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[III|VC|SA] SCRLog


Link2012
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SCRLog
by LINK/2012



SCRLOG is a plugin for GTA III, Vice City and San Andreas, it is a spiritual successor for SCMLOG.

Using this plugin you will be able to see a log of all commands executed, including params, return values, boolean result, etc

So, what's the difference between this and SCMLOG?
Alright...

With time, things evolve, new things are discovered and that happened to the GTA scripting community!
We have found how the real SCM language was handled, the real command names, the real syntax...
... well, we would never discover it if R* (or a 3rd party developer) didn't left that informations in both GTA III and Vice City mobile.
But we did and hopefully someone will create a native SCM compiler (or what we call the native SCM... SCR... a SCR compiler)

Now, it is the time to SCMLOG evolve to SCRLOG!
SCRLOG provides a nice logging for many things happening in the scm script engine represented in a native (SCR) way.
An example of a SCRLOG log:

00069846&1: [00D6] IF 000069850&0: [0038] g409(0) == 0 // TRUE00069857&1: [004D] GOTO_IF_FALSE 7062000069864&1: [00D6] IF 000069868&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 1 -2026.81 -114.909 1034.18 20.0 20.0 10.0 0 // FALSE00069899&0: [004D] GOTO_IF_FALSE 70210

Much better than the old SCMLOG, that by the way, can only log values that you send to the engine, not ones that you receive.

"Right, but can you make a list of things that changed from SCMLOG?", yeah:

  • 1 ASI for 3 games.
  • An extremely configurable ini file
  • Can log directly into the disk instead of keeping things in memory until the time to send to the disk (Useful on certain crashes that the plugin can't flush things from memory to disk anymore)
  • Can log commands results, boolean results, floats, strings, pointers, etc
  • Can log using a native SCM syntax
  • Open source
  • Compatible with every GTA version (even Steam version)

Download:

http://www.gtagarage.com/mods/show.php?id=23846

 

 

------------------------------------------------------------------
PLEASE READ SCRLOG.INI EVEN IF YOU WON'T MODIFY ANYTHING THERE!
ALSO NOTE THAT I HAVE NOTHING TO DO WITH THE ORIGINAL AUTHOR OF SCMLOG

CONTINUES ON README.TXT

Edited by LINK/2012
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World's second ASI plugin compatible with Steam EXE? tounge.gif

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Thanks ppl biggrin.gif

I think I must tell that you should not have scmlog.cleo or your game will crash? tounge.gif

 

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  • 5 months later...
  • 2 months later...

Updated to contain original GTA SA commands name found on mobile version... Now the commands list is fully native \o/

Edited by LINK/2012
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  • 4 years later...

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