Marty McFly Posted March 18, 2013 Share Posted March 18, 2013 (edited) (header for 1.6 coming) What is it? MasterEffect (short ME) is a shader suite/library for the ENBSeries mod. There are many shader plugins out there, but ME is different. It combines almost every possible shader for GTA San Andreas, many of them exclusively only available in ME. Highlights Combined shaders allow the use of many different shaders together Config file so no code knowledge is needed Many exclusive shaders not available anywhere else Every value explained and documented Well-sorted shader order so no artifacts and conflicts, every shader works with every other one 100% bugfree (yet) Easy enabling/disabling of certain effects without need to change files Optimized and fast Download Grab it here. Current version is 1.6. There is 2.0 released for 0.248 but this version makes use of the new 0.248 shader system and is not useable on 0.076 or Generic. 1.6 is useable on 0.248 but it makes more sense to keep the different things ENB has to do in their respective files, for example bloom in enbbloom.fx. Support If you have problems or encounter bugs (which I can't imagine but I'm just a human) contact me here or on my facebook page. Please don't ask for installation, There is quite some ENB knowledge needed in order to make use of MasterEffect so ENB beginners, please start with something simple and not with ME in the first place. Have fun! Edited July 12, 2015 by TJGM Concavax, Davve95, bahraini_carguy and 11 others 14 Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/ Share on other sites More sharing options...
Marty McFly Posted March 18, 2013 Author Share Posted March 18, 2013 (edited) preserved Edited August 7, 2014 by Marty McFly Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062302867 Share on other sites More sharing options...
wildan_mn Posted March 18, 2013 Share Posted March 18, 2013 whoa, incredible man so, this is called, " Less plugin, less crashing " ? you are made a big different in SA world Marty. Congratulation Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062302910 Share on other sites More sharing options...
Marty McFly Posted March 18, 2013 Author Share Posted March 18, 2013 whoa, incredible man so, this is called, " Less plugin, less crashing " ? you are made a big different in SA world Marty. Congratulation Yeah, well with these effects, you can get rid of colormod for example, use the collected effects of 10 ENB configs at one time etc. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062302926 Share on other sites More sharing options...
Ivars Posted March 18, 2013 Share Posted March 18, 2013 What other shader do you plan to implement in future? Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062303251 Share on other sites More sharing options...
Marty McFly Posted March 18, 2013 Author Share Posted March 18, 2013 What other shader do you plan to implement in future? I'm looking around atm, it's not that I think "...hmm I want godrays in it" and look out for a godray shader, it's more that I'm visiting pages and looking into shaders of other people if I find something useful. The SweetFX often has nice shaders, e.g. the custom builds of other users around the forum CeeJay.dk released his SweetFX. For now, gp65cj04 DOF, color washout and matso lensflare are already added to the beta of my next version. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062303295 Share on other sites More sharing options...
Russiamax Posted March 18, 2013 Share Posted March 18, 2013 Marty, for which the lines meet and IBLPower IBLAmmount? (Sorry for the google translate: D) And try to make the ICEnChancer bloom of all you will be grateful! Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062303658 Share on other sites More sharing options...
Marty McFly Posted March 19, 2013 Author Share Posted March 19, 2013 (edited) @russiamax: I have set them to 40 and 50, with these values they don't brighten up the car anymore but add a slight blue at midday to the cars top. Btw if you want to send me a pm, write in Russian, its better when I put it into Google translator. And a good bloom is in work. Edited March 21, 2013 by Marty McFly Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062304376 Share on other sites More sharing options...
adoel488 Posted March 21, 2013 Share Posted March 21, 2013 good, finally you've opened this thread btw, i have question about god rays/lightscattering. its appearing on option screen, is it normal? pic: Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062308990 Share on other sites More sharing options...
vans123 Posted March 21, 2013 Share Posted March 21, 2013 It is, since they come from bright colors For example white, from your menu letters Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062309202 Share on other sites More sharing options...
adoel488 Posted March 21, 2013 Share Posted March 21, 2013 It is, since they come from bright colorsFor example white, from your menu letters oo okay then, I'll tweak it. Thanks for letting me know Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062309336 Share on other sites More sharing options...
Knox-Atlantis Posted March 22, 2013 Share Posted March 22, 2013 oh..!!Really hope to be able to read!! Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062311629 Share on other sites More sharing options...
Marty McFly Posted March 22, 2013 Author Share Posted March 22, 2013 oh..!!Really hope to be able to read!! What? Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062312436 Share on other sites More sharing options...
Beenja Posted March 22, 2013 Share Posted March 22, 2013 oh..!!Really hope to be able to read!! What? Wat? (Same as you Marty ) Well, very nice effect, can't say anything about it, and I wait that next version (s) because they will be better than this 1.0 (not saying that is bad) Some pics with it Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062312965 Share on other sites More sharing options...
Ivey Posted March 25, 2013 Share Posted March 25, 2013 Alright I have some questions regarding SAMP with this Master Effect Configuration. I noticed that I am unable to get any enb series past ENBSeries 0.075 to work. Is there something I am missing here? I know that I need ENBSeries 0.076 to get this to work but for some reason when I pop in the ENBSeries 0.076 dll's everything comes out blue in SAMP. Is there a work around to this... possibly? I'm not sure what I'm looking for right now but I could use some answers. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062318458 Share on other sites More sharing options...
Gramps Posted March 25, 2013 Share Posted March 25, 2013 This version isn't compatible with SA:MP AFAIK; only the 0.075s version is. Therefore, this Master Effect isn't compatible with SAMP, as the latest version of ENB for SA is the only version to support multipass. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062318491 Share on other sites More sharing options...
Marty McFly Posted March 25, 2013 Author Share Posted March 25, 2013 Alright I have some questions regarding SAMP with this Master Effect Configuration. I noticed that I am unable to get any enb series past ENBSeries 0.075 to work. Is there something I am missing here? I know that I need ENBSeries 0.076 to get this to work but for some reason when I pop in the ENBSeries 0.076 dll's everything comes out blue in SAMP. Is there a work around to this... possibly? I'm not sure what I'm looking for right now but I could use some answers. Enbseries versions which feature bumpmapping are not compatible to the samp 0.3 generations. The new 0.076 is especially made for the singleplayer(because boris hates samp, he thinks all samp players are little wannabe gangsters; concerning my personal experience I can say he is 95 % right) because of that even with the option usereflectivebump=0 still some rendering functions of the bumpmapping are enabled which have no visual effect but cause the bug you stated in multiplayer. Afaik these rendering functions are enabled all the time because if they were disableable, enabling or disabling bump would require game restart. Edit: method was faster Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062318498 Share on other sites More sharing options...
Ivey Posted March 25, 2013 Share Posted March 25, 2013 Alright then what are some ways to get a few of these effects into SAMP. With the version of 0.75s. It's probably impossible if not unlikely but I want to see if I can improve the quality of my game as much as possible. Would love the assistance or recommendations. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062318501 Share on other sites More sharing options...
Marty McFly Posted March 26, 2013 Author Share Posted March 26, 2013 Only advanced shaders like fxaa and such need multipass, the problem with this effect.txt is, most effects need one pass but because it contains that much effects, many passes are needed. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062321121 Share on other sites More sharing options...
UwUwU Posted March 26, 2013 Share Posted March 26, 2013 (edited) Correct me if I'm wrong, is it new level of graphical enhancement for San Andreas? Looks awesome. Edited March 26, 2013 by damiann69 Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062321169 Share on other sites More sharing options...
Marty McFly Posted March 26, 2013 Author Share Posted March 26, 2013 Correct me if I'm wrong, is it new level of graphical enhancement for San Andreas? Looks awesome. Well it is still good old enbseries but maxed out as much as possible. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062321288 Share on other sites More sharing options...
Knox-Atlantis Posted March 26, 2013 Share Posted March 26, 2013 I want to know how to add the statement effect.txd inside ?? sorry my English is not very good ... Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062321465 Share on other sites More sharing options...
Marty McFly Posted March 26, 2013 Author Share Posted March 26, 2013 I want to know how to add the statement effect.txd inside ?? sorry my English is not very good ... write again in russian, I understand that better than google translated russian. ok? Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062321937 Share on other sites More sharing options...
Beenja Posted March 28, 2013 Share Posted March 28, 2013 I want to know how to add the statement effect.txd inside ?? sorry my English is not very good ... write again in russian, I understand that better than google translated russian. ok? He is Chinese, lulz Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062328916 Share on other sites More sharing options...
Knox-Atlantis Posted March 29, 2013 Share Posted March 29, 2013 I want to know how to add the statement effect.txd inside ?? sorry my English is not very good ... write again in russian, I understand that better than google translated russian. ok? He is Chinese, lulz yes Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062330774 Share on other sites More sharing options...
lolleroz Posted March 29, 2013 Share Posted March 29, 2013 Could you make an effect like in Sin City? http://www.download.net.pl/upload/files/ga...5c595ac2395.jpg http://1.bp.blogspot.com/_MNe7-I7NUK0/TQkp.../nhanc319md.png http://www.imfdb.org/images/thumb/7/78/SCM...SCM1911A1-4.jpg http://www.imfdb.org/images/thumb/1/12/SCU...0px-SCUzi-1.jpg Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062331259 Share on other sites More sharing options...
Marty McFly Posted March 30, 2013 Author Share Posted March 30, 2013 There is already a shader which does that, works hue based so colors which are a bit more orangeish or violetish get grayscaled, works only on default bloodspots or such so if using another particle mod the effect is gone. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062335276 Share on other sites More sharing options...
jackusCTB Posted April 3, 2013 Share Posted April 3, 2013 How do I install this? If I simply put it into the GTA SA directory and enable, for example, Anamorphic Lens flare, it doesn't work (nothing is changed/it's the same). Thanks Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062350321 Share on other sites More sharing options...
Gramps Posted April 3, 2013 Share Posted April 3, 2013 It needs to be named 'effect.txt' and you need to be using v0.076 version of ENB. Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062350664 Share on other sites More sharing options...
jackusCTB Posted April 3, 2013 Share Posted April 3, 2013 Thanks for the reply: indeed I did as you said but when enabling, for example anamorphic lens flare, i didn't see the effects. Maybe i should change some settings in enbconfig.ini? Link to comment https://gtaforums.com/topic/548427-relsa-master-effect-16-enbseries-shader/#findComment-1062350754 Share on other sites More sharing options...
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