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In-game statistics


Reiji
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I've always wondered how Rockstar will pull off the statistics when you pause the game.

 

You think it will stick to GTAIV where it generalizes your entire gameplay?

 

Little Jacob Progress: 100%

Favorite station: Massive B

Least favorite station: Liberty Rock

Player image: Flashy

 

Or will it be separate for each character:

 

Tae Wong Progress [Michael]: 33%

Tae Wong Progress [Franklin]:100%

Trevor's Image: Sloppy Jalopy

Michael's Image: Soccer Mom

Franklin's Image: Boy Racer

Favorite vehicle [Trevor]: BF Injection

Favorite vehicle [Michael]: Perennial

Favorite vehicle [Franklin]: Kuruma

 

For me I hope statistics will appear separately for each character not altogether, but when you're currently playing as him.

 

Currently as Michael:

 

Tae Wong Progress: 33

Accuracy: 8%

Headshots: 0

Favorite station: Some oldies

Player image: Soccer mom

Favorite vehicle: Perennial

 

Currently as Franklin

 

Tae Wong Progress: 100

Accuracy: 98%

Headshots: 2389715789327

Favorite station: Something similar to Radio Los Santos

Player image: Boy racer

Favorite vehicle: Kuruma

 

If they're going that way, I can almost guarantee you that there will be issues looking at other's stats at the R* Social Club site. I'll be really impressed if there wasn't.

Edited by Reiji
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That's certainly a good question and not something I thought of before.

 

I think you pretty much got it right in your speculation. Be nice to have it split out like that for each of the three main playable characters.

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I was thinking about that too. I think that every character should have his own statistics, maybe including the one's like: "Time played as: T,M,F; People killed as:T,M,F; etc. That would make the statistics really interesting.

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yeah, separate stats would be best.

 

Even more importantly - Separate economy.

I want to earn money with each of them for different reasons.

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I know you're talking about stats in the pause menu but there is something else I want to discuss. There seems to be a horrible trend of current games having immersion breaking notifications pop up during gameplay, with the current Tomb Raider being a prime example. If memory serves me correctly, TBOGT had mission statistics show up at the end of a mission only when you replayed them via your phone. I don't mind this being carried over to V, but during the first playthrough, I want it to remain as cinematic as possible.

 

I'm pretty sure there will be separate statistics for each protagonist though.

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I know you're talking about stats in the pause menu but there is something else I want to discuss. There seems to be a horrible trend of current games having immersion breaking notifications pop up during gameplay, with the current Tomb Raider being a prime example. If memory serves me correctly, TBOGT had mission statistics show up at the end of a mission only when you replayed them via your phone. I don't mind this being carried over to V, but during the first playthrough, I want it to remain as cinematic as possible.

 

I'm pretty sure there will be separate statistics for each protagonist though.

Personally, I hated the TBOGT mission completion statistics. I always want to take my time during the missions, take a taxi if I feel like it or just not aim for the heads of the thugs, but these little bastards always kind of force you to give your best performance.

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Personally, I hated the TBOGT mission completion statistics. I always want to take my time during the missions, take a taxi if I feel like it or just not aim for the heads of the thugs, but these little bastards always kind of force you to give your best performance.

Same, I like playing for fun and not trying to get trophies and much less playing missions only to get 100% of them.

 

On topic: For me the stats of GTA IV were good. Also stats for each character separately seems quite obvious for me, with each of them having their own "bank accounts" etc lol.

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Fuzzknuckles

I freaking love the stats, so the more the better.

 

The same stats as we currently have for IV x3. YEAH.

Signatures are dumb anyway.

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I know you're talking about stats in the pause menu but there is something else I want to discuss. There seems to be a horrible trend of current games having immersion breaking notifications pop up during gameplay, with the current Tomb Raider being a prime example. If memory serves me correctly, TBOGT had mission statistics show up at the end of a mission only when you replayed them via your phone. I don't mind this being carried over to V, but during the first playthrough, I want it to remain as cinematic as possible.

 

I'm pretty sure there will be separate statistics for each protagonist though.

Personally, I hated the TBOGT mission completion statistics. I always want to take my time during the missions, take a taxi if I feel like it or just not aim for the heads of the thugs, but these little bastards always kind of force you to give your best performance.

You didn't have to fulfill all the requirements at once. For example, if you finished the mission within the specified time, then the next time you replayed the mission you could just concentrate on getting the headshots.

 

Obviously I wouldn't want these types of mission goals to be part of the storyline, only once you've completed the mission & then want to replay it. In fact I would rather you had to finish the single player storyline completely before these 'mission stats/objectives' became available. I hate being reminded you're playing a game.

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