freshgamer10 Posted April 27, 2013 Share Posted April 27, 2013 Hey, I've been trying to find out how you add the Backpack, Bag etc. to Niko. So I basically need the Source Code of the Backpack Mod. If anyone could help me with that, I'd really appreciate it. Thanks in advance. Link to comment Share on other sites More sharing options...
pedro2555 Posted April 27, 2013 Share Posted April 27, 2013 I think that mod has no source code, it is just a texture change. Link to comment Share on other sites More sharing options...
TimerSoEasy Posted April 27, 2013 Share Posted April 27, 2013 LMAO xD Link to comment Share on other sites More sharing options...
PacketOverload_x64bit Posted April 28, 2013 Share Posted April 28, 2013 A backpack mod? It's just a piece of clothing component you can call in the engine. Use Simple Native Trainer to get it under Model Options -> Clothes. Link to comment Share on other sites More sharing options...
freshgamer10 Posted April 28, 2013 Author Share Posted April 28, 2013 A backpack mod? It's just a piece of clothing component you can call in the engine. Use Simple Native Trainer to get it under Model Options -> Clothes. I know, but I want to include it in my script, so I need the code to add the clothing component. Link to comment Share on other sites More sharing options...
freshgamer10 Posted April 28, 2013 Author Share Posted April 28, 2013 I think that mod has no source code, it is just a texture change. Isn't there any way to do that using code? Preferably C#... Link to comment Share on other sites More sharing options...
Prof_Farnsworth Posted May 2, 2013 Share Posted May 2, 2013 I think that mod has no source code, it is just a texture change. Isn't there any way to do that using code? Preferably C#... Not sure if you got this solved already, but here is how I add the duffel bag to Niko: GTA.Native.Function.Call("SET_CHAR_COMPONENT_VARIATION", Player.Character, 3, 1, 0); The second integer value (1 in the above) sets the duffel bag, to remove it set this to 0. I am not sure which backpack you are referring to, but I would assume it uses a different component value, and you can test other combinations using the above as well. Link to comment Share on other sites More sharing options...
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