73duster Posted May 1, 2013 Share Posted May 1, 2013 with the trailers is because they were essentially just a series of cut-scenes strung together to appear as a traditional holly-wood movie trailer. There is really nothing novel about trying to turn a video game into a movie and i'm not saying that media that take control of the stick and force you to watch the narrative rather than create it is a bad thing when it's done conservatively, GTA series has never been overly oppressive in this regard. I'm sure GTA 5 will be good but i found myself more interested in pausing the screen and unhappy when the editing quickly switched from one scene to another rapidly rather than give me an opportunity to observe the ai pedestrians or actually shoot out gameplay, maybe gameplay of the dog being incorporated. I think i would rather the camera linger on Rodeo Drive( or the rockstar universe analogue) or watch as one of the main characters walks around Chateau Marmont ( or the rockstar universe analogue) than a character introduction. The real joy of GTA series has always been the world that is created that you can interact with, not the world that is created that you don't. There are several things you are overlooking. 1-GTAIV ALSO showed similar "movie" type trailers, and that turned out to be an incredible game. 2-Most trailers do not show actual gameplay in large amounts. This is something you will enjoy experiencing first hand. 3-While the trailers are all action cut scenes, they also show most of the things we all want to know about as far as visual content. That is what matters most. It's the finer details that we get to dissect from the trailer, and discuss about the possibilities, that make GTA what it is. For instance, the ferris wheel is actually in motion, which for people like me who want a working amusement pier, is exciting to see. Also, seeing the word "Grove" on that wall in Franklin's video is exciting for those of us pondering whether or not Grove st. is in the game. I'm not saying it definitely IS, but it is worthy of discussion. Simply put, the trailers are more than what they appear to be. I don't know of ANY other game franchise that has it's trailers dissected in the way GTA does. Link to comment Share on other sites More sharing options...
THUNDER-TRUMP Posted May 1, 2013 Share Posted May 1, 2013 To be fair rockstar know that we pour over any information and analyse twice and analyse it again for good measure. To be honest I prefer the way they do the trailers and then watch this community find all the slightest details frame by frame. Save the gameplay for the day Link to comment Share on other sites More sharing options...
saintsrow Posted May 1, 2013 Share Posted May 1, 2013 The thing to fear is that Rockstar and other game companies are coming to realize that to hook the general populace on their games, in the months before they are released, they have to produce the equivalent of action movie trailers. So potentially more and more of video game developers' mindset and resources get devoted to scripting and machinima to create trailers as the foundation and core of their video games. In the limit, we will buy a video game and we will all be watching 25 hours of cutscenes. Actually I don't think it will be that bad, and what I have seen of the trailers looks great, but Rockstar is tending toward merging video games and cinema, so we will have to be vigilant. Link to comment Share on other sites More sharing options...
Miss Darko Posted May 1, 2013 Share Posted May 1, 2013 The thing to fear is that Rockstar and other game companies are coming to realize that to hook the general populace on their games, in the months before they are released, they have to produce the equivalent of action movie trailers. But that's how R* has always done their trailers. Link to comment Share on other sites More sharing options...
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