mcoocr Posted February 12, 2013 Share Posted February 12, 2013 (edited) Hey, is there a way to set the RPM of an vehicle (like the speed value)? I searched the native functions and the CurrentVehicle functions, but all ive found is CurrentRPM which is readonly. Edited February 12, 2013 by mcoocr Link to comment Share on other sites More sharing options...
pedro2555 Posted February 12, 2013 Share Posted February 12, 2013 I have searched hours for something like that, to simulate cruise control. But no look. I think that is not possible using the current Scripthook. What's the goal you're trying to achieve? Maybe there's another way. Link to comment Share on other sites More sharing options...
mcoocr Posted February 12, 2013 Author Share Posted February 12, 2013 I have searched hours for something like that, to simulate cruise control. But no look. I think that is not possible using the current Scripthook. What's the goal you're trying to achieve? Maybe there's another way. I'm trying to set a speed limiter for vehicles, ex.: you can drive/speed up the car normally, but at 20 mp/h it wont get further.. Limiting the cars speed works well so far, but rpm are still rising and so the faster vehicles starting to drift. My idea was to limit both, speed and rpm at the same time to prevent that. Is there any other way for doing that? Link to comment Share on other sites More sharing options...
pedro2555 Posted February 12, 2013 Share Posted February 12, 2013 I have searched hours for something like that, to simulate cruise control. But no look. I think that is not possible using the current Scripthook. What's the goal you're trying to achieve? Maybe there's another way. I'm trying to set a speed limiter for vehicles, ex.: you can drive/speed up the car normally, but at 20 mp/h it wont get further.. Limiting the cars speed works well so far, but rpm are still rising and so the faster vehicles starting to drift. My idea was to limit both, speed and rpm at the same time to prevent that. Is there any other way for doing that? Not sure if it works, but I think applying a force in the opposite direction of travel might slow you down well enought. Link to comment Share on other sites More sharing options...
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