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[WIP|EFLC] GTA: Vice City 2


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*Godverdomme.

 

So, I suppose we can add another project to our list of "Map Mods we gave up on"?

It's a real shame. I see all kinds of projects and big promises with their own topics appear and non have progress. Instead of all doing their own, people should merge and co operate. And stick to one thing. So we giving up on this?

Not sure I understood you correctly.
Complexity of translation.

 

*Godverdomme.

 

So, I suppose we can add another project to our list of "Map Mods we gave up on"?

It's a real shame. I see all kinds of projects and big promises with their own topics appear and non have progress. Instead of all doing their own, people should merge and co operate. And stick to one thing. So we giving up on this?

Not sure I understood you correctly.
Complexity of translation.

 

Well, universetwister posted that he got bad news referring to this project. Is it canceled?

 

 

*Godverdomme.

 

So, I suppose we can add another project to our list of "Map Mods we gave up on"?

It's a real shame. I see all kinds of projects and big promises with their own topics appear and non have progress. Instead of all doing their own, people should merge and co operate. And stick to one thing. So we giving up on this?

Not sure I understood you correctly.
Complexity of translation.

 

Well, universetwister posted that he got bad news referring to this project. Is it canceled?

 

If I understood you correctly, you are stating that the project is closed?
As project manager I assure weight that this project is not closed and develops.
universetwisters

When did I say it was closed?

Keith Ward

So the guy on this project gave me bad information.

 

Gotverdomme Chris.

 

Yup, it's there, plain as day. Project cancelled. Can't interpret it any other way.

 

Don't bother reading the other posts above it that explain the context, it definitely just means that the project is cancelled.

 

Admit it, Phil.

universetwisters

 

So the guy on this project gave me bad information.

 

Gotverdomme Chris.

 

Yup, it's there, plain as day. Project cancelled. Can't interpret it any other way.

 

Don't bother reading the other posts above it that explain the context, it definitely just means that the project is cancelled.

 

Admit it, Phil.

 

>Implying I wasn't talking about the protagonist and how it wasn't Tommy Vercetti with a paper bag over his head and expressing my mild frustration to the guy who made it

3449330-tumblr_loq5o7rd4n1qzl8s1o1_400.g

 

universetwisters

 

 

So the guy on this project gave me bad information.

 

Gotverdomme Chris.

Did I ever say it was Tommy? Pretty sure it must've been a mistake because I have always known it wasn't Tommy. I've seen the actual face, without bag.

I'm pretty sure you said it was tommy a year ago. Either you or mega or, highly unlikely given the current circumstances, kalvin/kalving

I'm pretty sure you said it was tommy a year ago. Either you or mega or, highly unlikely given the current circumstances, kalvin/kalving

 

I have never had any involvement in the project, so I'd have no idea.

universetwisters

So, just to create some transparency... Is this project closed or still running project?

It's been answered before.

 

saJhy.jpg

  • 1 month later...
universetwisters

Any news???

I wouldn't think so considering the date of the last post

Everything is fine. Work continues.

Can you give us some BETA? It would be my enourmous pleasure to test it out, seriously :)

 

My dic" was explode fap...fap...fap...

mod looking genius. Only EFLC ? IV support ?

Beta is planned ?

This mod for EFLC and for IV.
By mid-July planned demo.

 

Mid-July? Since we are in the mid-July, I guess you could post some video on YT with download link and here in the forums, right?

You can't cuz it's not done! Use your fckin brain!

universetwisters

That's a nice looking Admiral you got!

Who did the artwork, though?

  • 2 weeks later...

Great features, keep up the great work. :^:

Can anyone on your team read+write fluent (or at least good) english? It would be nice to get more elaborate and open discussion from the team but it seems the language barrier prevents that.

Missing navmesh at peds location is the cause of the "peds running in one spot" bug. fix it fix it fix it. :p

Edited by Frank.s
  • 1 month later...
liberty london

no i can build maps,change things to real and more


I Have all tools for Modeling but I can't Model I don't now how to Model.

 

These Tools I Have

i Have

1 3ds max 2009

2 3ds max 2010

3 3ds max 2014

4 Map builder (Med)

5 Sanny Builder

or more...


Can you Give Me A Modeling Guide of 3ds Max 2010 :happy:

Edited by liberty london

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