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first person realstic car driving in Gta V


bloem96
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As I have said many times before in relation to this subject I would see it as a natural development in the GTA series to include, support for wheel and pedals, realistic car physics, manual shifting and of course also first person view when driving.

 

When I say first person view when driving I would hope for a cockpit view but I would also settle for bumper-cam or hood-view which have already been included before in other GTA games.

 

I mean MAFIA I was released in what 2002, and had:

 

- support for wheel and pedals

- realistic car physics (at least for its time)

- option for manual H-pattern shifting

- force feedback

- multiple camera views for driving, though no cockpit view

 

An improved version of those features is what the GTA-series should strive for, I mean its Grand theft AUTO for crying out loud. The cars are like protagonists in the game, its a shame they have been neglected to the extent they have already with missing features.

 

And those people that say one should play other games for that blah blah, you really do not get it, and opinions like that are holding games back to reach their potential.

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Vehicle interiors don't have to be super detailed. They don't have to be as HD as in racing games. Give us some nice interiors for Muscle and Sports cars, and give us standard plain interiors for the other cars like Rusties, Sedans, SUVs and such. I'd be happy with that. Better than nothing.

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Cockpit view in Gta game will never be know where near as detailed as dedicated racing games, so its pointless right now. Something for the future though.

 

and are you really comparing the open world freedom of forza horizon or Driver to the vast do anything open world of Grand theft auto? Its not even close.

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As I have said many times before in relation to this subject I would see it as a natural development in the GTA series to include, support for wheel and pedals, realistic car physics, manual shifting and of course also first person view when driving.

 

When I say first person view when driving I would hope for a cockpit view but I would also settle for bumper-cam or hood-view which have already been included before in other GTA games.

 

I mean MAFIA I was released in what 2002, and had:

 

- support for wheel and pedals

- realistic car physics (at least for its time)

- option for manual H-pattern shifting

- force feedback

- multiple camera views for driving, though no cockpit view

 

An improved version of those features is what the GTA-series should strive for, I mean its Grand theft AUTO for crying out loud. The cars are like protagonists in the game, its a shame they have been neglected to the extent they have already with missing features.

 

And those people that say one should play other games for that blah blah, you really do not get it, and opinions like that are holding games back to reach their potential.

Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

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Official General

 

We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

@ Raavi

 

Thank you icon14.gif

 

You pretty much answered LazyboyEight's post, which was a very poor attempt at being smart. You hit the nail on the head and said what I would have said.

 

@ LazyboyEight

 

Where did I say I want detailed weapon customization ? Nowhere. I don't really care for it, I'd more prefer a wider variety of different, specific kinds of weapons. If you are gonna try and attempt to be a smart ass with me, at least read my posts properly and don't put words in my mouth.

Edited by Official General
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I personally think 1st person driving is too hard to simulate .. If your old enough to drive you know you basically have 180 degree viewing and able to see out of both sides of the car but in games its usually only out the front windshield very hard to drive and avoiding cops lol unless a game made the screen look more panoramic or something its not really realistic or worth it

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Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

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I wouldn't mind a first person view for both on foot and inside vehicles. Just make it so you have to hold the change camrea button for one second to toggle FPV. (Tapping it cycles between the third person views)

 

Would be entertaining to shoot people in FPV, I know third person is a staple of the series but I can't see why they can't add an optional fpv.

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Yes give us the "option" to go into FP dash view if we want. If its an option then there cant be any complaing from anyone.

 

Heres what i dont understand.. GtaIV had FP views while sitting in a boring taxi and while sitting in a helicopter tour. Why? So we could look out at the city and it would seem bigger? Idk but it showed that it is possible to have FP in gta and it looks not bad. Then they give you a couple Cinematic views that u can lock in that tease you right outside of the drivers window and some cars though the back window. Really how hard would it have been to move the camera a few inches into the cabin as FP?? Yet no.

 

Now i get some interiors are bad so it would look like sh*t but there were quiet a few that were pretty good are atleast hood enough for me and i bet they will be even better in V so why not.

 

Also people complaining about how hard it would be to shoot out the window in a chase... Switch to 3rd person!! Kill the guy and go back to rippin around in FP... some people actually like driving and racing in FP as it makes you feel more conected with the car and your not always in a battle. Sometimes we just like driving and having street races were shooting isnt needed and the extra feels from being in the car as you jump the river is awesome.

 

It wouldnt ruin anything and would only be adding to the many views given that let any player play they way they want. Versatile tounge.gif

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

It's not simple and I doubt it will happen... Why?

 

 

Let's see:

 

1. Rockstar has to model detailed dashboards for all vehicles. That takes a lot of time, plus it will increase the filesize drastically.

 

2. New animations and moveable parts would have to be scripted, such as steering wheel, gauges and gears.

 

3. Animation of shooting out of the car in FPV. How do you imagine that should work? I can't really imagine shooting and driving in FPV at the same time.

It's not like Rockstar is starting from scratch. They already have the RAGE engine developed. Adding the interior and animations would just be adding things to already made cars and other vesicles. I can picture how shooting would work.

When your shooting in front of you the the camera looks forward (90 degrees). When you shoot to the side, the camera is fixed sideways (0 or 180 degrees) etc.

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  • 2 weeks later...

 

Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

No.

You'd have to switch between wheel and controller much to often and people would just give up and stick with a controller. Not a good Idea, Pretty glad knowing It is likely to never happen.

turn.gif

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Archangelsky
Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

No.

You'd have to switch between wheel and controller much to often and people would just give up and stick with a controller. Not a good Idea, Pretty glad knowing It is likely to never happen.

turn.gif

I had zero problem switching between wheel and pedals and a keyboard as I played Mafia I on pc, it would actually I guess might be even less of a problem switching between wheel and pedals and just pick up a controller for console.

 

It should of course be included as an option, but you say your pretty glad it is not likely to happen, gosh having options must hurt for you.

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SkylineGTRFreak

 

Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

Exactly. 10 Years ago. How did the interior look like? Like an LOD model interior in GTA IV. And that's the point. See, we don't even have moving steering wheels and the interior is not detailed at all. There aren't even readable numbers on the gauges as prime example. Now you may argue you don't care, believe me, you do. Even when you won't notice, yet, you will when you have driven for 1 or 2 hours ingame. And like I said before, it would take up way too many ressources. First, Rockstar would have to implement detailed interiors in every vehicle in the game, ranging from bikes over cars to planes. And remember, your car is not the only one on the street. The amount of cars and then the amount of polygons every car has... Say hello to a taxi bug caused even without modding.

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The "on the hood" camera or whatever it is in previous GTAs is good enough. Don't be so damn picky and precious about it.

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The "on the hood" camera or whatever it is in previous GTAs is good enough. Don't be so damn picky and precious about it.

it is a bit more realistic. but that's my opinion

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Archangelsky
Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

Exactly. 10 Years ago. How did the interior look like? Like an LOD model interior in GTA IV. And that's the point. See, we don't even have moving steering wheels and the interior is not detailed at all. There aren't even readable numbers on the gauges as prime example. Now you may argue you don't care, believe me, you do. Even when you won't notice, yet, you will when you have driven for 1 or 2 hours ingame. And like I said before, it would take up way too many ressources. First, Rockstar would have to implement detailed interiors in every vehicle in the game, ranging from bikes over cars to planes. And remember, your car is not the only one on the street. The amount of cars and then the amount of polygons every car has... Say hello to a taxi bug caused even without modding.

The posts you quoted are not about interior at all, its about support for the use of wheel and pedal sets.

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SkylineGTRFreak
Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

Exactly. 10 Years ago. How did the interior look like? Like an LOD model interior in GTA IV. And that's the point. See, we don't even have moving steering wheels and the interior is not detailed at all. There aren't even readable numbers on the gauges as prime example. Now you may argue you don't care, believe me, you do. Even when you won't notice, yet, you will when you have driven for 1 or 2 hours ingame. And like I said before, it would take up way too many ressources. First, Rockstar would have to implement detailed interiors in every vehicle in the game, ranging from bikes over cars to planes. And remember, your car is not the only one on the street. The amount of cars and then the amount of polygons every car has... Say hello to a taxi bug caused even without modding.

The posts you quoted are not about interior at all, its about support for the use of wheel and pedal sets.

If you read.my post right, you'd understand that it has something to do with it. Using those movements requires remodelling all vehicles, new codes and dummies in the car hierarchy. And without interior view, these moving parts are unnecessary anyway.

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gta is the ONLY "driving game" i play with 3rd person view (in the car), even though my car handling is nearly perfect in first person view and only good in 3rd person view.

 

sometimes when i need to be faster or wanna drive perfectly i use the 1st person view, u have so much more feeling for the car. but still i wouldnt want a cockpit view, i dont want to see the inside of a car.... thats wasted screenspace!

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Mokrie Dela
We have racing games for that.

are that open world game? no

in gta you can drive to any place you want and in racing games you can't

Ever played Forza Horizon? Driver: SF? I guess you did not. Both are open world racing games that feature first person driving.

I don't want to play either of those games, and a new camera angle isn't that much to ask.

 

Your argument is pathetic and ignorant.

 

GTA has guns - we have shooting games for that. Also you can change clothes - we have RPG games for that.

 

Are you actually mentally impeded or are you trolling?

 

I would LOVE a cockpit camera, and it in NO WAY makes it a racing game.

 

WAIT A MINUTE!!!

 

EVERY f*ckING GTA GAME EVER HAS HAD RACES IN IT, both single and multiplayer. JESUS f*ckING CHRIST WHAT IS THAT ABOUT - ITS NOT A RACING GAME!!!!!11111111moron

The only true wisdom is in knowing you know nothing.


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Archangelsky
Wheel and Pedal support will never happen, sorry.

GTA isn't a exclusive driving game, Now, if ALL you could do was drive, Wheel and pedal support would be feasible, but it's not, so it's won't.

Well Mafia I is not an exclusive driving game either but they included it, over 10 YEARS ago.

 

I see no reason at all why it should not be included, it adds tons to the immersion.

Exactly. 10 Years ago. How did the interior look like? Like an LOD model interior in GTA IV. And that's the point. See, we don't even have moving steering wheels and the interior is not detailed at all. There aren't even readable numbers on the gauges as prime example. Now you may argue you don't care, believe me, you do. Even when you won't notice, yet, you will when you have driven for 1 or 2 hours ingame. And like I said before, it would take up way too many ressources. First, Rockstar would have to implement detailed interiors in every vehicle in the game, ranging from bikes over cars to planes. And remember, your car is not the only one on the street. The amount of cars and then the amount of polygons every car has... Say hello to a taxi bug caused even without modding.

The posts you quoted are not about interior at all, its about support for the use of wheel and pedal sets.

If you read.my post right, you'd understand that it has something to do with it. Using those movements requires remodelling all vehicles, new codes and dummies in the car hierarchy. And without interior view, these moving parts are unnecessary anyway.

Perhaps, I do not know much about coding, but still when Mafia I did have support for wheel and pedals 10 years ago, then I mean it should be in GTA V. Though Mafia I did not have interior view, it had bumper cam and hoodview.

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Fuzzknuckles

No thanks. I'd like the driving just as it is now. An optional thing, sure... add it... but I won't be using it.

 

I like having the car on screen as a frame of reference - especially for anything that involves shooting, or lobbing things out of the window. How would that work in first person? Switch to out-the-left-window cam?

 

I also like to be able to see when things are close behind me - the rear view mirror wouldn't be great for that.

Signatures are dumb anyway.

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  • 1 year later...
OneManCrimeWave

Damn, sh*t on this forum really has changed since 2013, hasn't it?

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