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Map Size Thread


Boss7dm
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So I still think this is a very accurate comparison so far:

 

http://i1173.photobucket.com/albums/r597/A...eRdVHighway.jpg

Even though the two roads you are comparing are both 4 lanes, I think the one in V is still considerably wider. The lanes look larger and the middle section is also bigger. Plus the one in V has wide pavements whereas the one in IV doesn't have pavements at all. And to add to this, the road on the GTAIV map is wider than on the GTAV map, so I think you need to scale the V map up a fair bit. The overpass on the V map should be about 50% wider than the fwy on the IV map.

Indeed. I think the V highway is about 30% bigger.

If this is true, Los Santos could look like this:

pic

 

I think your getting close to the scale here.

 

Have you looked at the scale of the spiral ramps. In IV the ramp in broker was very tight, I can't see them making it any tighter. Compare this to the ramp in the dock area and I think the scale is about right.

 

user posted image[/url]

 

I think the white lines are there just to help the roads stand out against the blue background

Edited by jonstunt
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Have you looked at the scale of the spiral ramps. In IV the ramp in broker was very tight, I can't see them making it any tighter.

Here's a comparison I made between the cities a couple weeks back:

 

user posted image

 

If anything, the exits/on-ramps in GTA V will be BIGGER than the ones in IV, meaning that the city is even bigger than it looks in my comparison.

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DiegoLosSantos

so guys. i've researched for a couple of hours and find out that 1 grid must be 1km in scale. here's a little chart to explain (only a short cutoff the whole calculation). say what u want, i think it's possible, because i EVER got the SAME conclusion. in fact it's very close to deffpony's calculation!!!

 

user posted image

 

 

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ChillyPhilly

Good analyses coming through. It's starting to emerge that LS is, in terms of landmass, bigger than LC and therefore the largest city Rockstar have ever created.

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DiegoLosSantos
Good analyses coming through. It's starting to emerge that LS is, in terms of landmass, bigger than LC and therefore the largest city Rockstar have ever created.

i hope so. and especially i hope, that ur sig not matched up with ur words wink.gif

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so guys. i've researched for a couple of hours and find out that 1 grid must be 1km in scale. here's a little chart to explain (only a short cutoff the whole calculation). say what u want, i think it's possible, because i EVER got the SAME conclusion. in fact it's very close to deffpony's calculation!!!

 

user posted image

I'd tend to agree but only because I'm biased toward the logic that a map would be more likely to have 1km grid lines than .75 mile grid lines.

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Choco Taco

 

so guys. i've researched for a couple of hours and find out that 1 grid must be 1km in scale. here's a little chart to explain (only a short cutoff the whole calculation). say what u want, i think it's possible, because i EVER got the SAME conclusion. in fact it's very close to deffpony's calculation!!!

 

http://img20.imageshack.us/img20/1294/ohnetitelh.jpg

 

I'd tend to agree but only because I'm biased toward the logic that a map would be more likely to have 1km grid lines than .75 mile grid lines.

 

I think 1 km grids would make Los Santos and the total map size too small.

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Los Santos is the same size just about as Liberty City. It's not that hard to tell. The question should not be about that, but how big the city is in comparison to the full map.

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Los Santos is the same size just about as Liberty City. It's not that hard to tell. The question should not be about that, but how big the city is in comparison to the full map.

Roughly, I'd say 3 square miles of city on 17 square miles of land on 24 square miles of map.

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GTAaLEX117

 

then make a new comparison wink.gif

Um, that was using my original comparison. A 4 lane street in LC is the same as a 4 lane street with a median plus about 10 feet. So I dont see the discrepancy.

 

That's what I don't understand, how can a 4 lane IV street be bigger than a 4 lane one with a median and sidewalks in V?

 

This is pretty much eyeballing, but I think it's fairly accurate:

user posted image

 

As you can see, one lane is about as big as two cars widths. So the overall roads are scaled pretty similarly.

Edited by GTAaLEX117
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GTAaLEX117

 

I think your getting close to the scale here.

 

Have you looked at the scale of the spiral ramps. In IV the ramp in broker was very tight, I can't see them making it any tighter. Compare this to the ramp in the dock area and I think the scale is about right.

 

http://img585.imageshack.us/img585/4310/mpexgrjstunt.jpg[/url]

 

I think the white lines are there just to help the roads stand out against the blue background

I think the spiral ramps are very similar in terms of size in the comparison picture.

 

The thing I still don't understand is why do those cul-de-sacs look so big whatsthat.gif

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ChillyPhilly

Those measurements are all wrong Kaster.

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DiegoLosSantos
user posted image

verrrrrry wrong scale!!! rdr is half the playable area of gta sa! everbody knows that gta sa is about 14 sq miles. in it u can fit nearly 2 rdr. so gta v will be not over 25 sq mi!!! and what r u talking? it's official? nothing is official what's dealing with the gta v map (indeed of 3,5 times rdr confirmed by rockstar excluded 1,5 times underwater scenario) that's sh*t what u r saying!

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then make a new comparison wink.gif

Um, that was using my original comparison. A 4 lane street in LC is the same as a 4 lane street with a median plus about 10 feet. So I dont see the discrepancy.

 

That's what I don't understand, how can a 4 lane IV street be bigger than a 4 lane one with a median and sidewalks in V?

 

This is pretty much eyeballing, but I think it's fairly accurate:

user posted image

 

As you can see, one lane is about as big as two cars widths. So the overall roads are scaled pretty similarly.

The road lanes (2 one way, 2 the other) are both exactly 10 meters.

 

Each lane is exactly 5 meters.

 

Each sidewalk is exactly 5 meters.

 

The scale from GTA III all the way through GTA V are exactly the same.

 

I have said this I think 5 or 6 times in the different map threads. This is the key info you need to scale this map prior to release. Roads, with sidewalks, are EXACTLY 20 meters wide. Without sidewalks, exactly 10 meters. There are exceptions (in GTA IV, but not prior to it), but for the most part, ALL road lanes and sidewalk lanes are 5 meters wide, and all roads are 20 meters wide. The ones in your pic are 35 meters wide. The road lanes are 20 total, and the middle barrier is 4 meters. The outer walls are 0.5 meters = 35 meters wide.

Edited by brian.
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rdr maps the whole map included unplayable area 53,2 square kms

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CSM. HB J-DOGG
So I still think this is a very accurate comparison so far:

 

http://i1173.photobucket.com/albums/r597/A...eRdVHighway.jpg

Even though the two roads you are comparing are both 4 lanes, I think the one in V is still considerably wider. The lanes look larger and the middle section is also bigger. Plus the one in V has wide pavements whereas the one in IV doesn't have pavements at all. And to add to this, the road on the GTAIV map is wider than on the GTAV map, so I think you need to scale the V map up a fair bit. The overpass on the V map should be about 50% wider than the fwy on the IV map.

Indeed. I think the V highway is about 30% bigger.

If this is true, Los Santos could look like this:

pic

 

I think your getting close to the scale here.

 

Have you looked at the scale of the spiral ramps. In IV the ramp in broker was very tight, I can't see them making it any tighter. Compare this to the ramp in the dock area and I think the scale is about right.

 

user posted image[/url]

 

I think the white lines are there just to help the roads stand out against the blue background

This is how my scales came out using Gimp on my Mac

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DiegoLosSantos
rdr maps the whole map included unplayable area 53,2 square kms

yeah, but of course they mean ONLY playable area. or with unplayable area gta v has lots of unclimable mountains wink.gif

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rdr maps the whole map  included unplayable area 53,2 square kms

yeah, but of course they mean ONLY playable area. or with unplayable area gta v has lots of unclimable mountains wink.gif

if you take rdr whole map of course is bigger than gta sa, but rockstar rep forgot to say that thwe whole map is not playable. so my calcs are base on whoole maps, and in gta all areas will be playable because it is an island. I have all games gta sa 4 rdr just cause. I did some measurements playing all games and got that gta 5 size

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DiegoLosSantos
So I still think this is a very accurate comparison so far:

 

http://i1173.photobucket.com/albums/r597/A...eRdVHighway.jpg

Even though the two roads you are comparing are both 4 lanes, I think the one in V is still considerably wider. The lanes look larger and the middle section is also bigger. Plus the one in V has wide pavements whereas the one in IV doesn't have pavements at all. And to add to this, the road on the GTAIV map is wider than on the GTAV map, so I think you need to scale the V map up a fair bit. The overpass on the V map should be about 50% wider than the fwy on the IV map.

Indeed. I think the V highway is about 30% bigger.

If this is true, Los Santos could look like this:

pic

 

I think your getting close to the scale here.

 

Have you looked at the scale of the spiral ramps. In IV the ramp in broker was very tight, I can't see them making it any tighter. Compare this to the ramp in the dock area and I think the scale is about right.

 

user posted image[/url]

 

I think the white lines are there just to help the roads stand out against the blue background

This is how my scales came out using Gimp on my Mac

yeah, that was my comparsion and it will fit in a scale of 3/4 miles a grid on the blueprint map. i think, also like magic_al or rockstarnico and much more, that 1 grid is bout .75 miles (1.2 km). i've tried much comparsions and every time i get nearly the same result (scaling the cars n the road by length of it, road widths and so on.

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Kaster is right about one thing. Rockstar never stated that if it was including the unplayable area of RDR. I'm not sure if it was to confuse us or simply they just forgot. In a way it could make up the space they wasted for RDR's map and implement it into the game. IF this happens, it would be a big surprise. I know that it will most likely be without the unplayable area, but we should at least give this a 10% chance.

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Kaster is right about one thing. Rockstar never stated that if it was including the unplayable area of RDR. I'm not sure if it was to confuse us or simply they just forgot. In a way it could make up the space they wasted for RDR's map and implement it into the game. IF this happens, it would be a big surprise. I know that it will most likely be without the unplayable area, but we should at least give this a 10% chance.

without unplayable areas map is tiny for flying jets, I will upload a video crossing that area in just cause 2 with a jet in a few hours just to show the size

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Each grid line on that map is not more than 500 meters (0.3 miles) likely is not bigger than 250 meters (0.15 miles), and is more likely no bigger than 150m per grid unit.

Edited by brian.
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Kaster is right about one thing. Rockstar never stated that if it was including the unplayable area of RDR. I'm not sure if it was to confuse us or simply they just forgot.  In a way it could make up the space they wasted for RDR's map and implement it into the game. IF this happens, it would be a big surprise. I know that it will most likely be without the unplayable area, but we should at least give this a 10% chance.

without unplayable areas map is tiny for flying jets, I will upload a video crossing that area in just cause 2 with a jet in a few hours just to show the size

No the map won't be tiny for the map even without unplayable areas. That will simply just block you from passing by one of the mountains or like in IV, cause you to die. They COULD either use it for extra space for the city (which means we haven't seen some parts yet) or not. The jets are obviously going to be fast this time around so flying above the city in like 5 mins is going to be justified, but flying across the whole map might take time.

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Kaster is right about one thing. Rockstar never stated that if it was including the unplayable area of RDR. I'm not sure if it was to confuse us or simply they just forgot.  In a way it could make up the space they wasted for RDR's map and implement it into the game. IF this happens, it would be a big surprise. I know that it will most likely be without the unplayable area, but we should at least give this a 10% chance.

without unplayable areas map is tiny for flying jets, I will upload a video crossing that area in just cause 2 with a jet in a few hours just to show the size

No the map won't be tiny for the map even without unplayable areas. That will simply just block you from passing by one of the mountains or like in IV, cause you to die. They COULD either use it for extra space for the city (which means we haven't seen some parts yet) or not. The jets are obviously going to be fast this time around so flying above the city in like 5 mins is going to be justified, but flying across the whole map might take time.

gta 5 will be fully playable because it is an island, I mean that map will be big as 5 rdr whole maps including unplayable areas from rdr.

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Los Santos is clearly much larger than liberty city, and its a small portion of the map. I can't wait to play this game

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KrushLTx10
Los Santos is clearly much larger than liberty city

Ummm have you not seen people's comparisons in this thread? Time and time again they've gotten Liberty City to be bigger if not the same size as Los Santos. The only thing we can hope for is the blueprint we've seen isn't correct which has a very unlikely chance of happening.

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Los Santos is clearly much larger than liberty city

Ummm have you not seen people's comparisons in this thread? Time and time again they've gotten Liberty City to be bigger if not the same size as Los Santos. The only thing we can hope for is the blueprint we've seen isn't correct which has a very unlikely chance of happening.

Have you? As you can see, it's more half-half, some says LC MAY be bigger, and some say LS. I'm sure LS is bigger, just see the last comparisons.

Edited by CTCCoco
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RockStarNiko
so guys. i've researched for a couple of hours and find out that 1 grid must be 1km in scale. here's a little chart to explain (only a short cutoff the whole calculation). say what u want, i think it's possible, because i EVER got the SAME conclusion. in fact it's very close to deffpony's calculation!!!

 

user posted image

I'd tend to agree but only because I'm biased toward the logic that a map would be more likely to have 1km grid lines than .75 mile grid lines.

I agree that having 1km square grids would be more logical and make more sense.

 

However, they gave the dimensions of the blueprint in inches and I don't think they would mix imperial and metric, that would not make sense.

 

The grid squares are 3 inches by 3 inches and this is perfectly logical and reasonable.

 

I am also wondering if the actual overall blueprint map is also a square, consisting of 7 x 7 grid squares.

 

If this were true then there is no way that the whole map could possibly fit inside 7 x 7, so maybe the blueprint does only show the city of Los Santos and SOME of Blaine County.

 

What makes me think it could be 7 x 7 is a few things

 

a) I look at the double sided map we got with GTA IV, the actual map on both sides does not cover the whole page. We need room for headings, key/legends, icons/logos etc.

 

b) 7 x 9 is impossible due to the dimensions, so maximum possible would be 7 x 8. I do not think 7 x 8 is large enough to fit the whole of the map on, considering we know the map will be "bigger than SA, IV and RDR combined with room to spare", especially if the area of the city is comparable to Liberty City and 3-4 sq miles.

 

c) Each of the 3 segments of the blueprint we saw were all of the city. If the blueprint map is of the whole map, they could have shown a small segment from eg the NE region or the NW region, but they didn't. A reason for this could be that they want to hide Blaine County, but why would they bother doing that at this stage, we have seen plenty of screenshots and trailer footage of Blaine County now and showing a small segment in Blueprint map would not have given anything away really. So maybe the reason is because the blueprint map shows the city and part of Blaine County, but not all of Blaine County and so not the whole map.

 

d) I think of the thought process the design team would have gone through when deciding to put together a blueprint map. Someone suggesting they do 3 x 3 inch squares and 7 x 7 grid squares seems more likely in my opinion when making a BLUEPRINT style map. It makes more sense than someone suggesting 7 x 8.

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