H4milton Posted April 14, 2013 Share Posted April 14, 2013 I get too many roughed edges and way to pixelated edges on the enb I use, so I thought I'm missing Antialiasing, so I edited the enbseries.ini file and edited few values like: forceantialiasing= true antialiasingquality=2 but after that my ingame resolution goes to 3840x2160 where my monitor's highest res is 1920x1080. As a result I'm getting 10-20fps :| and the resolution is locked, I can't change the values either. [PROXY]L3EVO by gp65cj042 & lpf312EnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=d3d9_1.dll[GLOBAL]AdditionalConfigFile=enbseries2.iniUseEffect=trueCyclicConfigReading=falseForceNVidiaCard=falseForceNVidiaCaps=false[ENGINE]ForceDisplaySize=falseForceAntialiasing=trueForceDisplayRefreshRate=falseForceAnisotropicFiltering=trueMaxAnisotropy=16AntialiasingQuality=2DisplayRefreshRateHz=60DisplayWidth=1920DisplayHeight=1080ReflectionsForceHighPrecision=trueReflectionsExtremePrecision=trueAntialiasingUpScale=1[EFFECT]EnableBloom=trueEnableAmbientOcclusion=falseEnableSkyLighting=falseUseOriginalPostProcessing=false[iNPUT]KeyUseEffect=123KeyCombination=16KeyScreenshot=44KeyAmbientOcclusion=121KeyShowFPS=106[bLOOD]ReflectionAmount=1SpecularPower=0.8[TREE]LeavesReflectionAmount=0.02LeavesSpecularPower=0.5LeavesAmbientAmount=0.5LeavesColorMultiplier=1.7LeavesColorPow=1.9LeavesColorFilterR=1LeavesColorFilterG=1LeavesColorFilterB=1[bUILDING]WindowLightIntensity=2[LIGHT1] //siren and some internalLightIntensity=1.5LightAOAmount=1.4LightILAmount=0EdgeLighteningAmount=0ColorPow=1.4LightCurve=1[LIGHT2] //street lightLightIntensity=0.5LightAOAmount=1LightILAmount=0EdgeLighteningAmount=1ColorPow=1LightCurve=1ColorFilterR=1ColorFilterG=1ColorFilterB=1[LIGHT3] //car front lightLightIntensity=1LightAOAmount=0LightILAmount=1EdgeLighteningAmount=0ColorPow=1.5LightCurve=0.7[LIGHT4] //secondaryLightIntensity=1LightAOAmount=0LightILAmount=0EdgeLighteningAmount=0ColorPow=1LightCurve=1[LIGHT5] //ambient spheresLightIntensity=0.5LightAOAmount=1LightILAmount=0EdgeLighteningAmount=0ColorPow=1.5LightCurve=1[LIGHT6] //ambient spheres for omni lightLightIntensity=0.5LightAOAmount=1LightILAmount=0EdgeLighteningAmount=0ColorPow=1.5LightCurve=1[CARHEADLIGHT]EmissiveMuliplier=4LightIntensity=1.1[LIGHTSPRITE]UseExternalTexture=trueIntensity=1IntensityInReflection=5UseRays=trueRaysNumber=3RaysIntensity=0.1RaysRateOfChange=10RaysLength=0.2[CARWINDOWGLASS]ReflectionAmount=0.9SpecularPower=100pecularAmount=10OpacityMultiplier=1SpecularAmount=5[CHROME]ReflectionFront=1ReflectionSide=1SpecularPower=10SideFade=10MetallicAmount=0[WHEELS]ReflectionFront=0.1ReflectionSide=1SpecularPower=0.2SideFade=1MetallicAmount=0[REFLECTION1]ReflectionFront=1ReflectionSide=1.2SpecularPower=9SideFade=9MetallicAmount=0.03[REFLECTION2]ReflectionFront=1ReflectionSide=1SpecularPower=9SideFade=9MetallicAmount=0.03[REFLECTION3]ReflectionFront=1ReflectionSide=1SpecularPower=9SideFade=9MetallicAmount=0.03[bLOOM]BloomQuality=1BlueShiftAmount=0Radius1=10Radius2=20Contrast=0.8[sSAO_SSIL]ApplyAntialiasing=trueSamplingQuality=1SamplingRange=0.5SizeScale=0.4SourceTexturesScale=0.5FilterQuality=1AOAmount=0.5ILAmount=0EdgeLighteningAmount=0.2[sHADOW]FilterQuality=3CharacterShadowMultiplier=1.5CarShadowMultiplier=0.9[ADAPTATION]ForceMinMaxValues=falseAdaptationTime=0.1AdaptationMin=1AdaptationMax=1.5AdaptationMinMultiplier=1AdaptationMaxMultiplier=1[ENVIRONMENT]DirectLightingIntensity=1NightLightingIntensity=1.2DirectLightingCurve=0.8ReflectionAmountMultiplier=1SpecularAmountMultiplier=3SpecularPowerMultiplier=2ColorPow=1.3AmbientSunMultiplier=1AmbientSkyMultiplier=1AmbientSunSaturation=1AmbientSkySaturation=1[sKYLIGHTING]FilterQuality=2AmbientSunMix=1AmbientSkyMix=1AmbientContrast=1AmbientMinLevel=1[sKY]AzimuthHeight=2AzimuthMultiplier=0.5TopColorMultiplier=0.5ColorSaturation=0ColorPower=1.5SunIntensity=0.8SunMaxBrightness=99SunColorFilterR=1SunColorFilterG=0.9SunColorFilterB=0.8SunColorFilterCurve=5SunCoronaCurve=5SunCoronaIntensity=0.3SunDesaturation=1OverallPower=1OverallIntensity=1.5CloudsCurve=1.5CloudsIntensity=1CloudsDesaturation=0.7CloudsEdgeClamp=0.5CloudsEdgeIntensity=1.2CloudsEdgeRange=36AzimuthSunAffectPower=2AzimuthSunAffectAmount=0.7BrightnessUpperLimitMultiplier=1CloudsUseCustomTexture=trueStarsUseCustomTexture=trueStarsAmount=2StarsIntensity=5StarsBrightness=10MoonIntensity=1MoonGamma=10MoonSize=0.08MoonLightingCurve=0.5NightCloudsEdgeClamp=3.5NightCloudsEdgeIntensity=11NightCloudsEdgeRange=7Enable=true[PARTICLE]SoftParticlesEnable=trueSoftParticlesEdgeRange=1[DETAIL]DetailMapEnable=true[colorCORRECTION]UsePaletteTexture=false Link to comment Share on other sites More sharing options...
H4milton Posted April 14, 2013 Author Share Posted April 14, 2013 Nvm, I got the solution, it actually doubles the value. Link to comment Share on other sites More sharing options...
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