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[GTA|NFS|MP|OTHER] Widescreen Fixes Pack


ThirteenAG
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Sorry for double-posting but there's a bug in GTA3's latest WF. For some reason it overrides control settings (type) and language to German, and this happens every game launch (again?)

I remember that something similar already was fixed long time ago i older versions

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Sorry for double-posting but there's a bug in GTA3's latest WF. For some reason it overrides control settings (type) and language to German, and this happens every game launch (again?)

I remember that something similar already was fixed long time ago i older versions

Try newest dev build, should be fine now. Let me know, I'll reupload on github then.
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Sorry for double-posting but there's a bug in GTA3's latest WF. For some reason it overrides control settings (type) and language to German, and this happens every game launch (again?)

I remember that something similar already was fixed long time ago i older versions

Try newest dev build, should be fine now. Let me know, I'll reupload on github then.

 

Thank you, it's fine now
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The game "Gun" refuses to go beyond the start up screen.Any suggestions?

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  • 2 weeks later...

In Tony Hawk's Pro Skater 3 Widescreen Fix, using the FixHUD option corrupts every 6th vertex color of HUD elements:

 

2mnLmhN.jpg

T8GnXmD.png

 

 

This doesn't happen with FixHUD set to 0.

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  • 2 weeks later...

By the way, did I mention that GTA1 and GTA2 full archives I had on mega were taken down due to copyright?

I think that's hilarious. Maybe T2 should remove all their games from digital stores and leave only gta online with cut singleplayer and shark cards.

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Wow, why the hell would they do that?! It's not like the game is available anywhere else from where they can profit from it, the only other place I know of where to get those games is Ebay.

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they were free on rockstar classic webpage. Until it got broken and they never bothered to fix it.

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Your widescreen fixes look amazing and work great but is there a way to install them (on Vice City specifically) without the new textures? They do look great but I prefer the game looking as stock as possible. Edited by Andreaz1
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i also like the fact if the check'd the ini he would know some features can be disabled.

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Don't install the textures and you're done?

Yep. I realized afterwards that it's the new shading and text I don't want but they looked so different I thought they were the new textures. I need to go through the .ini as this changes way too many things that I don't want changed.

 

>stock as possible

>widescreen fix

 

k den

 

i also like the fact if the check'd the ini he would know some features can be disabled.

Thanks for your productive answers. Edited by Andreaz1
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Widescreen fixes for Enter the Matrix and The Matrix: Path of Neo released:

https://thirteenag.github.io/wfp#enterthematrix

https://thirteenag.github.io/wfp#thematrixpathofneo

 

QSC0R1zm.jpg 5icM0F5m.jpg

 

3dhjwd4m.jpg OtzWlr6m.jpg

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Would you consider taking a look in The Saboteur (GOG version)?

 

The game has native widescreen support but it's only Vert-, the only way to get HOR+ in the updated GOG version is by using cheatengine, someone made a fov slider but it only works in the unpatched v1.0 retail version.

 

Here's the WSGF entry for reference.

 

EDIT: Actually not even cheat engine seems to work with the latest GOG version :p.

 

EDIT2: My bad, cheat engine works fine but you need to manually increase the fov in-game with the numpad - and +. But hey the memory adresses work fine so making a proper WS fix should be simple.

Edited by Reyks

jYzLR2j.png

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I'm trying to use the transparent menu in SA and isn't working, it looks like this:

 

 

bPW9OHa.png

 

 

By the way, I'm using latest widescreen fix. As you can see it seems that the script is "running" because fronten1.txd textures are not present in the menu. What it could be? Any help is appreciated.

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I'm trying to use the transparent menu in SA and isn't working, it looks like this

Conflicting with latest SkyGfx maybe?

jYzLR2j.png

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Conflicting with latest SkyGfx maybe?

I'll check but I don't think so, in GTA3 and Vice City is working fine with and without skygfx.

 

EDIT:

Nope, isn't skygfx.

Edited by Inadequate
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Progress the widescreen fixes mod testing on multiplayer mod.

VC-MP and SA-MP widescreen fixes: Done. VC-MP: Sniper Scope bugged SA-MP: done.

Liberty Unleashed: I think really the game launched to single player but not MP.

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  • 2 weeks later...

Fun fact: in Just Cause 1 someone messed up and put wrong vertical resolution of FMVs in the code, which is clearly just a typo.

fdT365e.png

 

Video files are 720p. This results in all FMVs being slightly stretched: http://screenshotcomparison.com/comparison/119199

 

And yeah, widescreen fix coming soon I guess :)

Edited by ThirteenAG
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Widescreen fix for Just Cause 1 released, compatible with steam version: https://thirteenag.github.io/wfp#justcause

 

mO2b7kVm.jpg gFavzxxm.jpg

 

vDrlJfRm.jpg oUfKYVXm.jpg

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