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killer24

Things you hate/dislike in GTA San Andreas

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Malone.
Posted (edited)

Well, everything is fantastic actually, there is no shames but yes i believe there is annoy missions that we face it all.

Edited by Malone.
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Madman_

All those pesky map bugs, like misplaced models making cracks in the map, wrong reflections making some models too bright and so on...

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Ahmedmfroezspeed
Posted (edited)

EDIT: << merged into existing topic >>

[what sucks about San Andreas]

 

Is that it's full of in-game logics and storyline logics

Some in-game logics are great

And some are a pain in the a**

And one logic is a real nasty son of a b*tch

And all the storyline logics suck,

1 - how did Hernandez get CJ's number ?

2- hey Tenpenny, aren't you afraid that Carl might have a gun and kill you and your buddies with it

Aren't you afraid that you'd arrest the wrong person like Vercetti or Cipriani ?

4- how on eararedid the ballas lose control of their car and blew it up ?

5- how did sweet get that spray can out of nowhere? 

6- hey Carl, you have weapons already, why didn't you just kill Tenpenny,  Hernandez,  and Pulaski from the first time you met them, this is the GTA dimension,  not real life you idiot. .., egh

7- how can CJ jump from a plane to another plane ? Seriously it makes no f*cking sense...

8- hey Tenpenny,  why didn't you just kill CJ with your SPAS 12 and load the money and escape ?

Same for CJ..., it makes no sense

There's more, but I think that's enough

2- the protagonist himself CJ sucks for me...

Why ? Because he's weak, compared to other legendary protagonists like Tommy and Toni, 

Hell, CJ ain't violent or a badass,  not even a gangsta, playing as a character who doesn't want to be a terrorist like Claude, or a Drug lord like Vercetti and Vance, or a Mobster like Cipriani,  it sucks...

Edited by lil weasel
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Nappy

Uhhhhhhhhhhhhh....k.

 

One thing that bothered me in all this cj not killing Tenpenny in the start.

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Official General
Posted (edited)

* No drug-dealing mini-game or feature.

* The fact that Grove Street Families are against dealing crack and other hard drugs.

* Some of the government agent missions from Mike Toreno were too hard and not necessary for the storyline. 

 

That is it for me. Other than that, the game is amazing. 

Edited by Official General
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GhettoJesus

The highway, the streaming distance, the lack of challenge and how your gang members weren't that useful. I wish turf wars were a bit tougher and you actually had to rely on the homies.

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Willard500

I hate when CJ cant climb ladders
I also hate the roadraged drivers in highways

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Limefong
Posted (edited)

-Existence of some annoying characters like OG Loc, could've been exiled from the whole game.

-Not being able to climb ladders.

-Zero's missions, the guy has the worst missions in the entire GTA series.

-Girlfriends, damn! they are so goddamn annoying!

-Catalina.

 

 

Edited by Limefong
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KingAJ032304
On 10/18/2019 at 7:25 PM, LCLegend said:

Weapon skill bothers me, particularly with two handed weapons. I don't like to 'level up' my weapons in these types of games, I'd like to collect the weapons and then shoot and move around. Unfortunately these upgrades come much later because you have to max out your weapon skill and thus the early gunplay with shotguns, AKs, etc. seem boring.

I dislike it when developers make the game made in mind for the MAX level of something rather than the default in mind if that makes sense. It should have been the weapons had the mobility of their max but you just increase accuracy and reload time to pretty noticeable amounts (and I guess fire rate for non automatic weapons).

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KingAJ032304
On 3/15/2020 at 6:10 AM, Ahmedmfroezspeed said:

EDIT: << merged into existing topic >>

[what sucks about San Andreas]

 

Is that it's full of in-game logics and storyline logics

Some in-game logics are great

And some are a pain in the a**

And one logic is a real nasty son of a b*tch

And all the storyline logics suck,

1 - how did Hernandez get CJ's number ?

2- hey Tenpenny, aren't you afraid that Carl might have a gun and kill you and your buddies with it

Aren't you afraid that you'd arrest the wrong person like Vercetti or Cipriani ?

4- how on eararedid the ballas lose control of their car and blew it up ?

5- how did sweet get that spray can out of nowhere? 

6- hey Carl, you have weapons already, why didn't you just kill Tenpenny,  Hernandez,  and Pulaski from the first time you met them, this is the GTA dimension,  not real life you idiot. .., egh

7- how can CJ jump from a plane to another plane ? Seriously it makes no f*cking sense...

8- hey Tenpenny,  why didn't you just kill CJ with your SPAS 12 and load the money and escape ?

Same for CJ..., it makes no sense

There's more, but I think that's enough

2- the protagonist himself CJ sucks for me...

Why ? Because he's weak, compared to other legendary protagonists like Tommy and Toni, 

Hell, CJ ain't violent or a badass,  not even a gangsta, playing as a character who doesn't want to be a terrorist like Claude, or a Drug lord like Vercetti and Vance, or a Mobster like Cipriani,  it sucks...

You forgot about Tenpenny switching from a combat to a pump!

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iiCriminnaaL 49
3 hours ago, KingAJ032304 said:

You forgot about Tenpenny switching from a combat to a pump!

And Smoke from SPAS to AK-47 😜.

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Tha_Potato_Gamer
Posted (edited)

-Constant crashes

-Tons of bugs and glitches

-Sometimes is a pain in the ass to mod (SOMETIMES)

-It is an old game, i know, but the AI kinda sucks

-If you do something wrong while modding and your gta crashes you need to reinstall the whole game

-Hidden / removed content

-The fall damage is broken, sometimes it helps you, sometimes it is unfair 

 

 

Edited by Tha_Potato_Gamer
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Palacios007
Quote

-Sometimes is a pain in the ass to mod (SOMETIMES)

Quote

-If you do something wrong while modding and your gta crashes you need to reinstall the whole game

I get that you like modding and that kind of stuff, but you can't blame the game or R* for not doing something about it. I don't think R* expected anyone to do the mods we have seen so far.

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santosvagos

What the points of answering drug dealer when you can even buy drug ? 

Weapon skills stats.
 

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iiCriminnaaL 49
Posted (edited)
4 hours ago, santosvagos said:

What the points of answering drug dealer when you can even buy drug ? 

 

Talking about interacting with pedestrians, I can see that the purpose of those passing conversations with them is adding more life to the environment and making it more interactive, but they just feel off. Random people regularly giving their opinion about your body, haircut and clothes doesn't seem too believable to me.

 

Responding to drug dealers when you have no option to buy from them is also pointless. It's a negative response either way, only that the actual negative choice is more negative, leading to a hostile reaction from the dealer.

 

On the other hand, gang members asking you which gang or set you're from makes more sense, so at least this part works good enough.

Edited by iiCriminnaaL 49
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SmokeAGL
Posted (edited)

I hate the plane missions especially Freefall and Learning to fly.

I could do it better with an hydra.

 

 

 

Edited by SmokeAGL
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GhettoJesus
Posted (edited)

This just came to my mind but my god it is difficult to get the homies into the car. I swear you gotta try like 5 times to get them to enter your vehicle. What's the deal with that Rockstar?

Edited by GhettoJesus
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Beato_dim

I dislike Sweet as a character. Apparently you're only in the right if you stick to your home street and never even think of doing something better of your life.

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Americana

I really don't like the plot and most characters... what is this...?

 


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Lancerator
Posted (edited)

The tedious wardrobe when you await for Carl to do that stupid animation once he gets himself a clothes change.

Ryder's fate.

Photo Opportunity and Snail Trail. 

Carl's overestimating Tenpenny and Pulaski. The dude literally broke into the most guarded detachment in the game, commited all kinds of federal felonies yet he couldn't take it to a couple of low-life dirty cops that dealt drugs.

Lame IA.

Weapon stats, self customization, girlfriends and etcetera all seemed pretty lame and unnecesary to me with the exception of car tunning. I prefer old III/VC/VCS/LCS style where you had an handful of clothes to pick from. 

Edited by Lancerator
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Liberty-TG

Deconstruction, Photo Opportunity and High Noon logic.

Zero's missions logic.

Beta Mulholland safehouse it's just beta and you can enter just 3 casinos in Las Venturas.

All strip clubs and Ammu-Nation have same interiors. 

The Mulholland safehouse has the same interior as a San Fierro safehouse.

A safehouse in El Quebrados has the same interior as a safehouse close to The Truth's farm.

Peds logic in general.

You can't chose which car you can have in a race. It was better in Vice City.

A lot of bars and clubs have same interiors in different cities and the music is repetitive.

SFPD has no interior while LSPD and LVPD have. 

Some territories to conquer are very very small.

Can't conquer Rifa territories.

 

 

 

 

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Big_Smiley
Posted (edited)
On 8/6/2020 at 12:47 AM, GhettoJesus said:

This just came to my mind but my god it is difficult to get the homies into the car. I swear you gotta try like 5 times to get them to enter your vehicle. What's the deal with that Rockstar?

Sh*t AI from the golden PS2 gta era. You ever try doing gang wars on top of hills?? Used to do various glitched turf wars in the upper hills of SF. Jesus what a sh*t load of a hassle when I had half of my homies run all over the place while Ballas kept rushing in. Getting homies into a car is the least difficulty depending the situation.

 

You got three stars you could forget getting them into your car since by that time police spawn like sh*t and surround you. Try getting homies to follow on top of hilly areas or roads. For whatever reason they almost always start running backwards then get lost while CJ yells to get'cho fatass up and stay close, lmao. Try this out. Start from LS and walk CJ all the way to LV or SF with all 7 homies. Guarantee you only about 4 homies will make it. Mabye just 2. You'd be Lucky enough to get there without having your homies run up into a hill with a busy road then get run over or get lost into the woods while the rest jump into nearby lakes, lmao. AI was just like this back in '04 :p

 

"Like the F*CKIN Olympics!??"

 

*Family proceeds to head towards traffic and run for his life while dodging exploding cars while saving a fatman with pink hair from getting killed by a Sheriff*

 

Give this man a medal for going beyond the Call of Families....

YEg6cN3.png

 

19 hours ago, Lancerator said:

The tedious wardrobe when you await for Carl to do that stupid animation once he gets himself a clothes change.

I still think this could have been tweaked a bit better. Mabye exluding that animation CJ does after each  piece of damn clothing you choose would have been the one. Simply try on the clothing and right out.

 

Edited by Big_Smiley
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