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Weapon management


DarkStarfire
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DarkStarfire

This is one thing I don't think I've seen mentioned. Since there's three characters this time around, how you do you think they'll manage the weapon selection? Will all the characters share an arsenal, or can you assign different guns for everybody? Because I think it'd be cool if I could have one character use all stealth weapons while another (probably Trevor) just lugs around an LMG or a rocket launcher in case I need something blown up in a hurry. Like a sort of optional class system. I think it'd take a lot of the frustration out of having to frantically cycle through weapons if I could have Trevor ready with an RPG at the press of a button.

 

What do you think?

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I'm pretty sure each character will have their own weapon wheel. So regardless, you could have them all using different weapons or using the same exact weapon.

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Finn 7 five 11
I'm pretty sure each character will have their own weapon wheel. So regardless, you could have them all using different weapons or using the same exact weapon.

Weapon Wheel? You mean weapons cache? Red Dead's weapon wheel is clunky, and no faster than classic switching.

 

@OP I think they will all have separate weapon cache's.

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ExtremoMania
A cache or armory is something new here. Instead of that basic weapon switching in the previous titles.
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I read somewhere, they said every character has their own inventory, money, etc. I believe it will include the weaponry.

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There was talk about this in some other topic.

There someone mentioned that the 3 characters would share all their weapons.

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