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Making the andromada have any color , PS2 tested!


Veigar
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The andromada has two colors, one for the fuselog (body of plane) and wings.

 

You will need an AR max, With the code "Replace any car in CJ's garage #1" And choose Andromeda (747)

 

Next, go get a car and mod it at transfender. MAke sure it has the options "car color 1" AND! "car color 2"

 

Now, with the code in your game, get your car and choose the desired colors.

Now, park it in Cj's garage (ganton) Facing outwards.

 

When you leave and let the garage door close, and come back, an andromada will spawn on top of the roof of Cj's house (hopefully) and It will have the color you chose.

 

I found this out because I spawned a vortex and stored it, and the andromada's body was green and the wings were red.

 

also, activate the code "(L1 L2 L2 Up down down Up Up R1 R2 R2)" so the andromada doesn't blow up when you enter it. It's a challenge getting out of ganton, but most of the plane is not even solid, so good luck smile.gif

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Here is a much simpler approach. Just these codes to make an Andromada spawn at Los Santos airport. Where the question marks are, erase them and put the digits for the desired colors. For example, replace the question marks with 4953 for the Andromada body to be dark green and the wings to be light green. Afterwords, run the code through Omniconvert to translate it to Action Replay Max, Codebreaker, Gameshark or whatever desired format.

 

Credit goes to OrionSR for sharing how do do this.

 

NTSC V1:

 

 

LSX Andromada plane

207BF930 ????0250

207BF934 B0783CA0

207BF938 0000006C

207BF93C 00001A00

207BF940 00002710

207BF944 00000000

207BF948 FFFFFFFF

207BF94C 00000100

_____________________

NTSC V2:

 

 

LSX Andromada plane

207C04C0 ????0250

207C04C4 B0783CA0

207C04C8 0000006C

207C04CC 00001A00

207C04D0 00002710

207C04D4 00000000

207C04D8 FFFFFFFF

207C04DC 00000100

Edited by GTASAddict
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Yes, but you must use V2 codes for the Trilogy replica. Use V1 codes for the regular San Andreas game. But be careful with color ID's. Some the game will not accept. However, there are others that will be accepted but will cause the game to freeze when you get in range of the Andromada. Basically, be careful and test the effects of the code before saving the game. The best part (and also the worst part) is these codes are permanent once saved, therefore, no need to reactivate.

 

Below is a list of functional color ID's I have tested (1st two digits are for the body; 2nd two digits are for the wings):

 

Red/Light-grey: 0884

 

light blue/dark blue: 3576

 

dark red/black: 00B4

 

light brown/darkest brown: 2845

 

I do not know where the full list is (I erased browsing history) but this is what I can remember offhand.

 

The Andromada will spawn in the circular track when you enter the airport.

Edited by GTASAddict
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NTCU V2, okay got it.

 

 

I'm going for the Dark red/black one.

 

also is this the raw codes so I can translate them to ar max?

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This is what I got, W/ red and black.

 

U975-4CPK-63NB4

6VFC-MW8B-3Y3FB

Y2NE-MJWB-2HU91

TF5V-ZRVZ-A2HQM

QMA7-A4JN-QC2UB

XP4J-U2G4-7HQ83

CAQT-DH9E-25ZN0

88F2-5GV4-EJT0G

389U-YR10-AEEEA

 

Also, will the andromada ALWAYS stay in that spot or will it be gone?

 

Like will the plane be there if I take it and come back there will be another one.

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I just went and verified and I got the same result. If the code says invalid, just click convert again. The only thing that will change is the 1st line. Keep trying new 1st lines until one works.

 

The Andromada will always spawn in the same spot. And if you shall board it and fly away, a new one will immediately appear once you return. Likewise, if you destroy it, leave and one will reappear once you return.

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You know the entrance of the airport where the security guard parrots comments such as "pilots are looking younger these days. They'll give a pilots license to anybody these days", you get the point. Enter through there, keep going straight and you will see it sitting in the grass in the middle of that circular/oval track.

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Omg its there wow.gif

 

 

 

well this is cool

 

Also how do I convert codes from v1 to v2? tounge.gif

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Save the game, turn it off, turn it back on and the plane will keep reappearing. Not many codes are permanent.

 

This is the downer part. I have absolutely no idea how to convert V1 to V2 or V2 to V1. Skills knows how, so talk to him.

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Thats awesome, and the ballas in my game have minigun, ak47, and Spas12

lol

 

but yeah , so the andromada has a new spawn point.

 

 

 

*Los santos International

tounge.gif

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There are also codes to make Mavericks, Cheetahs, NRG-500's, you get the point to spawn near safe houses.

 

The Ballas on my file have brass knuckles, knives and baseball bats.

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WHICH CODES ;_;

 

 

Also Im changing the guns, since I did a mistake.

 

( SMG,micro uzi, silencer)

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Most of the car generator codes can be found in the Cheat Code Creation topic.

 

Skiller hasn't been around for years, but skills still does code conversion on occasion.

 

Unless you are modifying global variables, most codes can be converted from v1 to v2 by adding 0x0B80 to the addresses of the RAW v1 codes. The challenge is learning which numbers are addresses and which are data.

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Now I remember; that's the topic I learned these tricks from.

 

For example:

 

Raw NTSC V2 code. Vehicles will spawn near or across from safe houses.

 

santa maria car/bike/helicopter/airplane

207C0480 FFFF0???

207C0484 C82009BD

207C0488 00800024

207C048C 00001A00

207C0490 00002710

207C0494 00000000

207C0498 FFFFFFFF

207C049C 00000100

 

Replace the question marks with a chariot of your choosing: (remember, some like the bus will crash the game) http://www.codemasters-project.net/members...s/CarDigits.htm

 

Credit to OrionSR for showing me this and credit to Skiller (not be be confused with Skills) for providing the digit list.

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ah, that seems hard to do.

 

some codes look very interesting like the spawn andromada one, but no v2 one.

 

 

Also, how will the bus crash the game? Like big cars/planes will crash it?

 

 

 

Also I need a Spawn andromada V2 code.

(romero replacement)

 

 

I think it will be easy to make for v2, since the AR code itself is only 2 lines long.

Edited by That Grove street Homie
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Some codes the game just isn't designed to process. For example, the FBI truck (not the black rancher) and the Andromada were removed the game. However, they were left in the code index allowing the game to process them shall a code be made. The bus though was removed from the index and thus, the game can't process it. I tried making the bus spawn in Doherty and when I went into Doherty, the game froze.

 

I'll take note of OrionSR extra advice and try making a spawn Andromada code. Give me about 10 minutes.

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Don't confuse the bus with the coach though. They look the same but aren't. Just like the FBI Rancher and FBI truck look alike but aren't.

 

Not exactly what you're looking for, but this try this raw NTSC V2 code:

 

quad cheat spawns Andromada: 205A0474 24040250

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Alright I will,

 

 

also, are there any v2 codes like that so It will spawn the RC cam too?

 

ALSO the unlimited jetpack height would be epic , you've helped me a ton anyways smile.gif

 

 

I'm also not lying, I've seen a bus, not coach, spawn at Ocean docks before w/o the help of my ARmax.

Edited by That Grove street Homie
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Raw NTSC V2 caddy cheat spawns RC Cam: 2059F334 24040252

 

I believe you I'm just surprised. Perhaps there was an error on my end somehow. Or maybe the Bus just isn't compatible on V1 but is on V2.

 

The unlimited jet-pack may be a problem, though I can try, I can't make any guarantees.

 

 

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Oops, I didn't check the first andromada code. lol

Edited by That Grove street Homie
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FINAL EDIT

 

 

The first andromada code DOES work. Just tested.

 

The rc cam didn't work, it spawned a caddy like it should.

Edited by That Grove street Homie
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Raw NTSC V2

Jetpack Infinite Height

 

1024E344 00003BD2

D07014C2 0020BFFF

1024E344 00003BB0

 

Raw NTSC V2 Romero cheat spawns RC Cam

2059EBD4 24040234

 

 

 

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