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killer24

Things you hate/dislike in GTA San Andreas

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Guest TurismoSS

Personally it was the aiming,it was extremely sensitive.

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GTA_CAT

I think there are similar topics for this but one of the things I hate is the first mission rewards, all respect no money. I always had to kill drug dealers to get 500-2000$ from each and win some money.

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Guest TurismoSS
50 minutes ago, GTA_CAT said:

I think there are similar topics for this but one of the things I hate is the first mission rewards, all respect no money. I always had to kill drug dealers to get 500-2000$ from each and win some money.

For me it wasn't much of a problem as i just did the firetruck missions and then just bet it all on the last horse(12/1 or so)and got lots of cash.I reckon you try it.

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Beg_Ultra
On 4/15/2019 at 4:39 PM, TurismoSS said:

For me it wasn't much of a problem as i just did the firetruck missions and then just bet it all on the last horse(12/1 or so)and got lots of cash.I reckon you try it.

Well.... for example, the way I play the game is, I wanna have "Money won gambling: 0.00" in Stats when I finish the gameplay. So gambling isn't an option for me. Maybe he's the same

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Ballas King

I HATE MIKE TORENO for all the $hit flying missions,. lol at how overrated he is. sure he keeps his word, but blackmailed CJ now and then, CJ could have freed Sweet without going through all that,  and that was a simple favor for horrors like Learning to Fly, Noe and Vertical Bird. Also he is a hypocrite killing other government agents and taking unethical prizes.

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Guest

- Changing outfits takes much longer than needed

- Glitches like Madd Doggs crib save glitch

- How Ryders role was reduced to a nominal one especially in comparison to Big Smoke

 

 

 

Edited by Guest

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Emmi

Changing or buying clothes which basically takes forever!

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Ballas King
On 5/16/2019 at 8:00 PM, wfank said:

I HATE MIKE TORENO for all the $hit flying missions,. lol at how overrated he is. sure he keeps his word, but blackmailed CJ now and then, CJ could have freed Sweet without going through all that,  and that was a simple favor for horrors like Learning to Fly, Noe and Vertical Bird. Also he is a hypocrite killing other government agents and taking unethical prizes.

OK maybe not vertical bird so much any more, just in my early days, but if you just have 1000 ammo minigun its easy. First dodge and take down the ship guards, grab the jet, when the three enemy jets chase pass through the bridge, they automatically crash and destroy selves. Then park the hydra near the boats and shoot them down with the minigun and just park the plane in airstrip. In 2009 the mission used to take countless trys for me to do. But now in 2019 I can get it done in first try in 3 mins. But NOE I find as frustrating as ever !

Edited by wfank

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Cheatz/Trickz

I dislike the entire Badlands section. 

 

I hate the fact that gameplay CJ is a midget, but cutscene CJ is normal. 

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Big_Smiley
6 hours ago, wfank said:

But NOE I find as frustrating as ever....

One of the few missions that still drive me nuts. If it's not crashing into f*cking trees it's stupid mountains, if it isn't that it's the waters, if not it's the bridges,  If I try to save myself from crashing the annoying meter starts going crazy next thing you know I fail the mission! Smdh??! :panic: Still despise NOE even in recent years. Lmao, it's just so bad.

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Ardoink

I felt that the stats feature was unnecessary. I'm glad they ditched it in later games (Except V lol)

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SpaceRaven

Not being able to climb ladders, and no ragdolls.

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Algonquin Assassin
On 5/19/2019 at 1:46 AM, Ardoink said:

I felt that the stats feature was unnecessary. I'm glad they ditched it in later games (Except V lol)

Stats only suit RPGs IMO like Oblivion, Fallout Skyrim etc. 

 

In San Andreas it feels like a chore than something I would like to invest my time and effort into. 

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Guest
15 minutes ago, SonOfLiberty said:

Stats only suit RPGs IMO like Oblivion, Fallout Skyrim etc. 

 

In San Andreas it feels like a chore than something I would like to invest my time and effort into. 

This reminds me of another thing I dislike in San Andreas which is how you need to have different stat percentages to date the various girlfriends. I guess in theory this was done to make it appear like the different girlfriends have different personalities, but in practice it was annoying to manage.

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Cjrememberthat
On 5/21/2019 at 8:21 PM, SpaceRaven said:

Not being able to climb ladders, and no ragdolls.

No ragdolls? Lol

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Cjrememberthat
On 2/2/2018 at 3:20 AM, SonOfLiberty said:

The map is one of the few things I really like about San Andreas, but I will say one thing not having rideable taxis is a HUGE pain in the ass. Sometimes I just want to get to my destination without worrying about going on a boring drive to get there. I'm glad this was added in the HD era.

 

One of those most helpful features of the series that should've been in San Andreas.

You can use game saves for fast travel

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Beato_dim
1 hour ago, Cjrememberthat said:

You can use game saves for fast travel

Could you elaborate?

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Cjrememberthat
37 minutes ago, Beato_dim said:

Could you elaborate?

Save in different locations of san andreas, you got six slots, that should be enough

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SpaceRaven
11 hours ago, Cjrememberthat said:

No ragdolls? Lol

yea, the game came out in 2004. hl2 had ragdolls and i think max payne 2 was released in 2003? which also had ragdolls

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Cjrememberthat
6 minutes ago, SpaceRaven said:

yea, the game came out in 2004. hl2 had ragdolls and i think max payne 2 was released in 2003? which also had ragdolls

I mean no gta game had ragdolls till gta 4 das all i mean

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perennial
10 hours ago, Cjrememberthat said:

Save in different locations of san andreas, you got six slots, that should be enough

8 slots actually. But I don't think it really counts as fast travel since it resets your progress.

Ragdolls would've been nice though. If the game was too demanding on PS2 it could've been accomplished in the PC and Xbox versions at least.

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Cjrememberthat
5 hours ago, perennial said:

8 slots actually. But I don't think it really counts as fast travel since it resets your progress.

Ragdolls would've been nice though. If the game was too demanding on PS2 it could've been accomplished in the PC and Xbox versions at least.

Sorry dude, right eight slots, think i remembered the mobile version

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xDarkenZ

Things i hate in GTA:San Andreas :

- CJ have a mansion , and extremely rich . Why don't he renovate his mom's house ? It's still looks kinda ugly .

- Why you can't access Stores before some certain missions ? That doesn't make sense . It should be unlocked from the beginning .

- Why there wasn't any people at forests , mountains , and beaches ( beaches except Santa Maria , Verona Beach , and SF Beach ) ? At forest and mountain there       should be Backpackers try to camp there .

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perennial

If previewing car modifications in TransFender is instant, why does it take ages to change clothes?

 

I have to use a guide on the internet with pictures of clothes to pick my items in San Andreas since I can't remember what clothes look awful and what don't. It's not a solution, it's a workaround.

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SpaceRaven

I mostly dislike the ai (it was probably good back then but it aged terribly)

The real highlights are when they are in a fight.

 

I also dislike aiming, i have to use first person mod to make it better

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Big_Smiley
3 hours ago, SpaceRaven said:

I mostly dislike the ai (it was probably good back then but it aged terribly)

The real highlights are when they are in a fight.

SA's traffic AI has always been bad in every version. Every danm NPC drives at around 200mph hauling ass to wherever their going but majority of the times they never make it cause then one NPC crashes into another then after that a massive traffic jam occurs then you have angry pedestrians getting out with Baseball bats, golf clubs and shovles killing another. Then you have that one car that always flips over then a huge chain reaction of explosions happens and everyone blows the f*ck up.

 

In my save around the Julius freeway in LV GSF has lots of influence there you got NPC's flying through the roads killing each other with weapons, the LVPD shooting at anyone they crash with and then gang members busting caps and everyone else who crashes into their vehicles, lmao...It's a complete disaster :lol: SA has got to be the only gta in the whole series to have such horrible AI.

 

Edited by Big_Smiley
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Mr Zedd

cops, i hate their spawning rate on higher levels, though this is something i hate about 3d gtas in general. 

 

Offtopic:

pls, anyone can provide a link to a mod that helps to overcome (or reduce) cops aggression in san andreas? PM me directly, thank you very much :)

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Liberty-TG

When missions like Impounden,All terrain take down(the mission with Big Bear before End of the Line) or The Truth is out there are cut missions wihile Deconstruction,Wrong Side of the Tracks and Zero missions are obligatory for the game+the 100%

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iiCriminnaaL 49
31 minutes ago, Vladistar_895 said:

When missions like Impounden,All terrain take down(the mission with Big Bear before End of the Line) or The Truth is out there are cut missions wihile Deconstruction,Wrong Side of the Tracks and Zero missions are obligatory for the game+the 100%

I agree.

 

As for Wrong Side Of The Tracks, if you pay attention, you'll notice that it's a try of Big Smoke to get CJ killed by the Vagos, hence why there isn't any profit he could've made anyway.

 

However, in the beta stage, the mission had an objective to collect a box that'll fall from the Vagos, which was Tenpenny's order to Big Smoke. There were also some cut dialogues in the same mission, which noticeably refer to Smoke's betrayal.

 

This is among the changes that I consider to be better in the final release compared to the original plan in the beta stages. Otherwise, Big Smoke's betrayal would've been way too obvious.

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Mr Zedd

Lack of san andreas stories expansion/dlc :(

 

No option to remove dual wielding once you have hitman skill. :angry:

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