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[GTA|NFS|MP|OTHER] Widescreen Fixes Pack


ThirteenAG
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  • Blackbird88

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  • ThirteenAG

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Grand Theft Auto San Andreas Widescreen Fix Grand Theft Auto Vice City Widescreen Fix Grand Theft Auto 3 Widescreen Fix This and many other fixes now available at thirteenag

Updated everything, also released widescreen fixes for Driver: Parallel Lines and Silent Hill 4.   Some change log notes here and downloads as always here: https://thirteenag.github.io/wfp    

Maybe I will create another topic later if necessary, but for now: https://github.com/ThirteenAG/modupdater#readme       Project started as a simple updater tool for widescreen fixes, but then I

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Redownload script, I guess.

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I downloaded the widescreen patch for total overdose but when i installed it the game doesn't launch and crashes and i get this error

 

Problem signature:
  Problem Event Name:    APPCRASH
  Application Name:    TOD.exe
  Application Version:    0.0.0.0
  Application Timestamp:    4308b92f
  Fault Module Name:    TotalOverdose.WidescreenFix.asi
  Fault Module Version:    1.2.0.0
  Fault Module Timestamp:    5c2a0611
  Exception Code:    c0000005
  Exception Offset:    00009dd4
  OS Version:    6.1.7601.2.1.0.256.48
  Locale ID:    1033
  Additional Information 1:    0a9e
  Additional Information 2:    0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:    0a9e
  Additional Information 4:    0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
  C:\Windows\system32\en-US\erofflps.txt
 

 

can you tell me why it is crashing for me please

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6 hours ago, Blackbird88 said:

Is that GOG version or Retail?

its the Retail version

Edited by shockZz.
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Found a bug. If you set HideAABug to 2 there is a thick line in every reflective area like mirrors and CJ's house floor.

Edited by Vindsole
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Another bug in the cleo script, it works during cutscenes and scripted driving on missions, it looks weird because of abrupt changes in speed.

 

E.g the first mission in the Police car section.

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Huh, sorry for spamming bug reports just trying to keep aware of worst bugs. here's another nasty one.

 

The far clouds on the horizon are kinda crazy when moving the camera, this happen in vanilla game and old WS versions but in latest version they move twice as fast making it obvious they are buggy.

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I have this crash on start game:

Game version: GTA SA 1.0 US
Unhandled exception at 0x00000000 in gta_sa.exe: 0xC0000005: Access violation reading location 0x00000000.
    Register dump:
        EAX: 0xFFFFFFFF  EBX: 0xFFFFFF00  ECX: 0x80000000  EDX: 0x3F33055F  
        EDI: 0x00000018  ESI: 0x0000021C  EBP: 0x0177F050  EIP: 0x00000000  
        ESP: 0x0177F020  EFL: 0x00210206  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0177F020:  68DDB0A6 7F800000 4475E492 FFFFFFFF 00000018 3F33055F
        0x0177F038:  00000000 00000000 00000001 FFE1E1E1 00000000 7F800000
        0x0177F050:  05A42F70 00590485 43160000 4475E492 0000021C 00000018
        0x0177F068:  3F33055F 00000000 00000000 00000001 FFE1E1E1 00000000
        0x0177F080:  00000000 1A977A0C FFE1E1E1 00000000 4475E492 43160000
        0x0177F098:  005905B9 005B36BA 00863A6C 00B71670 00000000 00B71670
        0x0177F0B0:  00868B40 1A977A11 1A977A0C 005B9205 1A977A0C 0177F1A8
        0x0177F0C8:  0177F16C 0177F120 FFFFFFFF 00000000 69B19ED1 00000000
        0x0177F0E0:  0177F1A8 0177F16C 00000000 00000001 0177F1AC 69B6B281
        0x0177F0F8:  00000000 0177F1B8 69B1B228 0177F194 0177F1A8 0177F16C
        base: 0x01580000   top: 0x0177F020   bottom: 0x01780000
        
    Backtrace (may be wrong):
        =>0x00000000 in unknown (+0x0) (0x0177F01C) 
          0x68DDB0A6 SetFOVMultiplier+0x8ea6 in gtasa.widescreenfix.asi (+0xb0a6) (0x0177F050) 
          0x00590485 in gta_sa.exe (+0x190485) (0x0177F094) 
          0x005905B9 in gta_sa.exe (+0x1905b9) (0x0177F098) 
          0x005B36BA in gta_sa.exe (+0x1b36ba) (0x0177F0B8) 
          0x005B9205 in gta_sa.exe (+0x1b9205) (0x0177F0D4) 
          0x69B19ED1 in std.data.dll (+0x209ed1) 

 

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(GTA SA) Hey I noticed that objectives text is higher in the new version than in the older. Is there any way to lower it, or change it's position in source code?

Edited by WatermelonPL
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2 hours ago, WatermelonPL said:

(GTA SA) Hey I noticed that objectives text is higher in the new version than in the older. Is there any way to lower it, or change it's position in source code?

They are working on it don't worry.Fix will come one day

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ok so i will change the anti aliasing level for vice city, and i see only 0,*, and max levels.

what does the * mean?

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А я и не знал, что ты с России. Ладно, не в этом дело. У меня довольно большая проблема. При прицеливании с истребителя или гранатомёта появляется растянутый прицел. Я узнал, что он находится в "particle.txd". Названия текстур - "lockon" и "lockonfire". Я попытался стянуть их в Фотошопе, но у меня ничего не вышло: "lockonfire" слал меня в дальнее эротическое. Пожалуйста, пофиксь. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

путин хуйло 😃

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Hey, what happened to the "Lock-on"? previously to point this icon was represented well (Without stretching) and now it was again like if the mod was not installed

 

 

Edit: Does anyone else have this problem? that cross on the map is blocked when I point to the top or right of the map only works well if I put the game at a resolution of 640x480, even 800x600 happens the same thing I tried with the game without mods to see if it was because of some mod but no

 

 

Edited by Pirushu
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Any upcoming fixes on the new version? It kinda breaks things for me.

Menu, SAMP (won't load up at all), and more misaligned text boxes.

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There is a problem in the dance mini-games, for some reason the Y / Triangle button moves differently on the screen, and is stretched as if it were not affected by the mod

 

 

Edited by Pirushu
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Actually the "Y" seems to be the only thing affected by the widescreen fix since the rest has an egg shape 🤣

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20 minutes ago, LaDiDa said:

Actually the "Y" seems to be the only thing affected by the widescreen fix since the rest has an egg shape 🤣

If it was not affected, they would have an oval shape horizontal, not vertical and that is because of the resolution of my monitor that is 16:10 instead of 16: 9 as the standard

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41 minutes ago, Vindsole said:

I thought it was a game mechanic lol.

I also thought about it, but I tried the one on Ps2 and that doesn't happen 

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  • 2 weeks later...
33 minutes ago, PiashGamer007 said:

Hey can you make widescreen fix for GTA SA PS2?

Can't you already hack a widescreen fix in PCSX2? Or am I wrong?

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3 hours ago, zanesix said:

Can't you already hack a widescreen fix in PCSX2? Or am I wrong?

Even you can use it on a real PS2!

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  • 3 weeks later...

I am having the following issues in Need For Speed Underground.

HJ2JB8t.png

The badge in the top right hand corner seems to display twice, with the second one cut off:

 

Weird boxes display in main menu (sometimes there is text before them):

xIQA04Y.jpg

 

Cut-off text in race pause menu:

blNbA54.jpg

 

 

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