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[MISSION-SERIES] The Beta Missions


Chips237
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DESCRIPTION

As the title suggests, the aim of this mission series is to design all six beta missions that were cut off from GTA: SA. Some of these missions have unique features that are not possible to design in DYOM, so it might take a long time to design all six missions. I might add audio, but that's less likely to happen.

MISSIONS

[table]

 

MISSIONSSTATUSDESCRIPTION

 

ImpoundedComplete as of 5/7/2013Carl takes his whip to Cesar's to get it modified. However it has been towed. Carl has to recover his vehicle from the underground carpark at LSPD HQ.

 

DobermanComplete as of 12/31/2013Tenpenny's witness, Poncho, squealed on him. It is up to Carl to prevent Poncho from getting taken to custody.

 

Roadside AssistanceComplete as of 3/21/2016Carl has to grab one of the cars on Cesar's list before it is towed.

 

Tanked UpComplete as of 3/22/2016Carl must help Zero defend his shop from Berkley's RC toys.

 

The Truth is Out ThereComplete as of 3/22/2016The Truth has been arrested for poking around Area 69. Carl must save him from federal agents before he is taken to jail.

 

Looking for Big SmokeComplete as of 5/12/2015Carl must now find Smoke's whereabouts for the epilogue mission of San Andreas.

[/table]

 

UPDATES

22 March 2016: Mission series finished

22 March 2016: "Roadside Assistance" and "The Truth is Out There" finished

21 March 2016: "Tanked Up" finished

12 May 2015: "Looking for Big Smoke" finished

31 December 2013: "Doberman" finished

20 December 2013: Series recontinued.

15 May 2013: Series on hold
7 May 2013: "Impounded" finished
2 May 2013: Topic created

Edited by Chips237
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I don't know how you're going to implement the towing and the battle between RC toys, but I'm looking forward to this. Good luck.
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In the mission, "Impounded", i need a vehicle which CJ had before it got towed.

Ideas, anyone?

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Yeah, maybe.

I was thinking of a black ZR-350 at first.

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Comparing your mission to the one featured in TTDISA I can say that you did a good job. Good luck with Doberman. icon14.gif
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The Odyssey

According to GTA wiki, the mission "Fish in a Barrel" meant to have a part where you protected Ran Fa Li from a mafia attack. However, its gta wiki, so its not so reliable.

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@salvadorc17

Thanks. It will probably take 7-18 days.

Tanked Up and Roadside Assistance will be skipped for the meanwhile.

@SatournFan

Thanks.

@thegtaman531

It will probably be an extra mission for the series.[/font]

 

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Something that can make this much much more better if you added sounds.

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Alex_Parker

Here is my review.

 

PRESENTATION:

Writing: Excellent. Dialogues are very nicely constructed and really match the characters. Instructions to the player are also mentioned clearly. 9.999 out of 10 from my side!

 

Cutscenes: Excellent. Most of the mission is made of cutscenes, so they have to be good. And actually, they are excellent. Good work by the designer there! icon14.gif

 

GAMEPLAY:

Difficulty: Easy/Normal. (Depends on your skill). Being a mission related to Cesar, it is concerned with driving. The player has to get back his car from the impound and has to avoid the 4 star wanted acquired while going back to Cesar's place. If your driving is really poor, this can be a challenge. But for most players, this is easy. Difficulty: 4/10

 

Duration: Short. Being a moderate chase and provided with a sports-car, this isn't a long mission. The length is reduced due to more usage of cutscenes. But it's absolutely fine.

 

Variety: I don't feel any need to mention about variety because there's only 3 main characters and the police. But the various animations for the characters used are very good and well-timed. Nice car CJ's got there! biggrin.gif

 

 

SUMMARY: Overall, the mission is very enjoyable. It gave me a feeling that the mission is actually a part of the original storyline. Everything was up to the mark. Very good work by the designer! smile.gificon14.gif

 

P.S. - A minor error which I noticed : The designer has forgot to put Cesar as "must survive".

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Here is my review.

 

PRESENTATION:

Writing: Excellent. Dialogues are very nicely constructed and really match the characters. Instructions to the player are also mentioned clearly. 9.999 out of 10 from my side!

 

Cutscenes: Excellent. Most of the mission is made of cutscenes, so they have to be good. And actually, they are excellent. Good work by the designer there! icon14.gif

 

GAMEPLAY:

Difficulty: Easy/Normal. (Depends on your skill). Being a mission related to Cesar, it is concerned with driving. The player has to get back his car from the impound and has to avoid the 4 star wanted acquired while going back to Cesar's place. If your driving is really poor, this can be a challenge. But for most players, this is easy. Difficulty: 4/10

 

Duration: Short. Being a moderate chase and provided with a sports-car, this isn't a long mission. The length is reduced due to more usage of cutscenes. But it's absolutely fine.

 

Variety: I don't feel any need to mention about variety because there's only 3 main characters and the police. But the various animations for the characters used are very good and well-timed. Nice car CJ's got there! biggrin.gif

 

 

SUMMARY: Overall, the mission is very enjoyable. It gave me a feeling that the mission is actually a part of the original storyline. Everything was up to the mark. Very good work by the designer! smile.gificon14.gif

 

P.S. - A minor error which I noticed : The designer has forgot to put Cesar as "must survive".

Thanks for the very high rating.

"Doberman" is coming soon.

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  • 7 months later...

Hi, I've decided to recontinue this. I lost the 19% of the Doberman mission, so I'll have to restart it from scratch.

I'll also fix the OP because some of the new GTAF updates broke it.

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Well... this is a really good idea.

But it's hard to find information about the six beta missions, i only know 3 or 4 xD

And also, DYOM hasn't got the implements that those missions have or had.

So it's kind of hard hahahaha, also, there were more beta characters that are not able to import without skins.

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After a few days of hard work,

Doberman has finally been finished!

Check the OP for link.

 

Tip:

If you thought all my missions are supposed to be easy, you're quite wrong with this one.

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Hi, just to remind that "Roadside Assistance" and "Tanked Up" will be skipped as they have features that are currently not supported by DYOM.

 

So, the next mission I'm creating is "The Truth is Out There". The new V8 features would certainly help.

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Making End Of The Line Mission In Dyom Is Impossible...!

What?

 

 

End of the line isn't inside the betas :v

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Just a quick announcement.

"The Truth is Out There" will begin production this weekend.

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  • 3 weeks later...

Bumped.

I re-added the table, but I have no idea how to make it centered.

As for The Truth is Out There, I've only done 26% and I will probably do more progress after Valentine's Day.

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Dunno if this counts as triple posting, but I have found an idea how to implement the battle between the RC Toys and the towing.

 

For the battle, CJ will minigun/shoot the invading RC Tigers, with Zero's RC Toys distracting the Tigers.

For the towing, you will not tow at all. The tow truck's wheels were blown out, so Cesar jacks the vehicle and will drive the tow truck and you should follow him in the Sultan back to the garage.

 

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  • 1 month later...

Quadruple post!

Anyways, I bumped this to tell people that I will resume work on "The Truth is Out There" and will hopefully finish the last four missions before Fall.

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  • 2 weeks later...

Alpha missions?

There are two available.

P.S: I will update the mission being designed, The Truth is Out There to contain SOUNDS. Screw it, impossible to add sounds.

Edited by Chips237
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I will try to finish all missions before the 7th of May, 2014.

Thank you for all who supported, downloaded and commented on "The Beta Missions" over the one year period of the MP.

This may be my last mission pack, but that I am not sure of.

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