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first person realstic car driving in Gta V


bloem96
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it would be great is there is gonna be first person car driving in Gta V. like if you press ''select'' ( like in other gta games) that you can switch to first person driving in Gta V. realistic gear switching, indicators if you go the the left/right, realistic details in the car, realistic interior in the car etc. this all would be soo awesome!! please add this to Gta V biggrin.gifbiggrin.gifinlove.gif

 

P.S and if the police is chasing you, that they use there police motorcycles again (as in GtaSA)

 

thanks RockstarGames!! colgate.gif

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Official General
We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

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We have racing games for that.

are that open world game? no

in gta you can drive to any place you want and in racing games you can't

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Seems like a lot of work for something few would use.

 

I mean, its easier to see around in third person (car?) mode, but having a viewpoint like that could mess people up.

Just imagine, you're driving away from the cops, being pursued. You stick your head out the window so you can aim,

then shoot them, and you crash or something.

 

I get that its "realistic", i just think its too much hassle.

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

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We have racing games for that.

are that open world game? no

in gta you can drive to any place you want and in racing games you can't

Ever played Forza Horizon? Driver: SF? I guess you did not. Both are open world racing games that feature first person driving.

It is available in certain racing games, yes.

But none of those games provides the possibility of leaving the car. And they lack many other things an interactive open-world environment offers.

 

I think that optional feature would be very cool. It would add to the atmosphere and to the feeling of being part of the environment.

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

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Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

hm, but IV already had first person driving.

I guess the intention from the OP is to transfer the view from the hood to the dahboard.

And I would support that. I dunno though, how much resources you need for that...

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

I suppose you're somewhat right..

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blowtorchrepair
Seems like a lot of work for something few would use.

 

I mean, its easier to see around in third person (car?) mode, but having a viewpoint like that could mess people up.

Just imagine, you're driving away from the cops, being pursued. You stick your head out the window so you can aim,

then shoot them, and you crash or something.

 

I get that its "realistic", i just think its too much hassle.

Bingo.

 

But, this wouldn't really be "realistic" still. It would take some kind of half or semi-circular panoramic screen, or some kind of VR headset, which would allow use of our peripheral vision, which, imo, would be necessary to realistically simulate FPD instead of with the "tunnel vision" FP-view currently available in games.

 

I am still a big fan of the hood cam in IV. that's as close to the cars as I need to be. Far Cry 3 is all FPD and it looks nice, but I constantly find myself wishing that game had Third Person View in vehicles.

 

that's my take.

 

 

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We have racing games for that.

Racing games that offer First Person do not include Free Roam. He is looking for a game like Forza Horizon but GTA Style. If that makes sense? I don't know. I'm running on 3 hours of sleep and I think I'm gonna pass out.

 

lol

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This should belong into the wishlist for GTA VI.

 

As of right now, I don't even want a realistic first person view. I'm already annoyed at the few racing games for PS3 that have a first person view, everything just looks pixeled and stuff, and due to the usual lack of anti aliasing things just look pretty crap.

 

I mean, sure this arguable whether that's fine or not, but in my opinion something like this should come when the time is right, so whenever the hardware is properly capable of realistically simulating this.

 

Since GTA continually imrpoves the realism it will certainly be in the game, one day.

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SkylineGTRFreak
We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

It's not simple and I doubt it will happen... Why?

 

 

Let's see:

 

1. Rockstar has to model detailed dashboards for all vehicles. That takes a lot of time, plus it will increase the filesize drastically.

 

2. New animations and moveable parts would have to be scripted, such as steering wheel, gauges and gears.

 

3. Animation of shooting out of the car in FPV. How do you imagine that should work? I can't really imagine shooting and driving in FPV at the same time.

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We have racing games for that.

are that open world game? no

in gta you can drive to any place you want and in racing games you can't

Ever played Forza Horizon? Driver: SF? I guess you did not. Both are open world racing games that feature first person driving.

Also Test Drive Unlimited 2...

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Finn 7 five 11
We have racing games for that.

And we have shooters for shooting and crime games for crime. You fail to understand GTA is a combination of many different genres and with each sequel goes further in depth with it. That's what makes GTA great, it's not just a shoot em' up, it's not just a racing game, it's not just a story propelled game, it's a large variety.

 

I am all for a Cockpit driving view, why not?

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Finn 7 five 11
We have racing games for that.

And we have shooters for shooting and crime games for crime. You fail to understand GTA is a combination of many different genres and with each sequel goes further in depth with it. That's what makes GTA great, it's not just a shoot em' up, it's not just a racing game, it's not just a story propelled game, it's a large variety.

 

I am all for a Cockpit driving view, why not?

As is almost every action driven open world game. Far Cry 2 and 3 offer first person driving.

So why should GTA not?

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Finn 7 five 11
We have racing games for that.

And we have shooters for shooting and crime games for crime. You fail to understand GTA is a combination of many different genres and with each sequel goes further in depth with it. That's what makes GTA great, it's not just a shoot em' up, it's not just a racing game, it's not just a story propelled game, it's a large variety.

 

I am all for a Cockpit driving view, why not?

As is almost every action driven open world game. Far Cry 2 and 3 offer first person driving.

So why should GTA not?

Something like this but much more polished you mean? Sure, but it's not for everyone though. It wouldn't bother.

 

 

As an option for some it would be great.

I am not forcing it down your throat, but I hate when people say a game shouldn't have a feature because "Because this isn't a racing game, a first person shooter, a Role Playing Game a platformer ect ect."

 

It just sounds like a f*cking stupid reason to me, SkylineGTRFreak made some valid points, especially with shooting, but others just state that it's not a racing game which is -like I said - Stupid.

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grandthefthoughto

 

We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

yes it's adding but not necessarily adding features that the majority of players want though...

 

i think a couple more "first person" view-points would be fine, manual gear changes for those that want them, but i think car customisation is a bad direction to go down.

i prefer to beat people at races because i have more skill rather than because i spent six hours fiddling with the car.

 

i think there are much more interesting, innovative and unique features that could be included before car/weapon customisation (which plenty of games out there do well already).

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

yes it's adding but not necessarily adding features that the majority of players want though...

 

i think a couple more "first person" view-points would be fine, manual gear changes for those that want them, but i think car customisation is a bad direction to go down.

i prefer to beat people at races because i have more skill rather than because i spent six hours fiddling with the car.

 

i think there are much more interesting, innovative and unique features that could be included before car/weapon customisation (which plenty of games out there do well already).

lol, so your logic is me spending 45 minutes making a custom paintjob (go faster stripes lol) with a new bodykit, wheels, etc means I spent 6 hours fiddling with my car so I can beat you?

 

You remind me of children who think that just because a car has stripes it goes faster.

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding.

There's no arguing with this guy on this point.

 

If there's a "constant formula" that R* should stand by it's adding to the already successful formulas each time.

 

They put a lot of minuses in the equation for IV and it sucked balls compared to every other major GTA in terms of their releases in their times.

 

Clearly they're trying to learn from that abomination with V, but probably got lazy and never worked hard enough to include more than one city, anyway. Still, it should be a big breath of fresh air from that day-one-stagnant GTA IV.

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If it's like Forza, then it would be perfect! That's the best cockpit view that I've ever seen.

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SkylineGTRFreak

The more I come to think of it, the more I think it's unlikely because of one point I have stated on page 1.

 

 

Look at it that way: In racing games like TDU(2), Forza, Gran Turismo, etc, you have a limited/no open world. GTA offers a huge, interactive city, people on the street, detailed environment in the darkest cornor, interior and so on. Last but not least, in racing games, the model of the car you're driving is the only one detailed as f*ck (or so^^), but in GTA, every car on the road has to include a model of a detailed interior. Now you can say, move it onto the dashboard, so the actual interior can't be seen... But seriously? Who'd want that? Just try to replace every car in GTA IV with optimized car mods, which feature a detailed interior. Now compare the amount of cars, mapsize and ped density, for example, to what we saw of V, yet. I just think, with keeping current gen in mind, it's not possible.

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GetThefuckAoutGTA
it would be great is there is gonna be first person car driving in Gta V. like if you press ''select'' ( like in other gta games) that you can switch to first person driving in Gta V. realistic gear switching, indicators if you go the the left/right, realistic details in the car, realistic interior in the car etc. this all would be soo awesome!! please add this to Gta V biggrin.gifbiggrin.gifinlove.gif

 

P.S and if the police is chasing you, that they use there police motorcycles again (as in GtaSA)

 

thanks RockstarGames!! colgate.gif

like DRive Club?

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grandthefthoughto

 

We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

yes it's adding but not necessarily adding features that the majority of players want though...

 

i think a couple more "first person" view-points would be fine, manual gear changes for those that want them, but i think car customisation is a bad direction to go down.

i prefer to beat people at races because i have more skill rather than because i spent six hours fiddling with the car.

 

i think there are much more interesting, innovative and unique features that could be included before car/weapon customisation (which plenty of games out there do well already).

lol, so your logic is me spending 45 minutes making a custom paintjob (go faster stripes lol) with a new bodykit, wheels, etc means I spent 6 hours fiddling with my car so I can beat you?

 

You remind me of children who think that just because a car has stripes it goes faster.

"so your logic" means that "in-depth car customisation" means go-faster stripes?

 

because to me "in-depth" means more than aesthetics, it means changing gear ratios, the height off the road, spoiler angles etc...

 

so you're talking about customisation that makes no difference to the performance of the vehicle?

 

you remind of a moron who does not have the first clue what he's talking about.

 

enjoy your finger-painting and keep the helmet on in case you fall over with both your legs down one pant leg.

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We have racing games for that.

This icon14.gif

 

And there is plenty of them, good ones like Gran Turismo. Don't get GTA mixed up with the GT series.

And you're probably the same type of people that beg Rockstar to put in detailed weapon customisation and have the game be no different to Call of Duty.

 

We have shooting games for guns, scrap them.

 

We have The Sims for safehouses, let's scrap those.

 

Oh, yeah, it's not City Simulator 2013 so let's scrap the city, it's a feature hardly anyone would use.

 

Say bye to the characters too, this isn't Play As Trevor 2013, R* should put their resources to better things like DLC.

You're exaggerating big time. The Grand Theft Auto franchise is in essence a third prison franchise. This means third person driving and third person walking/running. There is no reason for Rockstar to deviate from that path since the formula has proven itself to be successful.

A low-res 2001 textured Liberty City with a silent protagonist and a lack of side activites proved successful, so by your logic we should be playing GTA III released 7 times over again with no differences.

 

It's called "adding things" and "making it better".

Grand Theft Auto is a Third-Person game, just like COD is a First-Person game. I agree, there needs to be changes in a game, but there are things that you do not change, like the Third-Person part, or the Open-world part.

It's not changing, it's adding. GTA is a driving game, so R* should add to the driving ie. adding first person camera, manual gears and in-depth car customisation. Shooting in IV was fine, they should leave the shooting until they've perfected the vehicle aspect.

yes it's adding but not necessarily adding features that the majority of players want though...

 

i think a couple more "first person" view-points would be fine, manual gear changes for those that want them, but i think car customisation is a bad direction to go down.

i prefer to beat people at races because i have more skill rather than because i spent six hours fiddling with the car.

 

i think there are much more interesting, innovative and unique features that could be included before car/weapon customisation (which plenty of games out there do well already).

lol, so your logic is me spending 45 minutes making a custom paintjob (go faster stripes lol) with a new bodykit, wheels, etc means I spent 6 hours fiddling with my car so I can beat you?

 

You remind me of children who think that just because a car has stripes it goes faster.

"so your logic" means that "in-depth car customisation" means go-faster stripes?

 

because to me "in-depth" means more than aesthetics, it means changing gear ratios, the height off the road, spoiler angles etc...

 

so you're talking about customisation that makes no difference to the performance of the vehicle?

 

mandatory insults backed up my sources and evidence to further enhance the point i am trying to convey.

When I said "in-depth" it didn't mean I want GT5 performance tuning. By "in-depth" I mean proper aesthetic customisation, like MCLA, and not basic aesthetic customisation like SA.

 

No, I do not want GT5 indepth performance tuning, that's something GTA doesn't need. A gear ratio slider, grip slider and weight slider would be good enough, so each car is skilled in its own thing and isn't the "jack of all trades" like the Comet was in GTA IV. Motorstorm nailed vehicle variety perfectly, everyone stood an equal chance. Bringing this into GTA would be brilliant, and hopefully we can get some off-road Motorstorm action given the location.

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Would like and use this feature. Wasn't cockpit view in MC:LA? (just ordered it, hope it's fun).

So maybe they can use some basic elements from that game.

GTA third person only? Taxis and helicopters in passenger mode had first person view as well in IV.

And if Rockstar listened to guys saying this is no RPG or racing game or whatever, San Andreas would be a very boring game.

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We have racing games for that.

are that open world game? no

in gta you can drive to any place you want and in racing games you can't

Ever played Forza Horizon? Driver: SF? I guess you did not. Both are open world racing games that feature first person driving.

no, didn't play that game maybe i gonna try it. thanks

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