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Frames Per Second


LolBurn
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For me the only sort of games that frame rates do matter are simulators, especially combat flight sims.

Which worries me now that we'll be engaging in aerial combat with the jets. Fingers crossed.

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They've had a lot of time to optimize the engine and learn from the development of GTA IV. There's not much about GTA V that's going to make it more physically demanding than GTA IV. Coupled with optimizations from GTA IV, I expect that it'll run pretty close to 30fps.

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