AllThatJuice Posted April 17, 2013 Share Posted April 17, 2013 Properties are pointless. Just a way to make money, its not as if we actually get to run the businesses, like you can in Fable. I'm glad R* scrapped properties, it means they can make new, ever more fun ways for us to earn money. We have probably the best GTA map, 3 interesting characters and a whole load of other features that are sure to make this the best GTA yet, still people whine and complain (About properties of all things). Link to comment Share on other sites More sharing options...
meson1 Posted April 17, 2013 Share Posted April 17, 2013 What did properties do?1. Earn you more money to spend nothing on 2. Have save points you never saved in I agree. Properties were of limited use. The only function they served in SA was to provide handy save points all across the map. But I didn't find them entertaining in themselves. In VC the commercial properties you bought represented businesses. This provided a small number of extra missions at the end of which they earned you money. But once I'd done said missions, I found the properties to be of limited entertainment value. What we need is a more sophisticated economic model which is what GTA:V is supposed to be providing us with including stuff on which to spend our money. Hopefully, the mechanics will actually make for some challenging and interesting gameplay (but I bet they're still too simplistic). It's just that properties aren't going to be a part of GTA:V. I think what we need to ask ourselves is what kind of GTA game would make property an integral part of the a more entertaining mechanic? What roles should property play to a criminal? Status: owning bigger and better houses, buying and selling, trading up as you go. Businesses that act as a legitimate front for a criminal empire, laundering your ill gotten gains perhaps. Properties out of which you can operate criminal enterprises such as chop shops. But not to have all these as being too simplistic and boring, or just in name only or as a passing remark in a cut scene. To actually have all these properties function in an actual operating model of a criminal empire in which you actively participate. Now that would be interesting. Link to comment Share on other sites More sharing options...
SmoothGetaway Posted April 17, 2013 Share Posted April 17, 2013 As long as we get new safe houses through the story I don't care if we buy them or not. IV had a good number of safe houses for the size of the map. RDR had a perfect amount of safe houses, and seeing that the V map is huge I think we'll get a similar number spread across all three protags. I'm hoping that the exclusion of buy able properties means that there will be much more interesting things to splash cash on besides safe houses. Pretty sure that's going to be the case Link to comment Share on other sites More sharing options...
LWE112 Posted April 17, 2013 Share Posted April 17, 2013 FAM. U dere dis R* n il stab you BLUD. breadwins gots bare BADMAN gordan ramsey knifes IN MANZ cutlery draw. dey gon put BARE other BADMAN sh*t IN DA GAME u gon forget bout muthef*ckin property You went full retard....never go full retard Link to comment Share on other sites More sharing options...
DODI3OG Posted April 17, 2013 Share Posted April 17, 2013 Welcome to the forums. People dont understand that not everone has the same taste. This. Properties were in SA, IMO, because the game('s engine) can't make you "rent" the motels and hotels scattered throughout the map, hence they became peronal "properties". I'm pretty sure, in GTA V, we will gain properties later in the story like in GTA 4. Link to comment Share on other sites More sharing options...
GTAaLEX117 Posted April 17, 2013 Share Posted April 17, 2013 They were pretty cool and I wished that they were back and upgraded, like certain properties giving you missions, different weapons, different vehicle storage capacity, some would have minigames inside them, etc. But yeah, I just hope we get to earn some as we progress through the story. Link to comment Share on other sites More sharing options...
TheJasonGallant Posted April 17, 2013 Share Posted April 17, 2013 They were usefull. It was fun to be able to buy houses. I Would Rather have only some houses with many features in it, then Hundrets of Houses with the only ability to walk in them and save your game. Even if they are big and look beautiful, the only thing you can do is walking and saving your game. You spend your ingame money in something, which doesn't moves you forward in the Game The problem is people calling other people dummies because they want this feature to be included But it doesn't add anything. Why would you need a place to save the game when you have 3 protags all in different places? Rockstar says the economy in V is great so I'll trust them. Properties aren't needed at all. And like the guy above me, motels will make up for this. They aren't "needed" but I think that it would've been fun to see this feature return. Link to comment Share on other sites More sharing options...
Kirsty Posted April 17, 2013 Share Posted April 17, 2013 When the Game Informer preview first came out, I admit I was a little disappointed when reading this. However, as we've had plenty of time to dwell on it, the statement was kind of too vague to take as an instant disappointment, in that they told us something that won't be in the game rather than something that will. The theme of money is being thrown at us left right and centre, even down to the logo itself. This, surely, cannot just be limited to weapons, vehicles and clothes. I have all hope in R* to provide something more that we can spend it on, and perhaps that will result in something that can work similar to properties in that respect. You also never know, that the feedback on those press reviews could have result in certain things being added at the last moment just to satisfy fans; those previews were like 5-6 months ago after all. Link to comment Share on other sites More sharing options...
Official General Posted April 17, 2013 Share Posted April 17, 2013 There should be motels scattered throughout the map where we can save and store our vehicle temporarily much like in RDR. I'd be happy with a hotel/motel system, one that would always cost money to use so it would make the player think more about how money is spent. As long we acquire properties somehow other than buying them like in GTA IV, I may be well be able to live with that. But I still think there should be property buying in the game. Not the type where you can buy half the city's real estate. Just a few selected ones, and you would have a limited number of how much you can buy. To be able to customize would be great. And it would also be great to have an expenses system to go with these properties, where every week you have to pay bills on them to maintain them. Link to comment Share on other sites More sharing options...
BlackNoise Posted April 17, 2013 Share Posted April 17, 2013 Sure they do. The whole reason they are doing these heists is to make loads of money and buy sh*t they don't need, such as large houses and fast cars. If you plan on doing a bunch of heists, your goal is to make a lot of money illegally. How does it make sense to buy properties in the same city you're committing the heists in, with the illegal money you stole? I didn't say anything about buying "sh*t they don't need". I'm talking specifically about buying property when you're trying to sneak away with millions. It just seems counterproductive. R* does research on sh*t like this. You will never see a heist film where the character buys property while they're committing huge robberies. If you know of one, please let me know. And you can say "it's a game" and I'll say "R* wants their game to make sense". Link to comment Share on other sites More sharing options...
SmoothGetaway Posted April 17, 2013 Share Posted April 17, 2013 @ BlackNoise: It's not a heist movie but ScarFace instantly came to mind when you mentioned spending ill gotten gains in the same area they were 'earned' so to speak. Link to comment Share on other sites More sharing options...
Official General Posted April 17, 2013 Share Posted April 17, 2013 (edited) If you plan on doing a bunch of heists, your goal is to make a lot of money illegally. How does it make sense to buy properties in the same city you're committing the heists in, with the illegal money you stole? I didn't say anything about buying "sh*t they don't need". I'm talking specifically about buying property when you're trying to sneak away with millions. It just seems counterproductive. R* does research on sh*t like this. You will never see a heist film where the character buys property while they're committing huge robberies. If you know of one, please let me know. And you can say "it's a game" and I'll say "R* wants their game to make sense". * The whole point of heists is to carry them out successfully with out getting caught DUH. If the law enforcement authorities do not know it's you who did the robbery, then they won't suspect you or monitor you, or they are highly unlikely to. So therefore, what's stopping you from buying property in the same city you stole the money from ? * How is it counterproductive ? You risking your life and freedom stealing large amounts of money to presumably to live the high life of luxury. Property plays a major part in that, you wanna be living in the best kind of accommodation. You want the plush mansions with outdoor pools and driveways. Your not stealing all those millions to keep renting mediocre motels and apartments are you ? * So because you don't see heist robbers in movies buying property, it must mean Rockstar must copy everything seen in the movies right ? Newsflash - this is a video game and not a direct and interactive imitation of movies. They probably don't show all that stuff in heist movies because most of the action is focused on the heists and robberies itself, and the chase by police or whoever. They are not really gonna have time or the bother showing what the robbers do with the money afterwards. Edited April 17, 2013 by Official General Link to comment Share on other sites More sharing options...
gsbadreligion Posted April 17, 2013 Share Posted April 17, 2013 Properties were useless. You and every other dummy who liked them need to realize that. What did properties do? 1. Earn you more money to spend nothing on 2. Have save points you never saved in They're a waste unless they can generate useful things like weapons, guards, etc. You're Completely Right save spots for cars hello. I could of easily used 20 of them in gta iv and they just are really useful. Link to comment Share on other sites More sharing options...
BlackNoise Posted April 17, 2013 Share Posted April 17, 2013 * The whole point of heists is to carry them out successfully with out getting caught DUH. Exactly. This is why it wouldn't be smart to buy property. Any movie or real life story proves why it doesn't make much sense. It's flashing how much money you have, but you have nothing to back it up. You just have a ridiculous amount of cash from where? Oh yeah, there's also a ridiculous amount of cash missing in this same city. Cops definitely wouldn't be looking at recent large purchases that have paper trails. Link to comment Share on other sites More sharing options...
Official General Posted April 17, 2013 Share Posted April 17, 2013 * The whole point of heists is to carry them out successfully with out getting caught DUH. Exactly. This is why it wouldn't be smart to buy property. Any movie or real life story proves why it doesn't make much sense. It's flashing how much money you have, but you have nothing to back it up. You just have a ridiculous amount of cash from where? Oh yeah, there's also a ridiculous amount of cash missing in this same city. Cops definitely wouldn't be looking at recent large purchases that have paper trails. I'm sure there is a way they could make it seem more realistic to use the illegal money to buy properties not long after a heist. It's not something that is really hard to do. Rockstar can easily make sense of that. But hey, properties are not there and I'm disappointed. I've just gotta wait and see what Rockstar has in store to compensate for this. Link to comment Share on other sites More sharing options...
BlackNoise Posted April 17, 2013 Share Posted April 17, 2013 I'm sure there is a way they could make it seem more realistic to use the illegal money to buy properties not long after a heist. It's not something that is really hard to do. Rockstar can easily make sense of that. But hey, properties are not there and I'm disappointed. I've just gotta wait and see what Rockstar has in store to compensate for this. I'm sure the could've and I wish the would've, but I just think they must have something even better for us. Or at least I hope they do. Link to comment Share on other sites More sharing options...
Revolution-XW Posted April 17, 2013 Share Posted April 17, 2013 This again..? Link to comment Share on other sites More sharing options...
Mister Pink Posted April 17, 2013 Share Posted April 17, 2013 Properties were useless. You and every other dummy who liked them need to realize that. What did properties do? 1. Earn you more money to spend nothing on 2. Have save points you never saved in They're a waste unless they can generate useful things like weapons, guards, etc. Wow. They may have been useless to you but to me they weren't It was always handy to have a save near a particular spot you like on the map. 1. Freedom: Being able to get a save near where you like to hang out on the map. 2. Extra car space. If you liked modding cars you'd have more car space to save your cars. That's mixing 2 features in one game that other GTA's didn't have. 3. Sense of accomplishment and reward: Starting off poor and seeing a big house with a double garage to park your baby's that you can't afford. Bang! You start finally earning cash or you do as many jobs as you can to get house. 4. Economy: Spending chunks of cash that you earn else where. CREAM. Why people argue with these features for people is beyond me. They'll just blindly defend anything and make excuses for it. Why can't anyone express some criticism in GTA? Face it, it was a fun feature for many of us and we thought it would return. RUBBΣR░J♢HNNY (スオッ) Link to comment Share on other sites More sharing options...
yakprince Posted April 17, 2013 Share Posted April 17, 2013 I hope instead there are several furniture stores we can go to and buy upgraded furniture e.g. a new luxury kitchen or bathroom. I would love to be able to customize our safehouses so they really feel like ours. This. Link to comment Share on other sites More sharing options...
GTAfan786 Posted April 17, 2013 Share Posted April 17, 2013 * The whole point of heists is to carry them out successfully with out getting caught DUH. Exactly. This is why it wouldn't be smart to buy property. Any movie or real life story proves why it doesn't make much sense. It's flashing how much money you have, but you have nothing to back it up. You just have a ridiculous amount of cash from where? Oh yeah, there's also a ridiculous amount of cash missing in this same city. Cops definitely wouldn't be looking at recent large purchases that have paper trails. I'm sure there is a way they could make it seem more realistic to use the illegal money to buy properties not long after a heist. It's not something that is really hard to do. Rockstar can easily make sense of that. But hey, properties are not there and I'm disappointed. I've just gotta wait and see what Rockstar has in store to compensate for this. I respect that but why would you be disappointed in a game like this over a minor feature? Don't tell me it's a major feature because most of the people barely used the feature before, regardless how long ago it was. Besides, all three characters have f*cking properties, why are you STILL going on about it? People didn't even think about that. Link to comment Share on other sites More sharing options...
lucid121 Posted April 17, 2013 Author Share Posted April 17, 2013 Sure they do. The whole reason they are doing these heists is to make loads of money and buy sh*t they don't need, such as large houses and fast cars. If you plan on doing a bunch of heists, your goal is to make a lot of money illegally. How does it make sense to buy properties in the same city you're committing the heists in, with the illegal money you stole? I didn't say anything about buying "sh*t they don't need". I'm talking specifically about buying property when you're trying to sneak away with millions. It just seems counterproductive. R* does research on sh*t like this. You will never see a heist film where the character buys property while they're committing huge robberies. If you know of one, please let me know. And you can say "it's a game" and I'll say "R* wants their game to make sense". Does it make sense that a guy gets killed and teleports in a hospital,or when a guy gets busted and he teleports to a police station. Cop:This guy killed thousands of our co-workers.Let's just take his carbine rifle,rocket launcher and few of his dollars and let him free. Now tell me if that makes sense. Link to comment Share on other sites More sharing options...
lucid121 Posted April 17, 2013 Author Share Posted April 17, 2013 * The whole point of heists is to carry them out successfully with out getting caught DUH. Exactly. This is why it wouldn't be smart to buy property. Any movie or real life story proves why it doesn't make much sense. It's flashing how much money you have, but you have nothing to back it up. You just have a ridiculous amount of cash from where? Oh yeah, there's also a ridiculous amount of cash missing in this same city. Cops definitely wouldn't be looking at recent large purchases that have paper trails. Can you explain how I can jump 20 feet high,stand up and pretend nothing happened? Link to comment Share on other sites More sharing options...
73duster Posted April 17, 2013 Share Posted April 17, 2013 Properties were useless. You and every other dummy who liked them need to realize that. What did properties do? 1. Earn you more money to spend nothing on 2. Have save points you never saved in They're a waste unless they can generate useful things like weapons, guards, etc. You're Completely Right I agree, but for some odd reason, it was sort of addictive. In spite of it's uselessness, it still gave me a sense of accomplishment, as well as a goal to continue playing long after the game story ended. If money were harder to come by, and had a necessary purpose, then properties would have even MORE of a significance. Customization of properties would also elevate everything to a whole new level. Perhaps in future GTA'S, we will get this feature back, but with a whole new twist. Link to comment Share on other sites More sharing options...
NONative Posted April 17, 2013 Share Posted April 17, 2013 There should be motels scattered throughout the map where we can save and store our vehicle temporarily much like in RDR. I'd be happy with a hotel/motel system, one that would always cost money to use so it would make the player think more about how money is spent. As long we acquire properties somehow other than buying them like in GTA IV, I may be well be able to live with that. But I still think there should be property buying in the game. Not the type where you can buy half the city's real estate. Just a few selected ones, and you would have a limited number of how much you can buy. To be able to customize would be great. And it would also be great to have an expenses system to go with these properties, where every week you have to pay bills on them to maintain them. Buying might be out but what about upgradable inherited property? This would be a nice twist. I agree with Jack0711's wish of furniture and maybe construction type stores. Also before people star sceaming, "THIS ISN'T THE SIMS", this would give you a chance to build a in home armory. Plus, give much more use for money. Link to comment Share on other sites More sharing options...
Official General Posted April 17, 2013 Share Posted April 17, 2013 I'm sure the could've and I wish the would've, but I just think they must have something even better for us. Or at least I hope they do. Exactly, that's the key set of words. You "hope they do". We all should hope Rockstar have something better for us, since they decided to leave out property buying or else they will be in for more criticism like they got with GTA IV. Link to comment Share on other sites More sharing options...
Andreas Posted April 17, 2013 Share Posted April 17, 2013 Properties were useless. Wow. They may have been useless to you but to me they weren't It was always handy to have a save near a particular spot you like on the map. The savehouses, I'm talking about the properties in this case, were very useful in the 3D-era GTAs. The amount of them was reasonable in Vice City but San Andreas exaggerated with it to be honest. It just didn't seem right to own so many buildings around the map when the majority of your money was earned with illegal actions. GTAForums Crew Chat Thread - The Sharks Chat Thread - Leone Family Mafia Chat Thread Link to comment Share on other sites More sharing options...
GTAfan786 Posted April 17, 2013 Share Posted April 17, 2013 I'm sure the could've and I wish the would've, but I just think they must have something even better for us. Or at least I hope they do. Exactly, that's the key set of words. You "hope they do". We all should hope Rockstar have something better for us, since they decided to leave out property buying or else they will be in for more criticism like they got with GTA IV. You're saying they would get critisized over a minor feature? Especially when barely half of the people used it? And GTA IV was a different story for being critisized. Get your facts right bro, you're one in a million to hate rockstar for this sh*tty feature. Link to comment Share on other sites More sharing options...
nealmac Posted April 17, 2013 Share Posted April 17, 2013 I think a lot of people are missing the point. It's not the fact that people like buying properties. It's the fact that it's a pain in the arse to have to drive for miles and miles in order to save your game, like in IV. Losing the safehouse in Broker was a complete nightmare, because if you were there, you had a really long trek to get to Bohan. Yes, there was an autosave feature, but that doesn't rebuild your health. Personally, I don't mind if there are no purchasable properties, but I would like some extra safehouses dotted around the map. Link to comment Share on other sites More sharing options...
GTAfan786 Posted April 17, 2013 Share Posted April 17, 2013 I think a lot of people are missing the point. It's not the fact that people like buying properties. It's the fact that it's a pain in the arse to have to drive for miles and miles in order to save your game, like in IV. Losing the safehouse in Broker was a complete nightmare, because if you were there, you had a really long trek to get to Bohan. Yes, there was an autosave feature, but that doesn't rebuild your health. Personally, I don't mind if there are no purchasable properties, but I would like some extra safehouses dotted around the map. That part is true however. They should just introduce an optional auto-save feature for whoever wants to save the game as soon as possible instead of going a few miles to one of their safehouses. Link to comment Share on other sites More sharing options...
nealmac Posted April 17, 2013 Share Posted April 17, 2013 I'm sure the could've and I wish the would've, but I just think they must have something even better for us. Or at least I hope they do. Exactly, that's the key set of words. You "hope they do". We all should hope Rockstar have something better for us, since they decided to leave out property buying or else they will be in for more criticism like they got with GTA IV. You're saying they would get critisized over a minor feature? Especially when barely half of the people used it? And GTA IV was a different story for being critisized. Get your facts right bro, you're one in a million to hate rockstar for this sh*tty feature. You talk about getting facts right, but yet you're saying only half the GTA audience would utilise such a feature. Is this a "fact"? Link to comment Share on other sites More sharing options...
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