Raavi Posted March 6, 2013 Share Posted March 6, 2013 Yes I would like that, I would also want police to randomly pull other people over. Please help me understand why sitting still in a car and waiting for officer slow ass to complete his visual search is in any way fun. For the same reason a jail option is fun. It adds to the entire experience. It makes the world that much more believable and interesting. Jail option isn't the same. The character automatically comes out in a few seconds, do we wait for someone to bail us out? We are lucky rockstar don't listen to some of the fans.... Not like that. There have been numerous topics in the past with great ideas to expand the "arrested" experience to make it not just a loading screen but something that really gives you an incentive to make sure you flee. – overeducated wonk who fetishises compromise Link to comment Share on other sites More sharing options...
Raavi Posted March 6, 2013 Share Posted March 6, 2013 Yes I would like that, I would also want police to randomly pull other people over. Please help me understand why sitting still in a car and waiting for officer slow ass to complete his visual search is in any way fun. For the same reason a jail option is fun. It adds to the entire experience. It makes the world that much more believable and interesting. Maybe believable doesn't always mean fun. I mean, you know what else would be completely believable? If there was a game mechanic for paying taxes. Or mike's wife calling him home to do the dishes constantly or something. Or having to mow the lawn. Or having to do laundry. And I don't know about you, but I don't find reality that interesting unless we're talking about the outer depths of space or strange deep sea life that by all accounts should be impossible. I don't mind if it's something like the pedestrians seeming more like real people and having less scripted and more improvised conversations where they still manage to stay on the same topic. That's something that I actually like. Being pulled over and forced to waste my time sitting in a car waiting for some officer to write up a ticket is not fun for me and a lot of other people. This isn't reality, so why should I have to deal with the bullsh*t of reality? No not like that for example: You are casually driving your stolen car and randomly a police car pulls up behind you with lights and sirens. "Please pull over to the side of the road" Then you have a few options: 1. Pull over and possibly get arrested 2. Flee and get chased 3. Kill the cop and/or blow up his car 4. Bribe the cop Let's say you do a combination of 1 and 3 and shoot the cop as soon as he walks up to your car. Didn't wouldn't be boring in any way cause some cops would be dirty others would be hitmen dressed up as police officials and so forth. – overeducated wonk who fetishises compromise Link to comment Share on other sites More sharing options...
Saracen7 Posted March 7, 2013 Author Share Posted March 7, 2013 it was just a suggestion on a dead forum but fcuk it go back to talking about steak Link to comment Share on other sites More sharing options...
Saracen7 Posted March 7, 2013 Author Share Posted March 7, 2013 Yes I would like that, I would also want police to randomly pull other people over. Please help me understand why sitting still in a car and waiting for officer slow ass to complete his visual search is in any way fun. For the same reason a jail option is fun. It adds to the entire experience. It makes the world that much more believable and interesting. Maybe believable doesn't always mean fun. I mean, you know what else would be completely believable? If there was a game mechanic for paying taxes. Or mike's wife calling him home to do the dishes constantly or something. Or having to mow the lawn. Or having to do laundry. And I don't know about you, but I don't find reality that interesting unless we're talking about the outer depths of space or strange deep sea life that by all accounts should be impossible. I don't mind if it's something like the pedestrians seeming more like real people and having less scripted and more improvised conversations where they still manage to stay on the same topic. That's something that I actually like. Being pulled over and forced to waste my time sitting in a car waiting for some officer to write up a ticket is not fun for me and a lot of other people. This isn't reality, so why should I have to deal with the bullsh*t of reality? No not like that for example: You are casually driving your stolen car and randomly a police car pulls up behind you with lights and sirens. "Please pull over to the side of the road" Then you have a few options: 1. Pull over and possibly get arrested 2. Flee and get chased 3. Kill the cop and/or blow up his car 4. Bribe the cop Let's say you do a combination of 1 and 3 and shoot the cop as soon as he walks up to your car. Didn't wouldn't be boring in any way cause some cops would be dirty others would be hitmen dressed up as police officials and so forth. yes sir Link to comment Share on other sites More sharing options...
lolleroz Posted March 7, 2013 Share Posted March 7, 2013 here's an idea, how about when you gain a wanted level while driving DUE to driving (in all series the only way to do so was to ram a police car, but IMO it could be changed so that if you have an accident with 1 car then suddenly crash into another, cops take it that you're assaulting civilians and you gain wanted level) the cops try pulling you over, and if you refuse to do so, you either have some time to evade the 1 start wanted level, or gain 2 stars? Link to comment Share on other sites More sharing options...
BlackNoise Posted March 7, 2013 Share Posted March 7, 2013 Why? Just why? Why would so many people want something that sounds so amazingly annoying? What if you're just trying to cruise and all of a sudden a cop stops you? What if you're just having a nice relaxing time and then get busted because random search? Do you have ANY idea how incredibly, amazingly, stupefyingly annoying this could get? Maybe some people's idea of having a nice relaxing time is having random traffic stops included in the game. Just because you don't like it doesn't mean it will be annoying for everyone else. I think some people just think further ahead. EVERYBODY will find this annoying once it starts happening in the game. I don't see how it would work anyways, because why would you stop? Who would actually stop gameplay just to follow the cop's orders? Link to comment Share on other sites More sharing options...
Racecarlock Posted March 7, 2013 Share Posted March 7, 2013 Yes I would like that, I would also want police to randomly pull other people over. Please help me understand why sitting still in a car and waiting for officer slow ass to complete his visual search is in any way fun. For the same reason a jail option is fun. It adds to the entire experience. It makes the world that much more believable and interesting. Maybe believable doesn't always mean fun. I mean, you know what else would be completely believable? If there was a game mechanic for paying taxes. Or mike's wife calling him home to do the dishes constantly or something. Or having to mow the lawn. Or having to do laundry. And I don't know about you, but I don't find reality that interesting unless we're talking about the outer depths of space or strange deep sea life that by all accounts should be impossible. I don't mind if it's something like the pedestrians seeming more like real people and having less scripted and more improvised conversations where they still manage to stay on the same topic. That's something that I actually like. Being pulled over and forced to waste my time sitting in a car waiting for some officer to write up a ticket is not fun for me and a lot of other people. This isn't reality, so why should I have to deal with the bullsh*t of reality? No not like that for example: You are casually driving your stolen car and randomly a police car pulls up behind you with lights and sirens. "Please pull over to the side of the road" Then you have a few options: 1. Pull over and possibly get arrested 2. Flee and get chased 3. Kill the cop and/or blow up his car 4. Bribe the cop Let's say you do a combination of 1 and 3 and shoot the cop as soon as he walks up to your car. Didn't wouldn't be boring in any way cause some cops would be dirty others would be hitmen dressed up as police officials and so forth. So now you're in a 3 star chase when all you wanted to do was cruise because some f*cking cop decided to randomly pull you over. And seriously, what's with punishing people for stealing vehicles? It's literally the name of the game and one star if a cop sees you steal it is enough. We don't need random pull overs. Link to comment Share on other sites More sharing options...
bigbleezy Posted March 7, 2013 Share Posted March 7, 2013 Your idea is bad and you should feel bad. Seriously though, with the exception of MC:LA, I can't think of another game where I actually stopped for the police. From the sounds of the idea now, its already annoying. I don't want to be stopped for traffic violations or pulled over randomly and I'm pretty sure Rockstar doesn't want to code that into the game. Link to comment Share on other sites More sharing options...
Petsevsky Posted March 7, 2013 Share Posted March 7, 2013 It's going to be pretty funny when the cops says, "Sir, are there any weapons in the vehicle?" And he'll say "No officer but I do have an entire arsenal stuffed down my pants". Hahaha jamieleng always cracks me up with his jokes. On topic: If it happens only a handful of times (just like in real life were we don't get pulled over constantly), it is something to discuss but I don't think it would add much to the gameplay fun. Link to comment Share on other sites More sharing options...
jdm4life92 Posted March 7, 2013 Share Posted March 7, 2013 Yes I would like that, I would also want police to randomly pull other people over. ^^^this would be better ..then i would pull over and watch what happens or just drive into the cop car and take off Link to comment Share on other sites More sharing options...
Secura Posted March 7, 2013 Share Posted March 7, 2013 (edited) This isn't actually that bad of an idea, if Rockstar were to keep the bounty system from Red Dead Redemption in which the NPC's remembered all of your previous crimes and they didn't just go away after you'd originally escaped the law. This idea seems to fit quite well into that kind of 'not quite escaped yet' tactic which Rockstar seems to be going for at the moment therefore I wouldn't be too surprised to see the police randomly pull up to your car and ask you to pull over if they recognise you as a criminal. There may be other similar situations where this could occur, for example some police may try to pull you over if you're driving when you're drunk, rather then just opening fire like they did in Grand Theft Auto IV. It'd be even cooler if when confronted with such a situation you had multiple ways of handling it, one of the most obvious would be to speed away and drive for your life but there's always the possibility of you staying and letting the police search you. Then when they're least expecting it, WHACK ! you can take them both down in one smooth and sweet kill move. That's a very appealing thought and to be honest it'd certainly add a level of depth to the gameworld, something Rockstar looks like it's really trying hard to achieve, the added tension of knowing that every cop car you pass on the roads could notice you and try to bring you in, even when you're not in a chase is something that can really add that extra layer of difficulty but also immersion seeing as your actions now have much more noticeable and immediate ramifications. Adding on to all of that's the endless fun and laughter that could be had when the guards are searching you and they find things that you don't even have on you, similar to the pedestrians in Grand Theft Auto IV. Whenever you'd get them into trouble and the police would search them they'd always find like forged bank notes or stolen credit cards. I imagine Rockstar could have quite a brilliant time coming up with funny lines of dialogue that could be used in these situations. Edited March 7, 2013 by Lightning Strike Link to comment Share on other sites More sharing options...
Racecarlock Posted March 7, 2013 Share Posted March 7, 2013 This isn't actually that bad of an idea, if Rockstar were to keep the bounty system from Red Dead Redemption in which the NPC's remembered all of your previous crimes and they didn't just go away after you'd originally escaped the law. This idea seems to fit quite well into that kind of 'not quite escaped yet' tactic which Rockstar seems to be going for at the moment therefore I wouldn't be too surprised to see the police randomly pull up to your car and ask you to pull over if they recognise you as a criminal. There may be other similar situations where this could occur, for example some police may try to pull you over if you're driving when you're drunk, rather then just opening fire like they did in Grand Theft Auto IV. It'd be even cooler if when confronted with such a situation you had multiple ways of handling it, one of the most obvious would be to speed away and drive for your life but there's always the possibility of you staying and letting the police search you. Then when they're least expecting it, WHACK ! you can take them both down in one smooth and sweet kill move. That's a very appealing thought and to be honest it'd certainly add a level of depth to the gameworld, something Rockstar looks like it's really trying hard to achieve, the added tension of knowing that every cop car you pass on the roads could notice you and try to bring you in, even when you're not in a chase is something that can really add that extra layer of difficulty but also immersion seeing as your actions now have much more noticeable and immediate ramifications. Adding on to all of that's the endless fun and laughter that could be had when the guards are searching you and they find things that you don't even have on you, similar to the pedestrians in Grand Theft Auto IV. Whenever you'd get them into trouble and the police would search them they'd always find like forged bank notes or stolen credit cards. I imagine Rockstar could have quite a brilliant time coming up with funny lines of dialogue that could be used in these situations. Ok, genius. Then how will I lose a wanted level or bounty after a rampage? Hmm? Because that bounty number would probably be over 1 billion and I would get constantly bothered by the cops. Better yet, combine that with the traffic laws! f*ck murdering people, you wouldn't be able to get away with a f*cking traffic violation. Look, this is not a simulator. It's not Mafia II, and it's certainly not a game where I want to be constantly pulled over. They say it won't happen that often, but I don't believe them. Especially since I don't know how you would program random pull overs not to happen that often. I don't like sitting on my ass doing nothing in a game. That's exactly what I'm playing the game to escape. Boredom. I mean, what next? Paying taxes? Having to manage a diet? Having a forced story mission in the game where you get a job flipping burgers? Or how about even bigger steps in annoyance? Let's combine navi and jar-jar binks into one human and have him be your sidekick that follows you everywhere and makes "Wacky" jokes when the cops pull you over for the 900th time that minute. Ok, random stops might not be that annoying, but they'd still be really annoying. Link to comment Share on other sites More sharing options...
jdm4life92 Posted March 7, 2013 Share Posted March 7, 2013 traffic violations would suck .. the "driver" games had it, made the free roaming useless the cops would chase you for speeding and running a light.. made the game impossible to enjoy always having the cops after you Link to comment Share on other sites More sharing options...
V8 Engine Posted March 7, 2013 Share Posted March 7, 2013 would be a nice feature to be routinely pulled over..especially as franklin (l.a cops tend to have that reputation) thoughts? This would be a great addition to the game Link to comment Share on other sites More sharing options...
Secura Posted March 7, 2013 Share Posted March 7, 2013 (edited) This isn't actually that bad of an idea, if Rockstar were to keep the bounty system from Red Dead Redemption in which the NPC's remembered all of your previous crimes and they didn't just go away after you'd originally escaped the law. This idea seems to fit quite well into that kind of 'not quite escaped yet' tactic which Rockstar seems to be going for at the moment therefore I wouldn't be too surprised to see the police randomly pull up to your car and ask you to pull over if they recognise you as a criminal. There may be other similar situations where this could occur, for example some police may try to pull you over if you're driving when you're drunk, rather then just opening fire like they did in Grand Theft Auto IV. It'd be even cooler if when confronted with such a situation you had multiple ways of handling it, one of the most obvious would be to speed away and drive for your life but there's always the possibility of you staying and letting the police search you. Then when they're least expecting it, WHACK ! you can take them both down in one smooth and sweet kill move. That's a very appealing thought and to be honest it'd certainly add a level of depth to the gameworld, something Rockstar looks like it's really trying hard to achieve, the added tension of knowing that every cop car you pass on the roads could notice you and try to bring you in, even when you're not in a chase is something that can really add that extra layer of difficulty but also immersion seeing as your actions now have much more noticeable and immediate ramifications. Adding on to all of that's the endless fun and laughter that could be had when the guards are searching you and they find things that you don't even have on you, similar to the pedestrians in Grand Theft Auto IV. Whenever you'd get them into trouble and the police would search them they'd always find like forged bank notes or stolen credit cards. I imagine Rockstar could have quite a brilliant time coming up with funny lines of dialogue that could be used in these situations. Ok, genius. Then how will I lose a wanted level or bounty after a rampage? Hmm? Because that bounty number would probably be over 1 billion and I would get constantly bothered by the cops. Better yet, combine that with the traffic laws! f*ck murdering people, you wouldn't be able to get away with a f*cking traffic violation. Look, this is not a simulator. It's not Mafia II, and it's certainly not a game where I want to be constantly pulled over. They say it won't happen that often, but I don't believe them. Especially since I don't know how you would program random pull overs not to happen that often. I don't like sitting on my ass doing nothing in a game. That's exactly what I'm playing the game to escape. Boredom. I mean, what next? Paying taxes? Having to manage a diet? Having a forced story mission in the game where you get a job flipping burgers? Or how about even bigger steps in annoyance? Let's combine navi and jar-jar binks into one human and have him be your sidekick that follows you everywhere and makes "Wacky" jokes when the cops pull you over for the 900th time that minute. Ok, random stops might not be that annoying, but they'd still be really annoying. Right, first off don't knock what I've said just because it infringes on your in game 'freedom'. Already in Grand Theft Auto IV you get a wanted level for doing the stupidest things and what I've said doesn't even involve having one, and in what bloody way did I say anything about taxes. I'm just saying it could be a random occurrence seeing as Rockstar already pulled the same thing with Red Dead Redemption, therefore I've come to the rather obvious conclusion that it's highly likely that a similar wanted system's already being developed. Oh and in that game, if you haven't played it that is, it's random what cops would notice you and what cops wouldn't. The whole idea was that people could come after you at any time and that added a bit of randomness to Red Dead's western world, without that as a distraction you'd most likely have been bored doing nothing but admiring the view can get old after about the thirtieth hour of play. It seems then like it'd be a good thing for Rockstar to allow the players to be challenged randomly depending on their choices and actions. Oh and it's not like it's going to be a S.W.A.T or N.O.O.S.E team that's going to be asking you to pull over, it'll be a few street cops at best and I'm pretty sure that for a seasoned player of the Grand Theft Auto series it wouldn't be too hard for you to dispatch them quickly and quietly. That kind of answers your question as to how you'd remove your bounty, in Red Dead if you killed all the witnesses in an area then the cops wouldn't get the chance to be alerted to your presence and as such you'd get away scot free if you were going for a successful rampage. You could also pay off the bounty in game or find rare items known as 'pardon letters' that'd completely clear your bounty for you if you didn't have the money to pay for it all at once. You could over the long time that the story spanned amass a fairly large amount of these, not that they'll be needed if Grand Theft Auto continues with the game's long running issue of having tons of money and nothing to spend it on. Or y'know, if you didn't want to waste too much money you could just die or switch characters. Please in future think about what you're typing when you go into a stupid goddamn simulator/realism rant. If anything Rockstar strive for authenticity and that's about it, not that realism crap your spouting and it seems to me that you're obviously just angry that for some reason or another the game's wanted system may change a tiny bit. Stop moaning and grow up. Edited March 7, 2013 by Lightning Strike Link to comment Share on other sites More sharing options...
Capricornus Posted March 7, 2013 Share Posted March 7, 2013 Its a nice idea and I wouldn't mind it too much. If it happens too often, then it would get annoying and tedious after a while. Link to comment Share on other sites More sharing options...
Secura Posted March 7, 2013 Share Posted March 7, 2013 Its a nice idea and I wouldn't mind it too much. If it happens too often, then it would get annoying and tedious after a while. After Red Dead's attempt at open world randomised events I doubt that we'll see it becoming too tedious until we're about six to seven hundred hours into the game. Considering that they happen sparingly and there are dozens upon dozens of them, causing the ones that do repeat to come about once every two to three hundred random events. We've got to see this more as a random event then anything else, and I can't really see the player being pulled over for such a thing if they didn't already have a criminal record or bounty that's currently known to the police. I'm guessing that Rockstar's probably going to try and add some extra depth to the game by having to achieve specific goals for certain events to bother triggering. Thought it may just be a small detail, it's the small things in Rockstar's games that make our jaws drop as often as they do and as such a small feature like this may go a long way to improving the quality and quantity of said quality in the game. That is supposing that this feature's actually going to be implemented into the game which isn't set in stone just yet. Link to comment Share on other sites More sharing options...
K-Malo94 Posted March 7, 2013 Share Posted March 7, 2013 I don't care if it only happens once in the whole game. It just doesn't make sense to me. It involves cops just popping out of nowhere behind me telling me to stop while I'm doing something or just minding my own business. Link to comment Share on other sites More sharing options...
saintsrow Posted March 7, 2013 Share Posted March 7, 2013 Its a nice idea and I wouldn't mind it too much. If it happens too often, then it would get annoying and tedious after a while. After Red Dead's attempt at open world randomised events I doubt that we'll see it becoming too tedious until we're about six to seven hundred hours into the game. Considering that they happen sparingly and there are dozens upon dozens of them, causing the ones that do repeat to come about once every two to three hundred random events. We've got to see this more as a random event then anything else, and I can't really see the player being pulled over for such a thing if they didn't already have a criminal record or bounty that's currently known to the police. I'm guessing that Rockstar's probably going to try and add some extra depth to the game by having to achieve specific goals for certain events to bother triggering. Thought it may just be a small detail, it's the small things in Rockstar's games that make our jaws drop as often as they do and as such a small feature like this may go a long way to improving the quality and quantity of said quality in the game. That is supposing that this feature's actually going to be implemented into the game which isn't set in stone just yet. There are a few different potential mechanisms going on, and all have been discussed, but they got a little bit mixed together. Here's my two cents: Getting the cops on your case in past GTA's has always been a slightly oversimplified game mechanic. RDR started to improve on the logic of being wanted. 1. If there were (very rare) random stops for no specific story reason: Cops usually have to find some technicality to pull somebody over, like erratic driving or broken taillight or, has been discussed, minor traffic violations. I have to agree that in GTA, we almost always guilty of at least one of those conditions, so the only time one would not be subject to being pulled over would be if we are driving a brand new undamaged car, nice and slow and legal. So this kind of pull-over would have to be very very rare. 2. If you do chose to stop and be nice (and the game could somehow incentivize you to consider stopping versus automatically running, or killing the cop, or other of Raavi's 4 listed possibilities) then the consequence could be minor, like a small fine. 3. But using the idea of RDR's cumulative bounty system, the protag could randomly get pulled over more often but still relatively rare, proportional to how high is his outstanding number of unresolved escapes, i.e., the accumulating bounty. Then durign teh traffic stop, there is still a chance that when the cop checks his computer, the protag may or may not be discovered as a wanted felon, with a higher probability of recognition if he does have a high number, so that adds another logical branch to the traffic stop event. The bribing, paying bounty or using found pardon letters, as suggested, could be a graceful way out. 4. If you have a high unresolved bounty, you could bee immediately chased and fired upon , like being discovered by possees in RDR, without the formality of a traffic stop. That also would be incentive to resolve past crimes (usually with money). 5. It's probably not that often that you are just driving around doing sustained exploring without some nefarious intent. So we usually find ourselves in trouble with the law often enough anyway, much more often than these random traffic stops would happen. I can hardly drive or even walk 10 blocks in LC without tapping a cop car or getting in a scrape with pedestrian NPC and getting 1 star, which often escalates quickly to 3 stars. So I am used to having my quiet time broken up anyway. Getting pulled over (rarely) just adds a new mechanism to the cop mechanisms and integration with a bounty accumulation system. Now realistically, if I am out in the styx driving safely and just chilling out to tunes while exploring, I don't expect to have sheriffs pop up out of nowhere to harass me. That would not be fun. I like the RDR bounty accumulation system, and I also especially like that you can hide some of your crimes before they even turn into wanted levels or bounties, by killing the eyewitnesses. I love chasing down and killing the eyewitnesses. Link to comment Share on other sites More sharing options...
Racecarlock Posted March 7, 2013 Share Posted March 7, 2013 This isn't actually that bad of an idea, if Rockstar were to keep the bounty system from Red Dead Redemption in which the NPC's remembered all of your previous crimes and they didn't just go away after you'd originally escaped the law. This idea seems to fit quite well into that kind of 'not quite escaped yet' tactic which Rockstar seems to be going for at the moment therefore I wouldn't be too surprised to see the police randomly pull up to your car and ask you to pull over if they recognise you as a criminal. There may be other similar situations where this could occur, for example some police may try to pull you over if you're driving when you're drunk, rather then just opening fire like they did in Grand Theft Auto IV. It'd be even cooler if when confronted with such a situation you had multiple ways of handling it, one of the most obvious would be to speed away and drive for your life but there's always the possibility of you staying and letting the police search you. Then when they're least expecting it, WHACK ! you can take them both down in one smooth and sweet kill move. That's a very appealing thought and to be honest it'd certainly add a level of depth to the gameworld, something Rockstar looks like it's really trying hard to achieve, the added tension of knowing that every cop car you pass on the roads could notice you and try to bring you in, even when you're not in a chase is something that can really add that extra layer of difficulty but also immersion seeing as your actions now have much more noticeable and immediate ramifications. Adding on to all of that's the endless fun and laughter that could be had when the guards are searching you and they find things that you don't even have on you, similar to the pedestrians in Grand Theft Auto IV. Whenever you'd get them into trouble and the police would search them they'd always find like forged bank notes or stolen credit cards. I imagine Rockstar could have quite a brilliant time coming up with funny lines of dialogue that could be used in these situations. Ok, genius. Then how will I lose a wanted level or bounty after a rampage? Hmm? Because that bounty number would probably be over 1 billion and I would get constantly bothered by the cops. Better yet, combine that with the traffic laws! f*ck murdering people, you wouldn't be able to get away with a f*cking traffic violation. Look, this is not a simulator. It's not Mafia II, and it's certainly not a game where I want to be constantly pulled over. They say it won't happen that often, but I don't believe them. Especially since I don't know how you would program random pull overs not to happen that often. I don't like sitting on my ass doing nothing in a game. That's exactly what I'm playing the game to escape. Boredom. I mean, what next? Paying taxes? Having to manage a diet? Having a forced story mission in the game where you get a job flipping burgers? Or how about even bigger steps in annoyance? Let's combine navi and jar-jar binks into one human and have him be your sidekick that follows you everywhere and makes "Wacky" jokes when the cops pull you over for the 900th time that minute. Ok, random stops might not be that annoying, but they'd still be really annoying. Right, first off don't knock what I've said just because it infringes on your in game 'freedom'. Already in Grand Theft Auto IV you get a wanted level for doing the stupidest things and what I've said doesn't even involve having one, and in what bloody way did I say anything about taxes. I'm just saying it could be a random occurrence seeing as Rockstar already pulled the same thing with Red Dead Redemption, therefore I've come to the rather obvious conclusion that it's highly likely that a similar wanted system's already being developed. Oh and in that game, if you haven't played it that is, it's random what cops would notice you and what cops wouldn't. The whole idea was that people could come after you at any time and that added a bit of randomness to Red Dead's western world, without that as a distraction you'd most likely have been bored doing nothing but admiring the view can get old after about the thirtieth hour of play. It seems then like it'd be a good thing for Rockstar to allow the players to be challenged randomly depending on their choices and actions. Oh and it's not like it's going to be a S.W.A.T or N.O.O.S.E team that's going to be asking you to pull over, it'll be a few street cops at best and I'm pretty sure that for a seasoned player of the Grand Theft Auto series it wouldn't be too hard for you to dispatch them quickly and quietly. That kind of answers your question as to how you'd remove your bounty, in Red Dead if you killed all the witnesses in an area then the cops wouldn't get the chance to be alerted to your presence and as such you'd get away scot free if you were going for a successful rampage. You could also pay off the bounty in game or find rare items known as 'pardon letters' that'd completely clear your bounty for you if you didn't have the money to pay for it all at once. You could over the long time that the story spanned amass a fairly large amount of these, not that they'll be needed if Grand Theft Auto continues with the game's long running issue of having tons of money and nothing to spend it on. Or y'know, if you didn't want to waste too much money you could just die or switch characters. Please in future think about what you're typing when you go into a stupid goddamn simulator/realism rant. If anything Rockstar strive for authenticity and that's about it, not that realism crap your spouting and it seems to me that you're obviously just angry that for some reason or another the game's wanted system may change a tiny bit. Stop moaning and grow up. The bounty system would suck in V because of the size and scale of rampages. There would be WAY too much bounty to pay off after each one. Maybe the pardon letters might work if they literally littered the streets. But it worked in RDR because you could eventually kill all the witnesses. In highly populated areas, there would simply be too much people. And again, one rampage might generate a billion dollar or more unpayable bounty, and I want that cash to buy cars and weapons, dammit. And with this pullover thing in place, you could get pulled over when you did nothing wrong. When you were just trying to cruise. And now you have to sit there and wait because random search. And then he does find weapons, gets to your door too fast, and next thing you know, you're at a police station 5 miles away from your cruising spot with your favorite car gone because he found weapons. Not because you did anything. That would suck. Link to comment Share on other sites More sharing options...
Bellic 4 life Posted March 7, 2013 Share Posted March 7, 2013 This isn't actually that bad of an idea, if Rockstar were to keep the bounty system from Red Dead Redemption in which the NPC's remembered all of your previous crimes and they didn't just go away after you'd originally escaped the law. This idea seems to fit quite well into that kind of 'not quite escaped yet' tactic which Rockstar seems to be going for at the moment therefore I wouldn't be too surprised to see the police randomly pull up to your car and ask you to pull over if they recognise you as a criminal. There may be other similar situations where this could occur, for example some police may try to pull you over if you're driving when you're drunk, rather then just opening fire like they did in Grand Theft Auto IV. It'd be even cooler if when confronted with such a situation you had multiple ways of handling it, one of the most obvious would be to speed away and drive for your life but there's always the possibility of you staying and letting the police search you. Then when they're least expecting it, WHACK ! you can take them both down in one smooth and sweet kill move. That's a very appealing thought and to be honest it'd certainly add a level of depth to the gameworld, something Rockstar looks like it's really trying hard to achieve, the added tension of knowing that every cop car you pass on the roads could notice you and try to bring you in, even when you're not in a chase is something that can really add that extra layer of difficulty but also immersion seeing as your actions now have much more noticeable and immediate ramifications. Adding on to all of that's the endless fun and laughter that could be had when the guards are searching you and they find things that you don't even have on you, similar to the pedestrians in Grand Theft Auto IV. Whenever you'd get them into trouble and the police would search them they'd always find like forged bank notes or stolen credit cards. I imagine Rockstar could have quite a brilliant time coming up with funny lines of dialogue that could be used in these situations. Ok, genius. Then how will I lose a wanted level or bounty after a rampage? Hmm? Because that bounty number would probably be over 1 billion and I would get constantly bothered by the cops. Better yet, combine that with the traffic laws! f*ck murdering people, you wouldn't be able to get away with a f*cking traffic violation. Look, this is not a simulator. It's not Mafia II, and it's certainly not a game where I want to be constantly pulled over. They say it won't happen that often, but I don't believe them. Especially since I don't know how you would program random pull overs not to happen that often. I don't like sitting on my ass doing nothing in a game. That's exactly what I'm playing the game to escape. Boredom. I mean, what next? Paying taxes? Having to manage a diet? Having a forced story mission in the game where you get a job flipping burgers? Or how about even bigger steps in annoyance? Let's combine navi and jar-jar binks into one human and have him be your sidekick that follows you everywhere and makes "Wacky" jokes when the cops pull you over for the 900th time that minute. Ok, random stops might not be that annoying, but they'd still be really annoying. Right, first off don't knock what I've said just because it infringes on your in game 'freedom'. Already in Grand Theft Auto IV you get a wanted level for doing the stupidest things and what I've said doesn't even involve having one, and in what bloody way did I say anything about taxes. I'm just saying it could be a random occurrence seeing as Rockstar already pulled the same thing with Red Dead Redemption, therefore I've come to the rather obvious conclusion that it's highly likely that a similar wanted system's already being developed. Oh and in that game, if you haven't played it that is, it's random what cops would notice you and what cops wouldn't. The whole idea was that people could come after you at any time and that added a bit of randomness to Red Dead's western world, without that as a distraction you'd most likely have been bored doing nothing but admiring the view can get old after about the thirtieth hour of play. It seems then like it'd be a good thing for Rockstar to allow the players to be challenged randomly depending on their choices and actions. Oh and it's not like it's going to be a S.W.A.T or N.O.O.S.E team that's going to be asking you to pull over, it'll be a few street cops at best and I'm pretty sure that for a seasoned player of the Grand Theft Auto series it wouldn't be too hard for you to dispatch them quickly and quietly. That kind of answers your question as to how you'd remove your bounty, in Red Dead if you killed all the witnesses in an area then the cops wouldn't get the chance to be alerted to your presence and as such you'd get away scot free if you were going for a successful rampage. You could also pay off the bounty in game or find rare items known as 'pardon letters' that'd completely clear your bounty for you if you didn't have the money to pay for it all at once. You could over the long time that the story spanned amass a fairly large amount of these, not that they'll be needed if Grand Theft Auto continues with the game's long running issue of having tons of money and nothing to spend it on. Or y'know, if you didn't want to waste too much money you could just die or switch characters. Please in future think about what you're typing when you go into a stupid goddamn simulator/realism rant. If anything Rockstar strive for authenticity and that's about it, not that realism crap your spouting and it seems to me that you're obviously just angry that for some reason or another the game's wanted system may change a tiny bit. Stop moaning and grow up. The bounty system would suck in V because of the size and scale of rampages. There would be WAY too much bounty to pay off after each one. Maybe the pardon letters might work if they literally littered the streets. But it worked in RDR because you could eventually kill all the witnesses. In highly populated areas, there would simply be too much people. And again, one rampage might generate a billion dollar or more unpayable bounty, and I want that cash to buy cars and weapons, dammit. And with this pullover thing in place, you could get pulled over when you did nothing wrong. When you were just trying to cruise. And now you have to sit there and wait because random search. And then he does find weapons, gets to your door too fast, and next thing you know, you're at a police station 5 miles away from your cruising spot with your favorite car gone because he found weapons. Not because you did anything. That would suck. Yes, because we have had bounties get up to a billion dollars in real life. It also seems that you imply that we wouldn't just shoot the cop. Link to comment Share on other sites More sharing options...
significantother Posted March 7, 2013 Share Posted March 7, 2013 Player: Oh, man! I need to get to Michael's house to do some missions (Police pulls over player) Player: Damn it (5 minutes later) (Player moves the size of an ant) (Police pulls over player) Player: F**K!!!!! I know that wouldn't happen, but this would just be an annoying feature. Link to comment Share on other sites More sharing options...
PSN-Blackhawk_1989 Posted March 7, 2013 Share Posted March 7, 2013 A rare encounter or during some missions perhaps. Speed off when the fat f*ck is like right behind the car and has to run back to his cruiser. Link to comment Share on other sites More sharing options...
Seenyour31 Posted March 7, 2013 Share Posted March 7, 2013 If it happened very very rarely then I wouldn't mind it, I have seen several others say they wouldn't want to sit there and be pulled over/searched, I would assume it being GTA you could just floor it when a cop attempted to pull you over, which would garner a 1 star wanted level, which are fairly easy to elude. Link to comment Share on other sites More sharing options...
BlackNoise Posted March 7, 2013 Share Posted March 7, 2013 Is this for the people who like to follow the traffic laws when they drive? Link to comment Share on other sites More sharing options...
PSN-Blackhawk_1989 Posted March 7, 2013 Share Posted March 7, 2013 Something similar to this topic. http://www.gtaforums.com/index.php?act=ST&f=239&t=546651&st= Link to comment Share on other sites More sharing options...
Racecarlock Posted March 7, 2013 Share Posted March 7, 2013 If it happened very very rarely then I wouldn't mind it, I have seen several others say they wouldn't want to sit there and be pulled over/searched, I would assume it being GTA you could just floor it when a cop attempted to pull you over, which would garner a 1 star wanted level, which are fairly easy to elude. Yeah, but it would essentially be getting a star for no good reason. Link to comment Share on other sites More sharing options...
GTA_REEFER Posted March 7, 2013 Share Posted March 7, 2013 Well, at first I thought this idea sucked. it still does. But, I do like my version. How about no random stops but , when you get your 1st star you have a few options: 1.Of course you could bail fast and start pursuit 2. Pull over and wait for the cop to immediately get out walk to your car. Now after u choose #2 you may have a few more options: A. Pull off quickly and cause a second star B. Hangout window and riddle him with bullets and chance a 2nd star with a quick getaway. C. This is when the boring part gets interesting. When the cop approaches you a mini game begins. Considering your always packing heat, the mini game relies on how well you lie to the officer. Successfully completing the mini game could earn you bribes, higher cop evasion for certain areas,etc. Plus a clean getaway and the officers name and badge#. But beware of killing him after the mini game because u will lose rewards and gain 4-6 stars! Now youre probably still thinking "why go through all that, just for THAT?" How about work it in with its own small hitman list of "dirty cops" that spawn randomly in specific areas in which u must eventually have to get pulled over in certain areas of the map to get the officers name after the mini game to know whether or not to kill the officer for a major cash reward. and you still have 2 get away from 4-6 stars depending on prize! Link to comment Share on other sites More sharing options...
THEREALRIK Posted March 7, 2013 Share Posted March 7, 2013 I think it could be a good idea if its incorporated right. If it doesn't happen too often then I don't see it becoming a nuisance (for me anyway). Maybe there could be a hide or put away option for your weapons so cops wont see them and try to arrest you (kinda like when you went into a strip club in IV You had to put away your weapons). Also for the times you just don't want to pull over because it takes too long or you're bored of it, you can take off, probably get a 1 or 2 star level but for the experienced its not too hard to lose them. As for during missions I would have to agree with former posts and I think this should not happen at all. Link to comment Share on other sites More sharing options...
KayleyLovesGTA Posted March 7, 2013 Share Posted March 7, 2013 I'd love this, but only if it happened occasionally. It'd add a sense of immersion to the game, especially if you could choose to pay a fine or run... you'd have to weigh up the options(: Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now