Fazachino Posted April 30, 2013 Share Posted April 30, 2013 As u saw in micheal's trailer when the van bumped into the short stone wall, it broke, meaning tht walls are breakable i guess? Link to comment Share on other sites More sharing options...
streetx1xracer Posted April 30, 2013 Share Posted April 30, 2013 As u saw in micheal's trailer when the van bumped into the short stone wall, it broke, meaning tht walls are breakable i guess? or cutscene Link to comment Share on other sites More sharing options...
.2D Posted April 30, 2013 Share Posted April 30, 2013 I doubt we'll see anything too fancy, but I'd expect a few breakable objects, small wooden and metal fences, maybe small walls, but as far as I've noticed destructible environments have never been something that too much work has been put into, but I imagine there'll be some slight upgrades from IV, just for realisms sake. Link to comment Share on other sites More sharing options...
Blacksky Posted April 30, 2013 Share Posted April 30, 2013 http://www.youtube.com/watch?v=4sxZ1x6I57s#t=3m02s San Andreas sure had breakable walls.......... Just don't trust all you see in the trailers. Link to comment Share on other sites More sharing options...
Grand Theft Savage Posted April 30, 2013 Share Posted April 30, 2013 That was obviously a cutscene, man. Link to comment Share on other sites More sharing options...
mawerick_mc Posted April 30, 2013 Share Posted April 30, 2013 i actually made a gif for other thread... here you go again i do hope it's not only cutscenes Link to comment Share on other sites More sharing options...
Buffalo Soldier Posted April 30, 2013 Share Posted April 30, 2013 http://www.youtube.com/watch?v=4sxZ1x6I57s#t=3m02s San Andreas sure had breakable walls.......... Just don't trust all you see in the trailers. Well - to be fair, it did. Remember the final mission? I think it'll be the same here, the walls wont be breakable, it'll be like GTA IV where the best we get is a few cracks in them after crashing - although in some missions, like the one we seen in the trailer - the walls can be broke through, if it's part of the mission. Just like in final San Andreas mission when the firetruck crashes into Grove St. Link to comment Share on other sites More sharing options...
Backfire6 Posted April 30, 2013 Share Posted April 30, 2013 100% of what was shown were cutscenes ONLY. Link to comment Share on other sites More sharing options...
GTAfan786 Posted April 30, 2013 Share Posted April 30, 2013 WTF. Why are people assuming these were cutscenes? Did Dan Houser personally tell you? No. Please shutup and stop making assumptions as though they are facts. Even if it was cutscenes, does it matter? Link to comment Share on other sites More sharing options...
SlappyPwnsAss Posted April 30, 2013 Share Posted April 30, 2013 100% of what was shown were cutscenes ONLY. Oh, did you make the trailer? Link to comment Share on other sites More sharing options...
iNero Posted April 30, 2013 Share Posted April 30, 2013 why do people think its a huge deal to make breakable walls? wood fences are breakabl ever-since... the only differences between breakable fences and walls is the animation... it doesnt need more ressources or hardware power... Link to comment Share on other sites More sharing options...
Gazabaza21 Posted April 30, 2013 Share Posted April 30, 2013 There was alot of breakable fences and stuff in la noire so i guess it is possable. Theyve been developing the game for long enough and they did say that its the most ambitoius project theyve ever done. So i guess anything could be possable with r* Link to comment Share on other sites More sharing options...
grandthefthoughto Posted April 30, 2013 Share Posted April 30, 2013 why do people think its a huge deal to make breakable walls? wood fences are breakabl ever-since... the only differences between breakable fences and walls is the animation... it doesnt need more ressources or hardware power... because if the walls were to break as in the gif posted above they would be resource-heavy. to me that doesn't just look like an animation, thats looks like a proper, physics-based interaction pre/live rendered. Link to comment Share on other sites More sharing options...
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