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New GTA every two years would degrade series value


VATG
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Yes and it's true. Every GTA had an improvement but with time it becomes harder. Look and the GTA evolution starting with GTA III, 1st 3D GTA, revolutionary, Vice City had even more prominent music & voice actors, carried a whole 80's drugs in southern america theme, San Andreas carried the 1992 Gang violence theme, again prominent voices, music and cartoonish over the top action .

 

To fill the void Rockstar threw in half assed games like VC and LC stories.

 

GTA 4 became serious, less known voice actors but everything about it was very deep and detailed. GTA V will be the next installment which will reign for years!!

 

No f*cking Watch Dogs or Saints Row 4 or sleeping dogs 2 can change that.

 

 

And if you look at the Assassin's Creed franchise...anyone still getting along?

 

Assassin Creed, AC 2, AC 3, AC Brotherhood, AC 4 Black Flag, AC Rising Phoenix, AC Da Vinci Disapperance, AC Revelations, AC Bloodlines, AC Altair Chronicles, AC 2 Discovery, AC 3 Liberation...

 

Maybe for a die hard fan not so hard to distinguish. Well, we GTA fans can clearly say:

my fav is GTA 4 or San Andreas, or Vice City...

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I'm totally passive to GTA coming out every 4-5 years, that's fine by me, keeps it fresh and groundbreaking every time. AS LONG as Rockstar release good titles in between like they have with the current generation consoles. Red Dead Redemption, L.A Noire, Max Payne 3, great games.

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Lock n' Stock

It should be 3 years. I'm still waiting for a Vita installment to be announced.

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Yes and it's true. Every GTA had an improvement but with time it becomes harder. Look and the GTA evolution starting with GTA III, 1st 3D GTA, revolutionary, Vice City had even more prominent music & voice actors, carried a whole 80's drugs in southern america theme, San Andreas carried the 1992 Gang violence theme, again prominent voices, music and cartoonish over the top action .

 

To fill the void Rockstar threw in half assed games like VC and LC stories.

 

GTA 4 became serious, less known voice actors but everything about it was very deep and detailed. GTA V will be the next installment which will reign for years!!

 

No f*cking Watch Dogs or Saints Row 4 or sleeping dogs 2 can change that.

 

 

And if you look at the Assassin's Creed franchise...anyone still getting along?

 

Assassin Creed, AC 2, AC 3, AC Brotherhood, AC 4 Black Flag, AC Rising Phoenix, AC Da Vinci Disapperance, AC Revelations, AC Bloodlines, AC Altair Chronicles, AC 2 Discovery, AC 3 Liberation...

 

Maybe for a die hard fan not so hard to distinguish. Well, we GTA fans can clearly say:

my fav is GTA 4 or San Andreas, or Vice City...

You forgot something.

 

Technology moves on.

 

1 through SA used a series of less complex engines to code for (GTA1 then Renderware engine), so they could churn out the games more quickly. IV/EFLC/V used RAGE, don't forget for IV they had to make RAGE from scratch as well.

 

V will use RAGE as well, who nows what VI will bring us? Also, they had to learn their way around the PS2 for the III era, which took time, but the PS2 was simple to code for, the PS3 by contrast was more complex, the PS4 looks simpler again.

 

it's like writing a 20 word post vs a 500 word post, you can get the 20 word post out quicker, but the 500 word post, though it takes time, will be more complex.

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Ferocious Banger

5 years - Are you f*cking kidding me? 4 years should be the maximum gap between two GTA's.

Edited by Ferocious Banger
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^^hahaha that is funny. Almost every game came out around 2 years after the previous. This was just their excuse for taking so long with this game, it better be amazing!

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Ok, I understand that having a new GTA every 2 years (although not as bad as CoD) would be a little bit bad for the series, but let's face reality here, releasing a game 5 and a half years after its predecessor has the same negative effect. It becomes to the point where people stop caring about it since they're dragged around for years by a company that doesn't respect the value of people's time. You guys might be pissed at companies for trying to make money, but truth is, time is the most valuable commodity in the world. And in terms of time, Rockstar wastes it a lot more than anyone else I've seen. I'd rather they create a new game every 3 years or so than take almost 6.

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Is it just me or Grand Theft Auto's hayday was exactly in the GTA III era where they would release a game every 2 years?

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San Andreas was the peak for the GTA franchise. At this point games were released about two years apart. Things only went down hill when they started to drag next releases out for four plus years. On a new console it takes time, excuse excepted for IV. But V should have been done by 2011. And r* doesn't value money any less than ubisoft or Activision. R* just aren't organized enough to put out games on time more frequently.

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Ok, I understand that having a new GTA every 2 years (although not as bad as CoD) would be a little bit bad for the series, but let's face reality here, releasing a game 5 and a half years after its predecessor has the same negative effect. It becomes to the point where people stop caring about it since they're dragged around for years by a company that doesn't respect the value of people's time. You guys might be pissed at companies for trying to make money, but truth is, time is the most valuable commodity in the world. And in terms of time, Rockstar wastes it a lot more than anyone else I've seen. I'd rather they create a new game every 3 years or so than take almost 6.

What a crock of sh*t, you'll be licking there ass holes when they release the game and you know it. I agree, along as they keep releasing sweet games in between and doing quality dlc, take all the time you need.

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Makes you think, just how terrible the series was when Vice City came out a year later and how much the series turned to sh*t when they did San Andreas two years later! Thank the Gods that they have seen sense and will now only release a game every half decade. tounge.gif

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Makes you think, just how terrible the series was when Vice City came out a year later and how much the series turned to sh*t when they did San Andreas two years later! Thank the Gods that they have seen sense and will now only release a game every half decade.  tounge.gif

Well now that the dust has settled, yes, Grand Theft Auto V has been delayed, pushed forward a whole fiscal quarter with a confirmed release date of September 17th 2013.

 

Obviously there has been a lot of vocal reactions to this, a lot of anger from certain people, a lot of questions from others, we're all surprised in some way or form really about this situation but on the bright side, we do have a confirmed date now, and people have been working with that. One fan on twitter recently sent us this GTA V Countdown Page which some people might be interested in.

 

 

Of course this is the Internet, so along with the many Angry Hitler videos we also have a petition going on calling for Rockstar Games to release the preview Demo shown to magazines and websites such as IGN, etc, last year. The preview which showed off gameplay, character switching and one mission being played in various ways. Apparently people want to see this, considering it's already finished and was shown off months ago, people want Rockstar to put it out there for all of us to see, to tide us over and sort of apologise for the delay. You can find the petition right Here. Though it might be more interesting if they released the original GTA IV Demo that had Niko climbing Telephone Poles and Elvis Costello on the radio!

 

 

 

That is my opinion on the subject... But I do think more time is a good thing, they did well with IV apart from the story which could have been better.

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Agreed look at SR4 throwing together another game too quickly

I guess you're getting confused with what a normal development cycle is like, TWO YEARS is enough time for talented developers, look at Naughty Dog for example.

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Snake Without a Tongue
Makes you think, just how terrible the series was when Vice City came out a year later and how much the series turned to sh*t when they did San Andreas two years later! Thank the Gods that they have seen sense and will now only release a game every half decade. tounge.gif

Seriously. GTA sucked ass juice before a human being could come into existence and subsequently graduate second grade between releases.

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GetThefuckAoutGTA
COO Karl Slatoff says it "doesn't make sense" to release new entry in open-world action series biennially.

 

Take-Two Interactive has explained why it does not release a new Grand Theft Auto game every two years. Speaking during the Wedbush Transformational Technologies Conference this week, chief operating officer Karl Slatoff explained doing so would degrade the franchise's value.

 

"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

 

Slatoff's comments match up with Rockstar North developer The Benz, who said in November that the company could develop a new GTA title every year, but won't.

 

"We could easily have churned out a new version year after year without really progressing as a franchise, but if we did that, eventually the fans would lose interest," he said at the time.

 

Grand Theft Auto V is due out on September 17 across the world. Slatoff reiterated that this game will feature a world larger than Grand Theft Auto IV, Red Dead Redemption, and Grand Theft Auto: San Andreas combined.

 

http://www.gamespot.com/news/take-two-new-...s-value-6404967

Damn right but more like GTA more like bully

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I guess you're getting confused with what a normal development cycle is like, TWO YEARS is enough time for talented developers, look at Naughty Dog for example.

It really depends on how many employees the developer/publisher has, what games they are developing, how many games are currently in development and how 'obsessed' the developer is when it comes to the details of their game(s). Oh, and of course management plays also a big role! GTA IV was the last GTA game that was released, and that was in April 2008. After that Rockstar released two big add-ons, The Lost and Damned and The Ballad of Gay Tony, for GTA IV. It was already 2010 when the add-ons were released for PlayStation 3 and PC. Rockstar North worked on Agent which was announced in July 2007 by Sony. In November 2009 Dan Houser stated in an interview with The Times that "they" are thinking about a city first, then about characters. So I think it sounds plausible that GTA V became the bigger priority over Agent back in late 2009 or 2010. The studio that developes GTA also helped in the development of Red Dead Redemption, L.A. Noire and Max Payne 3 which is another reason why there isn't a new sequel since almost five years now.

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I agree that a new GTA shouldn't be released too often.

 

What I would like though is that the games would be constantly updated with new content, I feel that R* has abandoned GTA for a while now since IV. They play every now and then but I feel that if they added some stuff often the game would still feel fresh...

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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

 

Yes they can. The GTA III era was a big success for them money wise, each GTA is only 2 years apart.

 

 

We could easily have churned out a new version year after year

 

They just make up so much BS when they do interviews. Why is GTAV pushed back 6 months if they are capable of doing one every year? They could continue to make quality games without these delays if it was managed better.

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Frantz Fuchs

There should be a new GTA every 3-4 years. The gap between IV and V is too long, but I guess it was OK as they released TLaD/TBoGT.

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ChocoFrosty
Makes you think, just how terrible the series was when Vice City came out a year later and how much the series turned to sh*t when they did San Andreas two years later! Thank the Gods that they have seen sense and will now only release a game every half decade. tounge.gif

It takes a lot longer to design and model games in the HD era compared to the GTA III era.

 

That's why those games didn't have as much time in between, but were still high quality. It was easier/faster.

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HaythamKenway

 

"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

 

Yes they can. The GTA III era was a big success for them money wise, each GTA is only 2 years apart.

 

 

We could easily have churned out a new version year after year

 

They just make up so much BS when they do interviews. Why is GTAV pushed back 6 months if they are capable of doing one every year? They could continue to make quality games without these delays if it was managed better.

CoD is a big success money wise too, but it doesn't really push the genre forward anymore, does it? I think three years are about ideal life span for GTA game. It's long enough break for R* to bring some real innovations to the table, add some worthwhile new features, work on the game world and story, to release other, completely different games and for people to not get burn out on GTA. VC was an annual release, but annual releases that are actually worthy successors to previous titles are quite rare.

 

Even if the series is successful and not creatively bankrupt (like, in my opinion, Assassin's Creed series), yearly releases still hurt it. People loved AC II and Brotherhood. But ever since Revelations, they complain about the series more and more. I wouldn't be surprised if people weren't so pissy about Revelations or AC III if AC wasn't annualized. Two years lifespan is better, but still quite short.

 

And GTA V was delayed exactly because it isn't a game that was churned out during one year. It would be interesting to see how V would be like if it came out in 2009. I'd say it wouldn't be much more than EfLC on steroids. Of course, R* may be bluffing and V may not be all that groundbreaking and huge in scope as R* wants it to seem like, but this time, I'm buying the hype.

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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

 

Yes they can. The GTA III era was a big success for them money wise, each GTA is only 2 years apart.

 

 

We could easily have churned out a new version year after year

 

They just make up so much BS when they do interviews. Why is GTAV pushed back 6 months if they are capable of doing one every year? They could continue to make quality games without these delays if it was managed better.

So you're saying that they can do everything single thing in 2 years including the HD textures, resolution, graphics, the size of the map, the story just like that, without giving the developers a little break aswell? You are on crack mate.

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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

Honestly, we must be the luckiest gamers in the world, I mean, having such developers really rocks, especially if you compare this attitude to that of EA, for instance. Thumbs up.

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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

Honestly, we must be the luckiest gamers in the world, I mean, having such developers really rocks, especially if you compare this attitude to that of EA, for instance. Thumbs up.

I can't wait for the next gen! If you think things take long now, imagien PS4/NextBox dev times, One GTA Game every 10 years!

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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

Honestly, we must be the luckiest gamers in the world, I mean, having such developers really rocks, especially if you compare this attitude to that of EA, for instance. Thumbs up.

I can't wait for the next gen! If you think things take long now, imagien PS4/NextBox dev times, One GTA Game every 10 years!

Other way around, pal. Do you remember how outlandish the idea of making a more and better [ Anything here in the history of mankind] in shorter time? With Rockstar knowing the RAGE engine, using older models and many other things, GTA games should be coming every 3-4 years on the PS4. The only thing stopping them is:

 

1- Their bad office mangement.

2- The PS4 and XBOX 720 turn out hard to code or can not use older models from GTA IV, RDR, MP3 and GTA V.

 

Other then that, they can really make tons of GTA games faster. Hell, I bet they can write the story of the next GTA right about now since the story is already done and only some touches on it are being made.

 

EDIT: Typos tounge.gif

Edited by goh13
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Finn 7 five 11

Please Remember that R* North published L.A Noire and gave it a massive boost with development for the last couple years to get it out the door since it had been through development hell. Then of course they had to lend a hand with RDR and Max Payne 3, they would only have started getting solid progress on GTA V while Max Payne 3 was being developed but even then they would have been splitting of resources.

 

Back In the days of San Andreas and Vice City GTA was the only game they had to work on, now they have multiple, plus they need more employees which means more management and levels which means more time due to unorganized workplaces, also HD textures and such would take more time than whatever they had in the PS2 days because the artists would have to spend far more time on each building to get the details right rather than just drawing a big square with some windows on it.

 

Development tools haven't really advanced that far since San Andreas and Vice City, many companies still use tools from 2003-2004, I read an article about Naughty Dog (Uncharted, Last Of Us ect) and they developers were saying how often these older tools were better.

 

EDIT: Sorry I forgot to mention, I don't mean they exclusively use old tools haha, I am sure there a many news tools that make things much easier for developers, but my point is people still need to draw the faces, people still need to draw the textures and all that stuff and there is more of them and they are larger, not everything can be done by PC, things have to be done by hand still.

Edited by finn4life
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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

 

Yes they can. The GTA III era was a big success for them money wise, each GTA is only 2 years apart.

 

 

We could easily have churned out a new version year after year

 

They just make up so much BS when they do interviews. Why is GTAV pushed back 6 months if they are capable of doing one every year? They could continue to make quality games without these delays if it was managed better.

So you're saying that they can do everything single thing in 2 years including the HD textures, resolution, graphics, the size of the map, the story just like that, without giving the developers a little break aswell? You are on crack mate.

Put down your crack pipe and re-read the post. It was Rockstar who said they "could easily have churned out a new version year after year" right after they said they couldn't "possibly do that in two years". I said they can, but I was refering to them being successful in putting out a GTA every two years as seen in the GTA III era - it was who was R* was doubting themselves about the two year thing due to "our product would fatigue and the franchise would degrade from a value perspective". I don't agree with the product degrading it's value.

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"Often times people ask us 'Why don't you come out with Grand Theft Auto every two years?' To us, that doesn't make sense, because Grand Theft Auto, every single time it comes out, is a brand new experience. You can't possibly do that in two years. And if we did that, our product would fatigue and the franchise would degrade from a value perspective."

 

Yes they can. The GTA III era was a big success for them money wise, each GTA is only 2 years apart.

 

 

We could easily have churned out a new version year after year

 

They just make up so much BS when they do interviews. Why is GTAV pushed back 6 months if they are capable of doing one every year? They could continue to make quality games without these delays if it was managed better.

So you're saying that they can do everything single thing in 2 years including the HD textures, resolution, graphics, the size of the map, the story just like that, without giving the developers a little break aswell? You are on crack mate.

lol

 

 

seriously there are not so much possibilities or you send out a commercial stuff and then 1 year is enough or you give your fans a game that will enter video games history and then you reasonably need at least 4 years . when i read some posts i see (see no offense) people that seems to think that "because we pay it should be that way" . things aren't that simple video games industry is somewhere when competition is one of the most ferocious , to this you add the fact that new technologies appear almost everyday , you then add the common development problems , and you can easily see 4 years are the minimum for a descent stuff . if you look at the trailers of V it's easy to see GTA V is going to be something fabulous and problably the best game ever made . VC was released few time after III and you know what except the atmoshere on a technical point of view the game wasn't that great , small (linear) islands , no diving possibilities quite weird for a tropical map based game . for info flight simulator game which was made by Microsoft one of the most powerful companies on a financial level was released each 4 years only . and each time the game was breathtalking and fantastic and much better than the precedent opus on a technical point of view .

 

edit : made a little mistake . flight simulator was released each 2 years and not each 4 years but i keep on thinkig you can't compare 2006 games with nowadays games that are very close from the real thing and thus more complex .

Edited by jpm1
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