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vice city opaque water


zaauriel
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Hi,

 

how to make the water in vice city opaque (like in gta3)

 

already edited the timecyc.dat RGBA to 255 but still i see tru the water

 

please some help,

 

thank you

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I guess that You don't want for water to be transparent, right? So the thing is normally with almost any other things/objects in game You would just make sure that it's alpha texture is all white, and no black nor in some greyscale tones , cuz those two last variations cause transparency and this is how it works. BUT for water planes, even if You will import whole white bitmap as alpha texture, water will still be trasparent. I am sure that is related to material of those faces creating water surfaces, they are generated by engine as transparent polygons so i don't think You can normally (like i said previously on example by changing alpha texture to all white) alter that , especially via editing timecyc.cfg. Note that most probably You can alter water in swimming pools to not-transparent by method i mentioned before thus it's "other kind" of water than in game ocean.

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Hi MW

 

problem is that the water texture in vice city (in particle.txd) doesnt have an alpha channel (weird)

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Hi MW

 

problem is that the water texture in vice city (in particle.txd) doesnt have an alpha channel (weird)

Sure, but that's not problem. You can always apply an alpha to it, but it still won't change anything due to the "nature" of water surfaces as engine creates them, still as semi transparent polygons, so modifying texture won't do the job tounge.gif

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