonna feature a similar system, making missions relatively lightweight.

the big files in GTA are audio files. and missions have alot of dialogues. so it would make sense. I dont see other stuff which could be divided. MP is way smaller than in other games as its almost the dame file data as SP

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I dont get you on that. LA Noire had the Story divided too

LA Noire cutscenes are WAY heavier due to their detail. I don't think V is gonna feature a similar system, making missions relatively lightweight.

the big files in GTA are audio files. and missions have alot of dialogues. so it would make sense. I dont see other stuff which could be divided. MP is way smaller than in other games as its almost the dame file data as SP

Mission dialogues are light compared to ambient audios (ped dialogues mostly). Makes no sense to divide them anyway.

 

I can't imagine that game being divided aswell though. But the thing which comes into my mind the easiest is map. This way they could also divide SOME mission parts (mission opening cutscenes mostly).

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RedChuCKz_

They can do what assassins creed 3 did one disk for single player and one for mutliplayer, but i dont think R* will make it multi disk for x360.

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I dont get you on that. LA Noire had the Story divided too

LA Noire cutscenes are WAY heavier due to their detail. I don't think V is gonna feature a similar system, making missions relatively lightweight.

the big files in GTA are audio files. and missions have alot of dialogues. so it would make sense. I dont see other stuff which could be divided. MP is way smaller than in other games as its almost the dame file data as SP

Mission dialogues are light compared to ambient audios (ped dialogues mostly). Makes no sense to divide them anyway.

you still havent said what else there is to divide

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OmegaEvolution

I think you will install all the discs, i don't think it will be anymore than 3 discs and even thats extreme, i think 2 discs.

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you still havent said what else there is to divide

 

 

I can't imagine that game being divided aswell though. But the thing which comes into my mind the easiest is map. This way they could also divide SOME mission parts (mission opening cutscenes mostly).

 

My bad, I shouldn't have edited the post when the conversation is that dynamic.

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1 disc for free roam and half missions

1 fisc for other half and multiplayer

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you still havent said what else there is to divide

 

 

I can't imagine that game being divided aswell though. But the thing which comes into my mind the easiest is map. This way they could also divide SOME mission parts (mission opening cutscenes mostly).

 

My bad, I shouldn't have edited the post when the conversation is that dynamic.

so divide the map?

 

and how shell we play MP then? PS3 would have the whole map in free mode while xbox is restricted to a certain part. and all players would have to use the same disc to play with each other

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Backfire6

360 can't handle the graphics. And the games are so huge they require multiple discs. I'm surprised you haven't played a game with more then 1 disc, most 360 games or at least the RPGs all require 2 or more discs because of their size. If you had a ps3 you wouldn't have to worry about switching discs. And no switching discs are obviously MADE to be switched. It doesn't mess up gameplay ever. It's tedious and out of date though, switching discs is a old concept.

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and how shell we play MP then? PS3 would have the whole map in free mode while xbox is restricted to a certain part. and all players would have to use the same disc to play with each other

I guess? IV had areas already, V may make use of them aswell.

 

That's a good question actually but the problem is, there's no other logical division in that sort of game. It's not Max Payne 3 when you can pack audio from first X missions to one disc together with maps/cutscenes from first X missions, and the only shared files are weapons/ped models/generic models/ambient sounds/game engine.

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360 can't handle the graphics. And the games are so huge they require multiple discs. I'm surprised you haven't played a game with more then 1 disc, most 360 games or at least the RPGs all require 2 or more discs because of their size. If you had a ps3 you wouldn't have to worry about switching discs. And no switching discs are obviously MADE to be switched. It doesn't mess up gameplay ever. It's tedious and out of date though, switching discs is a old concept.

what are you talkin?

 

Fallout 3 didnt need 2 discs, Skyrim only had 1 either

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If there's a disk that's an optional install I'd imagine it'd contain the radio stations. That's the most obvious thing that could be separately installed and yet not completely required. But I am very curious as to how R* will handle it. There's absolutely no way it's a 1-disk game on 360.

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If it is swapping discs, it'll just be like partway through the story missions you'll need to swap.

Ignorant Idiot! As if a single mission costs 500mb!

 

There might be 2 disks, but when it's installing the world's models and textures might be on one disk and the rest on the other.

The contents will be written on the HDD, so the sole purpose of the disk is for the disk legality stuff.

Edited by DODI3OG
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360 can't handle the graphics. And the games are so huge they require multiple discs. I'm surprised you haven't played a game with more then 1 disc, most 360 games or at least the RPGs all require 2 or more discs because of their size. If you had a ps3 you wouldn't have to worry about switching discs. And no switching discs are obviously MADE to be switched. It doesn't mess up gameplay ever. It's tedious and out of date though, switching discs is a old concept.

LOL You fail on so many levels.

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Install game onto HDD. Problem solved.

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MosquitoSmasher

I see people here saying you don't have to switch, you just install the disc and done. But that's not entirely true. Max Payne 3? You needed to switch later on in the campaign. But for some other games like Forza 4 for example, you have disc 1 which is the play disc, disc 2 is the content to install. It could be like that.

 

It could also be one disc, like Skyrim and that Rockstar found a new way to compress things.

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