D4rkD4ni Posted February 17, 2013 Share Posted February 17, 2013 Hi guyz i would like to request help with my Nissian Skyline R34 mod it shows up proper in Zmodeler 2 but as soon as i put it in GTA it gets ruined so any expert with zmodelers like to help me? the mods going online if i can fix it and it will also have your name on it Link to comment Share on other sites More sharing options...
Tado Hamann Posted February 17, 2013 Share Posted February 17, 2013 Hello, D4rkD4ni. Okay, where's the problem, have you set the hierarchy of SA model correctly? Some screenshots would help solve your problem, because there are lots of reasons why game crash. Link to comment Share on other sites More sharing options...
D4rkD4ni Posted February 17, 2013 Author Share Posted February 17, 2013 Hello, D4rkD4ni.Okay, where's the problem, have you set the hierarchy of SA model correctly? Some screenshots would help solve your problem, because there are lots of reasons why game crash. The game doesnt crash at all i just have 3 problems my tires are smaller and boot is raised 3rd is i dont know how to texture http://www.mediafire.com/download.php?ll065kl0kq292bd Link to my mod Link to comment Share on other sites More sharing options...
Drip Posted February 17, 2013 Share Posted February 17, 2013 I've got absolutely no idea where the problem is. I checked hierarchy, materials, polycount..I found nothing wrong. But when I wanted to export it, Zmodeler created 0b .dff file which is strange because that Zmodeler usually works. I'm sorry but I dunno how to help you buddy Link to comment Share on other sites More sharing options...
Tado Hamann Posted February 17, 2013 Share Posted February 17, 2013 (edited) Okay, I checked your .dff and there are some things : - boot_dummy > delete contant of spl_a_j_b.dff (or attach to boot_dam) - You need to detach bumpers if you want use damage of them. (rename rbmp_c_l_dam > bump_rear_dam) (rename fbmp_a_l_shiny_dam > bump_front_dam) Then move them under Group01. - delete Group01 from bump_rear_dummy & bump_front_dummy. Edited February 17, 2013 by Tado Hamann Link to comment Share on other sites More sharing options...
D4rkD4ni Posted February 17, 2013 Author Share Posted February 17, 2013 Okay, I checked your .dff and there are some things : - boot_dummy > delete contant of spl_a_j_b.dff (or attach to boot_dam) - You need to detach bumpers if you want use damage of them. (rename rbmp_c_l_dam > bump_rear_dam) (rename fbmp_a_l_shiny_dam > bump_front_dam) Then move them under Group01. - delete Group01 from bump_rear_dummy & bump_front_dummy. i dont really care about the damage i wont the mod just to be textured and boot to not fall out of place Link to comment Share on other sites More sharing options...
Blastoise1994 Posted March 11, 2014 Share Posted March 11, 2014 (edited) Ignore this! Was supposed to be a PM, oops! Edited March 11, 2014 by Blastoise1994 Link to comment Share on other sites More sharing options...
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