Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums! (92,403 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

ThirteenAG

[GTA|NFS|MP|OTHER] Widescreen Fixes Pack

Recommended Posts

johnny404

You're godlike.

 

Can't wait for a SA version. biggrin.gif

Share this post


Link to post
Share on other sites
ThirteenAG

I've uploaded an update for gta 3 version, nothing new, just bugfixes, which Dani5ooo pointed me to in pm.

 

Can't wait for a SA version.

moto_whistle.gif

Edited by ThirteenAG

Share this post


Link to post
Share on other sites
EiF0hn

Nowidescreenborders.txt doesn't work for GTA III, does it? At least it crashes, when I want to begin a new savegame, or open the garage. biggrin.gif Can you fix this?

Share this post


Link to post
Share on other sites
ThirteenAG
Nowidescreenborders.txt doesn't work for GTA III, does it? At least it crashes, when I want to begin a new savegame, or open the garage. biggrin.gif Can you fix this?

Yep, redownload. I forgot to change that address for exe 1.1, so it worked only for 1.0 or with nowidescreenbordersandhidefading.txt.

Share this post


Link to post
Share on other sites
EiF0hn

Well, that was fast, thanks! biggrin.gif

Share this post


Link to post
Share on other sites
ThirteenAG

Soo...

Before:user posted image After:user posted image

 

user posted image user posted image user posted image

 

user posted image user posted image user posted image

Thoughts?

(weapon icon will be fixed)

Edited by ThirteenAG

Share this post


Link to post
Share on other sites
Zera

 

Soo...

Before:user posted image After:user posted image 

 

user posted image  user posted image  user posted image

 

user posted image  user posted image  user posted image 

Thoughts?

(weapon icon will be fixed)

Looking good so far. But aren't you going to make the radar circular instead of elliptic?

 

 

EDIT: Found another bug in the VC version, zooming in with the sniper causes the coronas to stretch out and fill the entire screen. The more you zoom in, the more they stretch.

 

 

 

Edited by Zera

Share this post


Link to post
Share on other sites
ThirteenAG

 

Looking good so far. But aren't you going to make the radar circular instead of elliptic?

Don't know yet, i think it will be like this:

user posted image

 

EDIT: Found another bug in the VC version, zooming in with the sniper causes the coronas to stretch out and fill the entire screen. The more you zoom in, the more they stretch.

Wow, will check it out.

Share this post


Link to post
Share on other sites
EiF0hn

@Zera This even happens in some cutscenes, for example in "Treacherous Swine".

Share this post


Link to post
Share on other sites
ThirteenAG

Ok, thanks for the info, i've fixed that bug, redownload. Coronas stretching in cutscenes was fixed too.

Share this post


Link to post
Share on other sites
johnny404

Damn you fix sh*t fast, you're amazing.

 

your progress on SA also looks amazing, what about the radar disk though it doesn't look quite circular yet..

Share this post


Link to post
Share on other sites
Performer

Yes the SA HUD looks very good I think. Hopefully you'll release that thing smile.gif

Share this post


Link to post
Share on other sites
Dani5ooo

Finally the HUD in San Andreas is looking like I wanted and thank you that you fixed the coronas.

Now they are round on widescreen and the cutscene corona bug is gone. smile.gif

Share this post


Link to post
Share on other sites
Silent

And now releasing my stuff makes little sense, eh? tounge.gif

Share this post


Link to post
Share on other sites
johnny404

So much want.

Share this post


Link to post
Share on other sites
ThirteenAG

Don't expect too much by the way, i'm planning to make just some basic changes, like hud/subtitles/coronas rescaling, for the other stuff wait for Silent's fix(i'm waiting too!) smile.gif

Share this post


Link to post
Share on other sites
johnny404

Are you also going to fix the FOV?

Share this post


Link to post
Share on other sites
ThirteenAG
Are you also going to fix the FOV?

Maybe, Silent is my #1 consultant on this biggrin.gif

Share this post


Link to post
Share on other sites
johnny404

I was always able to get a proper widescreen FOV, but the crosshair was never alligned properly (bullets would go somewhere else and not where the crosshair was pointing)

Share this post


Link to post
Share on other sites
ThirteenAG

Huh, unexpected:

user posted image

Perfectly round sniper scope.

 

Subtitles comparison:

user posted image ---> user posted image

Share this post


Link to post
Share on other sites
Silent
Maybe, Silent is my #1 consultant on this biggrin.gif

I wish my answer was like

biggrin.gif

Share this post


Link to post
Share on other sites
johnny404

wow.gif did you also fix the FOV?

 

EDIT: OK you didn't.

Edited by Jony.

Share this post


Link to post
Share on other sites
ThirteenAG
wow.gif did you also fix the FOV?

No, not yet.

Share this post


Link to post
Share on other sites
Performer

The SA version won't work with mods like ProjectIV. The resolution remains on 1680x1050. No matter what.

 

 

user posted image

Share this post


Link to post
Share on other sites
ThirteenAG

You should use multipatch d3d9.dll to enable widescreen resolutions on 1.0 exe, or other similar tools. I can't recommend ryosuke's display settings extender, because it's for EU exe and on 1.0us it crashes at certain moments.

Share this post


Link to post
Share on other sites
johnny404

So in the past I've been using Flawless widescreen to change the FOV in GTA SA and get a Hort+ widescreen space instead of Vert- however it doesn't seem to be working now if I use the widescreen lite fix.

 

some screenshots, mind you they were taken while playing samp (doesnt really mean anything, just ignore the textdraws and other things)

 

with widescreen fix and flawless WS: http://i.imgur.com/7u3E3mV.jpg

 

no widescreen fix and flawless WS: http://i.imgur.com/fWlmqBd.jpg

 

 

 

Share this post


Link to post
Share on other sites
ThirteenAG
So in the past I've been using Flawless widescreen to change the FOV in GTA SA and get a Hort+ widescreen space instead of Vert- however it doesn't seem to be working now if I use the widescreen lite fix.

That's because i replaced original FOV function to my own function, but it doesn't changing FOV for now.

Share this post


Link to post
Share on other sites
Performer
You should use multipatch d3d9.dll to enable widescreen resolutions on 1.0 exe, or other similar tools. I can't recommend ryosuke's display settings extender, because it's for EU exe and on 1.0us it crashes at certain moments.

Thanks. Works now smile.gif

 

But I would be better If you could add "1920x1080" via memory hack or something confused.gif

Share this post


Link to post
Share on other sites
Zera

So far, so good. I see that you fixed the HUD, font, and coronas. So the only thing left would be FOV (right?). I'm hoping you'll be able to fix it, might as well go all the way since you started it. It's up to you though.

 

I haven't encountered any bugs so far, but there hasn't been much testing on my end yet.

 

EDIT:

 

 

I can't recommend ryosuke's display settings extender, because it's for EU exe and on 1.0us it crashes at certain moments.

Really? I haven't experienced a crash with it yet, and I do use the US exe. Maybe it's because I haven't played through the whole game yet.

 

 

Edited by Zera

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 3 Users Currently Viewing
    0 members, 0 Anonymous, 3 Guests

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.